Player Matchup

Jing Wei
Jing Wei
SynJB
Jing Wei
Level 109
God Stats
1W - 3L
1,573 SR
Queue Stats
128W - 119L
1,459 Elo+
Solo
Sylvanus
Sylvanus
VikBozZ FG
Sylvanus
Level 108
God Stats
20W - 22L
1,382 SR
Queue Stats
206W - 198L
1,333 Elo+
Solo
Thanatos
Thanatos
YepettT
Thanatos
Level 103
God Stats
36W - 46L
1,400 SR
Queue Stats
159W - 164L
1,352 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 121
God Stats
414W - 383L
1,466 SR
Queue Stats
479W - 509L
1,371 Elo+
Solo
Achilles
Achilles
tioreeh
Achilles
Level 45
God Stats
0W - 1L
1,819 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,528 SR
1,403 Elo+

VS

Team Averages
Level 105
1,508 SR
1,410 Elo+
Ravana
Ravana
 
Ravana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Misfit Charlie
Cernunnos
Level 124
God Stats
3W - 2L
1,467 SR
Queue Stats
25W - 25L
1,368 Elo+
Solo
Tiamat
Tiamat
MoorishNoble_666
Tiamat
Level 103
God Stats
4W - 3L
1,331 SR
Queue Stats
177W - 177L
1,315 Elo+
Solo
Kuzenbo
Kuzenbo
ZakBurnap
Kuzenbo
Level 69
God Stats
7W - 4L
1,650 SR
Queue Stats
8W - 13L
1,457 Elo+
Solo
Vamana
Vamana
enzoschimitd
Vamana
Level 107
God Stats
7W - 5L
1,591 SR
Queue Stats
85W - 81L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
SynJB
Jing Wei
8
0 / 2 / 0
4,536
454
3,848
5,189
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
VikBozZ FG
Sylvanus
6
0 / 3 / 0
4,205
421
3,238
8,608
5,699
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
YepettT
Thanatos
10
2 / 1 / 0
5,646
565
1,670
5,685
1,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 0
5,298
530
2,858
6,385
2,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
tioreeh
Achilles
9
1 / 3 / 1
5,130
513
4,548
8,782
7,070
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 2 / 0
6,169
617
4,862
8,500
4,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Misfit Charlie
Cernunnos
9
3 / 0 / 3
5,504
550
5,411
6,069
1,890
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
5,369
537
2,556
3,486
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ZakBurnap
Kuzenbo
7
1 / 0 / 5
5,138
514
4,017
6,888
5,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
11
3 / 0 / 1
5,992
599
3,945
5,742
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
0
1.5
W
Cernunnos
Misfit Charlie
Cernunnos
3
0
3
4.5
W
1
1
1
1.5
L
Jing Wei
SynJB
Jing Wei
0
2
0
0
L
Sylvanus
VikBozZ FG
Sylvanus
0
3
0
0
L
Thanatos
YepettT
Thanatos
2
1
0
2
W
Kuzenbo
ZakBurnap
Kuzenbo
1
0
5
3.5
W
Vamana
3
0
1
3.5
L
0
2
0
0
L
Achilles
tioreeh
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,162
Damage
20,791
34,649
Taken
30,685
19,188
Mitigated
16,072
12,278
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,862
996
0
3,872
8,500
4,019
0
0
8,500
0
34,468
W
Cernunnos
Misfit Charlie
Cernunnos
5,411
2,621
0
1,823
6,069
1,890
114
1,252
4,817
0
30,437
W
2,556
101
0
554
3,486
1,635
173
1,607
1,879
28,033
0
L
Jing Wei
SynJB
Jing Wei
3,848
2,846
0
641
5,189
1,612
246
1,394
3,795
0
22,506
L
Sylvanus
VikBozZ FG
Sylvanus
3,238
866
484
2,966
8,608
5,699
0
2,417
6,191
18,127
0
L
Thanatos
YepettT
Thanatos
1,670
241
0
4,699
5,685
1,974
0
377
5,308
0
35,032
W
Kuzenbo
ZakBurnap
Kuzenbo
4,017
2,656
278
1,164
6,888
5,655
244
1,723
5,165
10,398
0
W
Vamana
3,945
2,389
0
2,599
5,742
2,873
0
1,126
4,616
0
39,297
L
2,858
841
0
2,450
6,385
2,833
0
2,385
4,000
29,636
5,267
L
Achilles
tioreeh
Achilles
4,548
1,492
0
1,038
8,782
7,070
0
0
8,782
0
24,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
28,172
237
Minions Killed
239
0
Camps Cleared
0
922,449
Distance Traveled
951,613
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,169
617
55
6
0
190,446
2
W
Cernunnos
5,504
550
47
5
0
182,710
0
W
Tiamat
5,369
537
49
5
0
172,300
4
L
Jing Wei
4,536
454
37
4
0
192,866
0
L
Sylvanus
4,205
421
28
3
0
169,821
0
L
Thanatos
5,646
565
79
8
0
200,011
1
W
Kuzenbo
5,138
514
9
1
0
197,642
3
W
Vamana
5,992
599
79
8
0
208,515
1
L
Freya
5,298
530
62
6
0
174,936
2
L
Achilles
5,130
513
31
3
0
184,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role