Player Matchup

Xbalanque
Xbalanque
FerusMessor
Xbalanque
Level 157
God Stats
1W - 4L
1,526 SR
Queue Stats
425W - 409L
1,560 Elo+
Party 1
Ganesha
Ganesha
KillerRabbit600
Ganesha
Level 149
God Stats
29W - 23L
1,644 SR
Queue Stats
241W - 220L
1,609 Elo+
Party 3
Ah Puch
Ah Puch
SGT_PEPPERMINT45
Ah Puch
Level 157
God Stats
6W - 4L
1,676 SR
Queue Stats
219W - 220L
1,588 Elo+
Party 3
Nemesis
Nemesis
Swiftly RamPage
Nemesis
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 198L
1,625 Elo+
Party 1
King Arthur
King Arthur
vanboydave63
King Arthur
Level 141
God Stats
2W - 2L
1,295 SR
Queue Stats
188W - 181L
1,540 Elo+
Party 1
Team Averages
Level 152
1,528 SR
1,585 Elo+

VS

Team Averages
Level 124
1,606 SR
1,597 Elo+
Ne Zha
Ne Zha
BLACK MAN EATS
Ne Zha
Level 128
God Stats
0W - 2L
1,409 SR
Queue Stats
104W - 117L
1,576 Elo+
Solo
Cthulhu
Cthulhu
Bigdad0712
Cthulhu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,597 Elo+
Solo
Neith
Neith
CrooksBrooks
Neith
Level 129
God Stats
3W - 4L
1,284 SR
Queue Stats
26W - 29L
1,640 Elo+
Party 2
Medusa
Medusa
HavenSenpai
Medusa
Level 144
God Stats
0W - 1L
1,951 SR
Queue Stats
36W - 28L
1,639 Elo+
Party 2
Ao Kuang
Ao Kuang
Prxset
Ao Kuang
Level 153
God Stats
3W - 3L
1,885 SR
Queue Stats
134W - 124L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FerusMessor
Xbalanque
18
1 / 5 / 10
11,715
509
12,208
19,703
9,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 2 / 15
10,960
477
5,683
20,325
24,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
5 / 5 / 5
11,655
507
19,302
15,140
7,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 5
13,623
592
16,921
17,924
10,389
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
vanboydave63
King Arthur
19
4 / 0 / 8
12,269
533
17,293
18,507
20,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 5
8,471
368
7,128
20,940
21,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Bigdad0712
Cthulhu
16
0 / 5 / 1
9,852
428
7,792
19,638
24,040
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
1 / 6 / 5
9,836
428
11,038
16,759
9,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
20
5 / 5 / 3
12,665
551
18,025
19,350
9,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Prxset
Ao Kuang
17
4 / 3 / 2
10,726
466
9,471
22,748
11,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
21
Kills
11
12
Deaths
22
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
Cthulhu
Bigdad0712
Cthulhu
0
5
1
0.1
L
1
6
5
0.58
W
Xbalanque
FerusMessor
Xbalanque
1
5
10
1.2
L
Medusa
5
5
3
1.3
W
0
2
15
3.75
L
Ao Kuang
Prxset
Ao Kuang
4
3
2
1.67
W
5
5
5
1.5
W
11
0
5
13.5
W
King Arthur
vanboydave63
King Arthur
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,407
Damage
53,454
91,599
Taken
99,435
71,634
Mitigated
76,341
25,573
Healing
30,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,128
1,693
321
3,808
20,940
21,783
0
8,476
11,767
0
22,458
L
Cthulhu
Bigdad0712
Cthulhu
7,792
998
98
3,330
19,638
24,040
0
2,312
17,326
68,098
0
L
11,038
3,941
0
3,466
16,759
9,142
0
8,574
8,185
0
86,266
W
Xbalanque
FerusMessor
Xbalanque
12,208
5,198
0
5,579
19,703
9,043
2,186
3,096
16,607
0
107,521
L
Medusa
18,025
9,219
0
6,281
19,350
9,799
729
2,687
16,663
0
124,215
W
5,683
610
3,945
5,305
20,325
24,743
291
2,688
17,637
23,682
0
L
Ao Kuang
Prxset
Ao Kuang
9,471
2,184
0
12,946
22,748
11,577
0
2,936
19,812
100,776
0
W
19,302
217
0
3,357
15,140
7,396
275
2,977
12,163
91,044
0
W
16,921
8,034
0
3,776
17,924
10,389
0
3,954
13,970
0
139,858
W
King Arthur
vanboydave63
King Arthur
17,293
1,828
0
3,611
18,507
20,063
116
7,773
10,734
0
92,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,222
Gold Earned
51,550
606
Minions Killed
630
0
Camps Cleared
0
2,362,962
Distance Traveled
2,219,045
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,471
368
41
2
0
478,035
4
L
Cthulhu
9,852
428
130
6
0
431,267
6
L
Neith
9,836
428
149
6
0
410,425
1
W
Xbalanque
11,715
509
152
7
0
416,780
2
L
Medusa
12,665
551
183
8
0
409,902
8
W
Ganesha
10,960
477
10
0
0
460,518
9
L
Ao Kuang
10,726
466
127
6
0
489,416
3
W
Ah Puch
11,655
507
128
6
0
448,825
7
W
Nemesis
13,623
592
171
7
0
540,920
0
W
King Arthur
12,269
533
145
6
0
495,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role