Player Matchup

Skadi
Skadi
Silver II
BrownnDeviL
Skadi
Silver II
Level 129
God Stats
2W - 4L
1,541 SR
Queue Stats
19W - 10L
1,493 MMR
Solo
Bellona
Bellona
Gold V
Sansao22metralha
Bellona
Gold V
Level 75
God Stats
8W - 5L
1,520 SR
Queue Stats
140W - 140L
1,374 MMR
Solo
Cthulhu
Cthulhu
Gold V
Shinpuru2612
Cthulhu
Gold V
Level 128
God Stats
1W - 2L
1,717 SR
Queue Stats
163W - 168L
1,231 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
SuudPanda
Morgan Le Fay
Silver I
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 5L
1,546 MMR
Party 1
Susano
Susano
Gold III
toxic_echo_xd
Susano
Gold III
Level 160
God Stats
24W - 26L
1,570 SR
Queue Stats
364W - 378L
1,408 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,570 SR
1,410 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,538 SR
1,422 MMR
The Morrigan
The Morrigan
Silver I
 
The Morrigan
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
 
Artemis
Silver I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold V
Thereal2k_sgh1
Pele
Gold V
Level 149
God Stats
40W - 25L
1,620 SR
Queue Stats
426W - 421L
1,418 MMR
Solo
Artio
Artio
Gold IV
Trap_Mansion
Artio
Gold IV
Level 158
God Stats
26W - 26L
1,650 SR
Queue Stats
603W - 602L
1,380 MMR
Solo
Ymir
Ymir
Silver III
VKCxNathian
Ymir
Silver III
Level 107
God Stats
17W - 14L
1,418 SR
Queue Stats
165W - 174L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 1
8,614
574
9,791
7,310
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 0 / 0
9,086
606
5,477
12,185
9,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Shinpuru2612
Cthulhu
12
1 / 1 / 10
7,696
513
7,738
9,008
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
SuudPanda
Morgan Le Fay
13
0 / 4 / 4
7,585
506
4,989
10,491
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
8 / 1 / 1
8,413
561
6,769
9,504
3,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Jing WeiAresXbalanqueAh Muzen Cab

VS

Bans
ArachneNemesisBakasuraPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
2 / 5 / 3
7,566
504
5,513
8,080
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
 
Artemis
10
0 / 2 / 1
6,184
412
3,001
6,853
1,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 2 / 0
7,294
486
5,362
11,257
4,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 2 / 0
7,083
472
6,336
15,287
15,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
6,837
456
4,144
17,003
11,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
7
7
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
5
3
0.7
L
Artemis
 
Artemis
0
2
1
0.25
W
5
1
1
5.5
W
0
0
0
0
W
Cthulhu
Shinpuru2612
Cthulhu
1
1
10
6
W
Morgan Le Fay
SuudPanda
Morgan Le Fay
0
4
4
0.5
L
4
2
0
2
L
0
2
0
0
L
1
4
1
0.38
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,764
Damage
24,356
48,498
Taken
58,480
27,719
Mitigated
36,530
15,954
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,513
614
0
1,814
8,080
3,493
105
3,375
4,614
44,513
2,082
L
Artemis
 
Artemis
3,001
1,805
0
1,110
6,853
1,988
0
1,162
5,691
0
30,119
W
9,791
5,383
0
1,750
7,310
3,139
1,158
2,418
4,454
0
68,276
W
5,477
2,080
0
8,309
12,185
9,333
708
4,509
6,990
0
80,098
W
Cthulhu
Shinpuru2612
Cthulhu
7,738
987
895
1,860
9,008
6,936
0
2,756
6,191
22,248
0
W
Morgan Le Fay
SuudPanda
Morgan Le Fay
4,989
588
0
2,895
10,491
4,545
165
3,386
6,917
56,948
0
L
5,362
1,622
0
1,520
11,257
4,014
70
2,204
9,053
0
42,655
L
6,336
1,172
0
6,276
15,287
15,615
0
1,227
14,060
55,503
0
L
4,144
689
409
4,432
17,003
11,420
0
4,999
12,004
29,902
0
W
6,769
2,572
0
245
9,504
3,766
0
1,011
8,391
0
57,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,394
Gold Earned
34,964
511
Minions Killed
356
0
Camps Cleared
0
1,390,707
Distance Traveled
1,301,472
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
7,566
504
85
6
0
255,570
3
L
Artemis
6,184
412
63
4
0
222,373
1
W
Skadi
8,614
574
119
8
0
285,159
1
W
Bellona
9,086
606
165
11
0
236,748
1
W
Cthulhu
7,696
513
44
3
0
303,505
7
W
Morgan Le Fay
7,585
506
86
6
0
231,421
4
L
Pele
7,294
486
77
5
0
295,805
2
L
Artio
7,083
472
98
7
0
272,166
2
L
Ymir
6,837
456
33
2
0
255,558
4
W
Susano
8,413
561
97
6
0
333,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role