Player Matchup

Mulan
Mulan
Coucouu
Mulan
Level 35
God Stats
11W - 10L
1,581 SR
Queue Stats
53W - 42L
1,570 Elo+
Solo
Merlin
Merlin
Exheredo
Merlin
Level 146
God Stats
2W - 1L
1,450 SR
Queue Stats
300W - 287L
1,573 Elo+
Solo
Neith
Neith
juhoalbert
Neith
Level 131
God Stats
17W - 15L
1,716 SR
Queue Stats
118W - 131L
1,555 Elo+
Solo
Team Averages
Level 104
1,582 SR
1,566 Elo+

VS

Team Averages
Level 100
1,523 SR
1,565 Elo+
Vulcan
Vulcan
BeczWhyNot
Vulcan
Level 125
God Stats
11W - 7L
1,705 SR
Queue Stats
105W - 61L
1,757 Elo+
Solo
Ne Zha
Ne Zha
Kvöthë
Ne Zha
Level 51
God Stats
3W - 1L
1,764 SR
Queue Stats
39W - 34L
1,413 Elo+
Solo
Chiron
Chiron
mattº
Chiron
Level 125
God Stats
5W - 7L
1,099 SR
Queue Stats
268W - 249L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Coucouu
Mulan
18
8 / 3 / 9
12,644
744
26,904
32,435
34,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
Exheredo
Merlin
19
7 / 2 / 10
12,765
751
18,175
10,533
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
16
4 / 4 / 9
11,626
684
15,449
18,043
7,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BeczWhyNot
Vulcan
18
5 / 2 / 3
12,596
741
21,116
21,753
16,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Kvöthë
Ne Zha
14
1 / 10 / 6
9,978
587
10,679
20,984
10,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
mattº
Chiron
14
3 / 7 / 4
11,025
649
13,878
20,411
9,425
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
9
9
Deaths
19
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
BeczWhyNot
Vulcan
5
2
3
3.25
W
Mulan
Coucouu
Mulan
8
3
9
4.17
W
Merlin
Exheredo
Merlin
7
2
10
6
L
Ne Zha
Kvöthë
Ne Zha
1
10
6
0.4
W
Neith
4
4
9
2.13
L
Chiron
mattº
Chiron
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,528
Damage
45,673
61,011
Taken
63,148
46,445
Mitigated
36,091
18,886
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
BeczWhyNot
Vulcan
21,116
6,388
0
500
21,753
16,098
0
6,286
14,894
65,125
0
W
Mulan
Coucouu
Mulan
26,904
2,914
0
13,823
32,435
34,338
54
11,433
20,432
0
54,036
W
Merlin
Exheredo
Merlin
18,175
235
0
1,700
10,533
4,271
1,735
5,143
5,390
71,056
0
L
Ne Zha
Kvöthë
Ne Zha
10,679
2,772
0
1,280
20,984
10,568
0
6,626
14,035
0
23,294
W
Neith
15,449
6,294
0
3,363
18,043
7,836
750
5,339
12,704
0
57,044
L
Chiron
mattº
Chiron
13,878
6,971
943
2,647
20,411
9,425
0
5,290
14,662
0
40,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
33,599
249
Minions Killed
186
10
Camps Cleared
4
883,556
Distance Traveled
896,690
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,596
741
99
6
1
347,827
1
W
Mulan
12,644
744
48
3
1
318,967
4
W
Merlin
12,765
751
124
7
7
282,623
0
L
Ne Zha
9,978
587
14
1
1
270,184
2
W
Neith
11,626
684
77
5
2
281,966
4
L
Chiron
11,025
649
73
4
2
278,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role