Player Matchup

Neith
Neith
Chorizzzord
Neith
Level 129
God Stats
15W - 12L
1,538 SR
Queue Stats
212W - 211L
1,583 Elo+
Solo
Thoth
Thoth
Faramita
Thoth
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 88L
1,460 Elo+
Solo
Tyr
Tyr
gfdsda
Tyr
Level 42
God Stats
1W - 1L
1,317 SR
Queue Stats
47W - 58L
1,502 Elo+
Solo
Team Averages
Level 93
1,452 SR
1,515 Elo+

VS

Team Averages
Level 104
1,422 SR
1,585 Elo+
Loki
Loki
 
Loki
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Firestar124
Tiamat
Level 66
God Stats
5W - 6L
1,438 SR
Queue Stats
33W - 35L
1,483 Elo+
Solo
Sylvanus
Sylvanus
MomoSpirit
Sylvanus
Level 145
God Stats
0W - 2L
1,326 SR
Queue Stats
77W - 40L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
8,349
759
17,675
8,510
3,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Faramita
Thoth
11
0 / 0 / 6
6,999
636
6,301
4,405
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
gfdsda
Tyr
12
2 / 1 / 5
7,380
671
7,544
11,839
9,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
0 / 4 / 2
6,590
599
5,981
11,807
4,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
11
1 / 3 / 1
7,107
646
6,375
10,353
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MomoSpirit
Sylvanus
11
1 / 1 / 1
7,234
658
5,909
14,315
15,274
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
2
0.25
W
6
1
2
7
W
Thoth
Faramita
Thoth
0
0
6
3
L
Tiamat
1
3
1
0.5
L
Sylvanus
MomoSpirit
Sylvanus
1
1
1
1.5
W
Tyr
gfdsda
Tyr
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,520
Damage
18,265
24,754
Taken
36,475
15,088
Mitigated
25,935
6,224
Healing
8,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,981
1,123
0
230
11,807
4,865
0
2,213
9,384
0
22,090
W
17,675
10,187
0
3,153
8,510
3,589
708
3,839
4,671
0
48,160
W
Thoth
Faramita
Thoth
6,301
255
0
570
4,405
1,782
194
2,660
1,745
20,951
0
L
Tiamat
6,375
1,091
171
1,794
10,353
5,796
0
2,032
8,164
23,858
0
L
Sylvanus
MomoSpirit
Sylvanus
5,909
1,959
2,505
3,465
14,315
15,274
0
2,382
11,775
13,193
0
W
Tyr
gfdsda
Tyr
7,544
1,354
0
2,501
11,839
9,717
0
6,005
5,834
0
16,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,728
Gold Earned
20,931
159
Minions Killed
94
6
Camps Cleared
3
643,271
Distance Traveled
568,148
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,590
599
37
3
1
209,377
4
W
Neith
8,349
759
90
8
3
192,353
3
W
Thoth
6,999
636
39
4
3
216,683
0
L
Tiamat
7,107
646
36
3
2
173,134
4
L
Sylvanus
7,234
658
21
2
0
185,637
3
W
Tyr
7,380
671
30
3
0
234,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role