Player Matchup

Ymir
Ymir
CrooksBrooks
Ymir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,561 Elo+
Party 2
Rama
Rama
HavenSenpai
Rama
Level 144
God Stats
1W - 1L
1,627 SR
Queue Stats
23W - 13L
1,791 Elo+
Party 2
Hades
Hades
Prxset
Hades
Level 153
God Stats
7W - 2L
1,757 SR
Queue Stats
96W - 95L
1,611 Elo+
Party 2
Team Averages
Level 142
1,628 SR
1,655 Elo+

VS

Team Averages
Level 118
1,715 SR
1,719 Elo+
Geb
Geb
BigLocDog88
Geb
Level 160
God Stats
6W - 11L
1,685 SR
Queue Stats
471W - 382L
1,657 Elo+
Party 1
Bakasura
Bakasura
Hey A Turtle
Bakasura
Level 150
God Stats
3W - 1L
1,959 SR
Queue Stats
177W - 86L
1,770 Elo+
Party 1
Baron Samedi
Baron Samedi
MaxtEffort
Baron Samedi
Level 43
God Stats
5W - 2L
1,500 SR
Queue Stats
130W - 64L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
11,502
767
7,162
15,600
18,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
5 / 1 / 9
10,717
714
15,285
7,070
3,108
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Prxset
Hades
17
6 / 1 / 8
11,280
752
18,538
16,271
12,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
8,183
546
7,048
19,622
24,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Hey A Turtle
Bakasura
13
3 / 5 / 1
9,109
607
13,558
15,277
11,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
MaxtEffort
Baron Samedi
13
1 / 5 / 3
8,924
595
9,079
11,446
6,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
4
4
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
4
2
11
4.75
W
5
1
9
9.5
L
Bakasura
Hey A Turtle
Bakasura
3
5
1
0.7
L
Baron Samedi
MaxtEffort
Baron Samedi
1
5
3
0.5
W
Hades
Prxset
Hades
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
29,685
38,941
Taken
46,345
33,768
Mitigated
42,392
15,402
Healing
14,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
854
631
4,635
19,622
24,425
0
9,263
10,359
20,677
0
W
7,162
1,662
0
3,334
15,600
18,091
307
6,226
7,702
15,542
0
W
15,285
12,614
0
1,461
7,070
3,108
1,492
3,298
3,569
0
51,651
L
Bakasura
Hey A Turtle
Bakasura
13,558
7,418
0
4,493
15,277
11,821
0
8,164
7,113
0
23,970
L
Baron Samedi
MaxtEffort
Baron Samedi
9,079
910
1,730
2,699
11,446
6,146
0
8,607
2,839
30,129
0
W
Hades
Prxset
Hades
18,538
630
1,093
9,514
16,271
12,569
494
7,124
7,442
65,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
26,216
181
Minions Killed
134
9
Camps Cleared
5
769,220
Distance Traveled
700,536
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,183
546
20
1
0
225,386
4
W
Ymir
11,502
767
13
1
1
263,494
3
W
Rama
10,717
714
69
5
2
239,036
1
L
Bakasura
9,109
607
61
4
4
243,789
4
L
Baron Samedi
8,924
595
53
4
1
231,361
0
W
Hades
11,280
752
99
7
6
266,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role