Player Matchup

Zhong Kui
Zhong Kui
AluAlu
Zhong Kui
Level 145
God Stats
7W - 7L
1,290 SR
Queue Stats
253W - 269L
1,466 Elo+
Solo
Bacchus
Bacchus
Klambii
Bacchus
Level 123
God Stats
13W - 5L
1,550 SR
Queue Stats
500W - 507L
1,473 Elo+
Solo
Medusa
Medusa
ReportGuy
Medusa
Level 158
God Stats
2W - 0L
1,529 SR
Queue Stats
75W - 59L
1,485 Elo+
Party 1
Zeus
Zeus
Yuno_Queen
Zeus
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,470 Elo+
Party 1
Fafnir
Fafnir
pipistrel76
Fafnir
Level 160
God Stats
8W - 3L
1,632 SR
Queue Stats
494W - 472L
1,574 Elo+
Solo
Team Averages
Level 141
1,500 SR
1,494 Elo+

VS

Team Averages
Level 108
1,426 SR
1,431 Elo+
Nox
Nox
Awe_Tankre
Nox
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
251W - 287L
1,438 Elo+
Solo
Nu Wa
Nu Wa
ErNToW
Nu Wa
Level 107
God Stats
2W - 1L
1,497 SR
Queue Stats
53W - 58L
1,450 Elo+
Solo
Cerberus
Cerberus
L1F3L3S5
Cerberus
Level 160
God Stats
1W - 3L
1,188 SR
Queue Stats
25W - 30L
1,351 Elo+
Solo
Agni
Agni
ZebraRyder6419
Agni
Level 128
God Stats
10W - 5L
1,505 SR
Queue Stats
369W - 391L
1,433 Elo+
Solo
Raijin
Raijin
socforlife
Raijin
Level 116
God Stats
3W - 5L
1,438 SR
Queue Stats
337W - 365L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AluAlu
Zhong Kui
18
8 / 4 / 10
12,463
733
14,583
16,808
20,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Klambii
Bacchus
17
1 / 5 / 17
11,597
682
8,808
20,741
28,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
ReportGuy
Medusa
20
10 / 2 / 12
13,312
783
22,669
18,327
9,189
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 5 / 12
12,008
706
14,283
15,548
7,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
19
3 / 3 / 13
12,056
709
11,692
17,212
23,923
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 7
10,953
644
7,593
13,335
7,246
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
ErNToW
Nu Wa
18
3 / 6 / 7
11,037
649
17,276
14,953
7,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
L1F3L3S5
Cerberus
14
2 / 7 / 9
9,591
564
4,181
19,469
17,913
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
8 / 4 / 5
12,758
750
13,743
17,382
11,306
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
socforlife
Raijin
18
1 / 5 / 11
10,953
644
14,026
11,948
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
58
27
Kills
19
19
Deaths
27
64
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AluAlu
Zhong Kui
8
4
10
3.25
L
5
5
7
1.7
L
Nu Wa
ErNToW
Nu Wa
3
6
7
1.08
W
Bacchus
Klambii
Bacchus
1
5
17
1.9
L
Cerberus
L1F3L3S5
Cerberus
2
7
9
0.93
W
Medusa
ReportGuy
Medusa
10
2
12
8
W
5
5
12
2.2
L
8
4
5
2.63
W
Fafnir
3
3
13
3.17
L
Raijin
socforlife
Raijin
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,035
Damage
56,819
88,636
Taken
77,087
89,790
Mitigated
50,354
34,248
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AluAlu
Zhong Kui
14,583
1,122
391
4,997
16,808
20,513
301
9,834
6,974
35,813
0
L
7,593
201
1,136
1,480
13,335
7,246
0
9,880
3,455
16,650
0
L
Nu Wa
ErNToW
Nu Wa
17,276
5,548
1,106
3,237
14,953
7,072
0
9,813
5,140
33,239
0
W
Bacchus
Klambii
Bacchus
8,808
461
736
3,870
20,741
28,269
677
10,802
8,447
18,785
0
L
Cerberus
L1F3L3S5
Cerberus
4,181
96
991
4,476
19,469
17,913
0
9,941
9,528
8,240
0
W
Medusa
ReportGuy
Medusa
22,669
11,526
1,740
8,483
18,327
9,189
3,523
14,480
3,847
0
72,683
W
14,283
927
2,625
3,975
15,548
7,896
1,840
11,846
3,702
37,498
0
L
13,743
1,851
1,710
7,281
17,382
11,306
0
11,729
5,653
47,407
0
W
Fafnir
11,692
5,074
918
6,513
17,212
23,923
1,270
9,857
7,355
30,645
747
L
Raijin
socforlife
Raijin
14,026
899
823
725
11,948
6,817
0
7,555
4,393
26,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,436
Gold Earned
55,292
223
Minions Killed
162
0
Camps Cleared
0
1,501,243
Distance Traveled
1,250,515
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,463
733
49
3
0
289,654
0
L
Nox
10,953
644
26
2
0
307,154
1
L
Nu Wa
11,037
649
31
2
0
251,929
0
W
Bacchus
11,597
682
15
1
0
317,953
3
L
Cerberus
9,591
564
10
1
0
204,045
6
W
Medusa
13,312
783
91
5
0
281,727
2
W
Zeus
12,008
706
38
2
0
279,988
0
L
Agni
12,758
750
69
4
0
250,299
2
W
Fafnir
12,056
709
30
2
0
331,921
1
L
Raijin
10,953
644
26
2
0
237,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role