Player Matchup

Thor
Thor
Flow976
Thor
Level 102
God Stats
4W - 9L
1,364 SR
Queue Stats
529W - 432L
1,613 Elo+
Party 2
Aphrodite
Aphrodite
HarmbeTheSavior
Aphrodite
Level 159
God Stats
16W - 12L
1,770 SR
Queue Stats
1,175W - 1,003L
1,611 Elo+
Party 2
Osiris
Osiris
LustyLuckyLuce
Osiris
Level 98
God Stats
6W - 5L
1,627 SR
Queue Stats
475W - 564L
1,477 Elo+
Solo
Team Averages
Level 120
1,587 SR
1,567 Elo+

VS

Team Averages
Level 152
1,533 SR
1,648 Elo+
Susano
Susano
Karolex666
Susano
Level 159
God Stats
1W - 3L
1,495 SR
Queue Stats
148W - 100L
1,643 Elo+
Party 1
Chaac
Chaac
Matarlax
Chaac
Level 149
God Stats
11W - 4L
1,562 SR
Queue Stats
147W - 98L
1,643 Elo+
Party 1
The Morrigan
The Morrigan
WlodarO18
The Morrigan
Level 147
God Stats
1W - 0L
1,542 SR
Queue Stats
139W - 84L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Flow976
Thor
17
6 / 9 / 3
12,574
699
10,265
24,840
12,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
HarmbeTheSavior
Aphrodite
16
2 / 9 / 7
12,119
673
15,836
24,057
21,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 3 / 7
12,759
709
13,569
22,862
32,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Karolex666
Susano
18
9 / 4 / 8
13,480
749
17,040
16,762
10,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Matarlax
Chaac
18
6 / 5 / 12
13,110
728
18,694
25,715
30,711
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
WlodarO18
The Morrigan
17
6 / 4 / 9
12,993
722
24,401
14,098
6,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
21
21
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thor
Flow976
Thor
6
9
3
0.83
L
Aphrodite
HarmbeTheSavior
Aphrodite
2
9
7
0.61
W
Susano
Karolex666
Susano
9
4
8
3.25
L
4
3
7
2.5
W
Chaac
Matarlax
Chaac
6
5
12
2.4
W
The Morrigan
WlodarO18
The Morrigan
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,670
Damage
60,135
71,759
Taken
56,575
67,121
Mitigated
47,740
20,200
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Flow976
Thor
10,265
2,505
0
2,745
24,840
12,815
0
6,693
18,147
0
44,197
L
Aphrodite
HarmbeTheSavior
Aphrodite
15,836
1,499
4,218
10,775
24,057
21,525
146
4,845
19,212
42,557
0
W
Susano
Karolex666
Susano
17,040
4,349
0
205
16,762
10,170
1,779
5,976
10,786
0
44,911
L
13,569
3,402
0
2,462
22,862
32,781
102
8,348
14,514
1,170
54,787
W
Chaac
Matarlax
Chaac
18,694
6,321
0
11,048
25,715
30,711
379
5,691
20,024
0
44,769
W
The Morrigan
WlodarO18
The Morrigan
24,401
5,257
0
2,633
14,098
6,859
669
5,604
8,355
56,171
5,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
39,583
171
Minions Killed
186
7
Camps Cleared
8
920,134
Distance Traveled
945,038
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,574
699
45
3
2
303,888
3
L
Aphrodite
12,119
673
51
3
3
266,625
6
W
Susano
13,480
749
64
4
0
340,444
4
L
Osiris
12,759
709
75
4
2
349,621
3
W
Chaac
13,110
728
59
3
3
329,704
1
W
The Morrigan
12,993
722
63
4
5
274,890
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role