Player Matchup

Charybdis
Charybdis
Gold I
MusseII
Charybdis
Gold I
Level 160
God Stats
2W - 1L
1,586 SR
Queue Stats
243W - 258L
1,656 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
Wanderin Dog
Gilgamesh
Silver I
Level 126
God Stats
15W - 20L
1,514 SR
Queue Stats
242W - 258L
1,200 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
kongcesar
Kukulkan
Bronze III
Level 52
God Stats
3W - 6L
1,450 SR
Queue Stats
3W - 6L
1,303 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,517 SR
1,386 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 85
1,483 SR
1,436 MMR
Ymir
Ymir
Silver II
Carlos23Ash
Ymir
Silver II
Level 64
God Stats
7W - 6L
1,457 SR
Queue Stats
45W - 54L
1,270 MMR
Solo
Artemis
Artemis
Bronze III
StriderFX
Artemis
Bronze III
Level 85
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Freya
Freya
Silver II
UNHAPPY GRANNY
Freya
Silver II
Level 106
God Stats
4W - 6L
1,562 SR
Queue Stats
15W - 30L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MusseII
Charybdis
15
8 / 3 / 7
11,118
741
17,351
13,848
6,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Wanderin Dog
Gilgamesh
15
5 / 0 / 10
10,525
702
9,861
15,314
16,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
kongcesar
Kukulkan
15
2 / 1 / 11
10,131
675
11,533
6,232
3,077
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BastetAresShivaAthenaZeus

VS

Bans
ChaacGebKing ArthurKhepriAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,840
656
5,975
19,512
26,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
StriderFX
Artemis
14
0 / 3 / 2
9,087
606
10,728
11,143
5,007
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 7 / 2
9,219
615
9,691
14,247
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
15
Kills
4
4
Deaths
15
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Charybdis
MusseII
Charybdis
8
3
7
3.83
L
Artemis
StriderFX
Artemis
0
3
2
0.33
L
2
7
2
0.43
W
Gilgamesh
Wanderin Dog
Gilgamesh
5
0
10
10
W
Kukulkan
kongcesar
Kukulkan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,745
Damage
26,394
35,394
Taken
44,902
26,144
Mitigated
37,632
9,772
Healing
8,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,975
822
152
2,674
19,512
26,594
50
7,335
12,177
21,966
0
W
Charybdis
MusseII
Charybdis
17,351
8,735
0
4,050
13,848
6,977
865
6,561
7,287
0
51,147
L
Artemis
StriderFX
Artemis
10,728
4,352
0
3,225
11,143
5,007
1,238
2,324
8,819
0
41,653
L
9,691
3,834
0
1,951
14,247
6,031
210
2,456
11,791
26,555
3,004
W
Gilgamesh
Wanderin Dog
Gilgamesh
9,861
2,271
0
3,363
15,314
16,090
0
5,033
10,281
0
24,722
W
Kukulkan
kongcesar
Kukulkan
11,533
1,374
227
2,132
6,232
3,077
918
3,026
3,206
40,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
28,146
160
Minions Killed
135
8
Camps Cleared
5
793,876
Distance Traveled
710,858
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,840
656
22
1
0
250,081
1
W
Charybdis
11,118
741
76
5
2
252,345
0
L
Artemis
9,087
606
70
5
1
249,788
0
L
Freya
9,219
615
43
3
4
210,989
3
W
Gilgamesh
10,525
702
20
1
4
274,802
0
W
Kukulkan
10,131
675
64
4
2
266,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role