Player Matchup

Sylvanus
Sylvanus
Armychicky
Sylvanus
Level 37
God Stats
7W - 9L
1,585 SR
Queue Stats
52W - 56L
1,379 Elo+
Solo
Zeus
Zeus
Kid_Indigo1
Zeus
Level 47
God Stats
16W - 11L
1,616 SR
Queue Stats
32W - 32L
1,397 Elo+
Solo
Nemesis
Nemesis
Mr_Heavy_Duty_69
Nemesis
Level 31
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,314 Elo+
Party 2
Merlin
Merlin
WOODSBOOGER
Merlin
Level 37
God Stats
2W - 3L
1,869 SR
Queue Stats
259W - 336L
1,373 Elo+
Solo
Cupid
Cupid
x-Bombs
Cupid
Level 85
God Stats
1W - 1L
1,783 SR
Queue Stats
43W - 43L
1,413 Elo+
Party 2
Team Averages
Level 47
1,670 SR
1,375 Elo+

VS

Team Averages
Level 83
1,517 SR
1,556 Elo+
Nemesis
Nemesis
AZARIAH2026
Nemesis
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 45L
1,602 Elo+
Solo
Anhur
Anhur
JokersoulX
Anhur
Level 158
God Stats
3W - 2L
1,401 SR
Queue Stats
129W - 65L
1,679 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlaughterDale11
Morgan Le Fay
Level 28
God Stats
2W - 0L
1,353 SR
Queue Stats
201W - 150L
1,578 Elo+
Party 1
Gilgamesh
Gilgamesh
Sypris333
Gilgamesh
Level 45
God Stats
2W - 1L
1,733 SR
Queue Stats
109W - 118L
1,347 Elo+
Solo
Nu Wa
Nu Wa
YaManBonQuiiQuii
Nu Wa
Level 154
God Stats
6W - 1L
1,599 SR
Queue Stats
196W - 122L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Armychicky
Sylvanus
20
2 / 3 / 14
14,897
1,064
12,171
36,671
33,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
7 / 5 / 7
14,298
1,021
25,841
16,660
7,024
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
6 / 6 / 8
13,838
988
20,558
28,399
11,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
19
1 / 4 / 8
12,612
901
12,101
14,530
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
x-Bombs
Cupid
19
3 / 2 / 12
13,483
963
20,059
13,730
4,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

102

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AZARIAH2026
Nemesis
19
1 / 5 / 11
12,998
928
7,306
17,546
7,384
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
20
10 / 1 / 8
17,103
1,222
32,391
20,590
7,142
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
SlaughterDale11
Morgan Le Fay
20
3 / 5 / 13
13,997
1,000
22,006
19,518
7,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sypris333
Gilgamesh
19
0 / 8 / 8
12,559
897
11,038
28,021
15,158
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 0 / 8
14,938
1,067
31,347
8,995
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
68
19
Kills
20
20
Deaths
19
49
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AZARIAH2026
Nemesis
1
5
11
1.3
L
Sylvanus
Armychicky
Sylvanus
2
3
14
3
W
Anhur
10
1
8
14
L
7
5
7
2.1
L
6
6
8
1.67
W
Morgan Le Fay
SlaughterDale11
Morgan Le Fay
3
5
13
1.9
W
Gilgamesh
Sypris333
Gilgamesh
0
8
8
0.5
L
Merlin
1
4
8
1.25
W
6
0
8
10
L
Cupid
x-Bombs
Cupid
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,730
Damage
104,088
109,990
Taken
94,670
63,230
Mitigated
40,499
23,025
Healing
18,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AZARIAH2026
Nemesis
7,306
695
0
1,677
17,546
7,384
0
5,361
12,185
0
15,338
L
Sylvanus
Armychicky
Sylvanus
12,171
1,859
5,903
13,235
36,671
33,805
0
17,542
19,129
26,771
0
W
Anhur
32,391
25,309
0
11,134
20,590
7,142
0
11,254
9,336
0
84,447
L
25,841
3,208
0
961
16,660
7,024
0
5,289
11,371
56,950
0
L
20,558
8,654
0
1,749
28,399
11,914
0
16,545
11,854
0
37,289
W
Morgan Le Fay
SlaughterDale11
Morgan Le Fay
22,006
541
122
1,909
19,518
7,286
0
9,879
9,639
35,264
0
W
Gilgamesh
Sypris333
Gilgamesh
11,038
1,903
0
293
28,021
15,158
0
16,727
11,294
0
24,165
L
Merlin
12,101
1,000
110
330
14,530
6,032
0
5,683
8,847
31,145
0
W
31,347
6,072
306
2,888
8,995
3,529
0
6,892
2,103
62,264
0
L
Cupid
x-Bombs
Cupid
20,059
10,544
258
479
13,730
4,455
0
8,294
5,436
0
59,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,128
Gold Earned
71,595
272
Minions Killed
304
7
Camps Cleared
13
1,169,335
Distance Traveled
1,325,963
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,998
928
26
2
1
288,925
1
L
Sylvanus
14,897
1,064
27
2
0
233,056
0
W
Anhur
17,103
1,222
148
11
10
242,688
0
L
Zeus
14,298
1,021
84
6
1
203,261
0
L
Nemesis
13,838
988
38
3
4
289,941
0
W
Morgan Le Fay
13,997
1,000
33
2
0
284,399
0
W
Gilgamesh
12,559
897
30
2
0
273,210
0
L
Merlin
12,612
901
32
2
1
201,403
5
W
Nu Wa
14,938
1,067
67
5
2
236,741
0
L
Cupid
13,483
963
91
7
1
241,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role