Player Matchup

Bellona
Bellona
GIGN_PRIME
Bellona
Level 46
God Stats
2W - 5L
1,336 SR
Queue Stats
31W - 38L
1,268 Elo+
Party 3
Loki
Loki
HoXslo
Loki
Level 40
God Stats
0W - 4L
1,143 SR
Queue Stats
39W - 34L
1,341 Elo+
Party 3
Yemoja
Yemoja
MrDieg76
Yemoja
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 41L
1,308 Elo+
Party 3
Vulcan
Vulcan
o Squiffy o
Vulcan
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,322 Elo+
Solo
Cupid
Cupid
valiant_elf2
Cupid
Level 38
God Stats
4W - 2L
1,735 SR
Queue Stats
30W - 35L
1,410 Elo+
Solo
Team Averages
Level 39
1,443 SR
1,330 Elo+

VS

Team Averages
Level 46
1,561 SR
1,413 Elo+
Jing Wei
Jing Wei
PulseJ4deX75
Jing Wei
Level 63
God Stats
1W - 0L
1,804 SR
Queue Stats
161W - 188L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
Sam LaZz
Cthulhu
Level 57
God Stats
1W - 0L
1,237 SR
Queue Stats
138W - 176L
1,383 Elo+
Solo
Hera
Hera
jmlc014
Hera
Level 22
God Stats
1W - 2L
1,328 SR
Queue Stats
24W - 28L
1,266 Elo+
Party 1
Bakasura
Bakasura
x8_Lori_8x
Bakasura
Level 68
God Stats
7W - 2L
1,823 SR
Queue Stats
152W - 126L
1,538 Elo+
Party 2
Ullr
Ullr
xx_paul_real_xx
Ullr
Level 22
God Stats
8W - 2L
1,614 SR
Queue Stats
16W - 13L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GIGN_PRIME
Bellona
18
9 / 5 / 1
13,014
482
19,908
27,616
32,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
HoXslo
Loki
19
5 / 5 / 4
12,657
469
15,685
27,819
12,725
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MrDieg76
Yemoja
17
1 / 1 / 6
11,898
441
11,790
23,092
29,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
17
2 / 6 / 1
11,700
433
11,256
16,002
7,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 7 / 1
11,273
418
19,487
28,807
14,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PulseJ4deX75
Jing Wei
20
6 / 2 / 2
13,877
514
25,039
23,722
12,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Sam LaZz
Cthulhu
17
2 / 6 / 4
12,322
456
15,643
33,937
42,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hera
jmlc014
Hera
17
0 / 5 / 4
11,603
430
7,345
14,675
6,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
x8_Lori_8x
Bakasura
20
15 / 2 / 1
18,018
667
38,171
25,897
18,079
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 8 / 4
11,339
420
3,918
19,611
9,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
23
Kills
24
24
Deaths
23
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
GIGN_PRIME
Bellona
9
5
1
1.9
L
Loki
HoXslo
Loki
5
5
4
1.4
L
Yemoja
MrDieg76
Yemoja
1
1
6
4
W
Jing Wei
PulseJ4deX75
Jing Wei
6
2
2
3.5
W
Cthulhu
Sam LaZz
Cthulhu
2
6
4
0.67
W
Hera
jmlc014
Hera
0
5
4
0.4
L
Vulcan
2
6
1
0.42
L
6
7
1
0.93
W
Bakasura
x8_Lori_8x
Bakasura
15
2
1
7.75
W
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,126
Damage
90,116
123,336
Taken
117,842
96,117
Mitigated
89,647
37,132
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
GIGN_PRIME
Bellona
19,908
6,083
0
5,087
27,616
32,308
1,754
211
25,438
0
84,252
L
Loki
HoXslo
Loki
15,685
6,220
457
7,399
27,819
12,725
2,194
2,216
24,134
0
105,498
L
Yemoja
MrDieg76
Yemoja
11,790
3,111
7,477
4,697
23,092
29,020
261
8,392
14,560
40,472
0
W
Jing Wei
PulseJ4deX75
Jing Wei
25,039
18,605
0
7,032
23,722
12,856
3,328
5,532
18,190
0
118,272
W
Cthulhu
Sam LaZz
Cthulhu
15,643
2,083
0
1,987
33,937
42,949
732
10,598
23,339
59,756
0
W
Hera
jmlc014
Hera
7,345
2,806
0
982
14,675
6,695
1,209
3,078
11,597
85,300
0
L
Vulcan
11,256
3,547
77
2,519
16,002
7,643
502
3,091
11,436
79,719
0
L
19,487
10,812
470
8,949
28,807
14,421
3,469
9,078
19,365
0
86,324
W
Bakasura
x8_Lori_8x
Bakasura
38,171
24,412
0
8,853
25,897
18,079
3,665
3,868
22,029
0
207,667
W
3,918
1,998
0
1,827
19,611
9,068
1,600
900
18,711
0
43,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,542
Gold Earned
67,159
567
Minions Killed
685
0
Camps Cleared
0
2,187,680
Distance Traveled
2,468,584
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,014
482
137
5
0
453,816
3
L
Loki
12,657
469
137
5
0
552,478
6
L
Yemoja
11,898
441
44
2
0
467,329
4
W
Jing Wei
13,877
514
155
6
0
512,440
0
W
Cthulhu
12,322
456
72
3
0
486,326
0
W
Hera
11,603
430
113
4
0
459,667
4
L
Vulcan
11,700
433
135
5
0
355,976
0
L
Cupid
11,273
418
114
4
0
358,081
1
W
Bakasura
18,018
667
294
11
0
636,866
1
W
Ullr
11,339
420
51
2
0
373,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role