Player Matchup

Cliodhna
Cliodhna
Diamond V
FallenPlayz96
Cliodhna
Diamond V
Level 158
God Stats
16W - 15L
1,643 SR
Queue Stats
420W - 427L
2,194 MMR
Solo
Freya
Freya
Diamond V
Hunter10026
Freya
Diamond V
Level 147
God Stats
47W - 46L
1,589 SR
Queue Stats
411W - 397L
2,165 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
YoungPhenom_-23
Kuzenbo
Diamond III
Level 141
God Stats
10W - 19L
1,322 SR
Queue Stats
214W - 215L
2,166 MMR
Solo
Danzaburou
Danzaburou
Masters
drew hvcks
Danzaburou
Masters
Level 160
God Stats
30W - 23L
1,730 SR
Queue Stats
332W - 288L
2,953 MMR
Solo
Nu Wa
Nu Wa
Diamond III
s50mason
Nu Wa
Diamond III
Level 135
God Stats
2W - 1L
1,925 SR
Queue Stats
240W - 238L
2,208 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,642 SR
2,337 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,613 SR
2,330 MMR
Morgan Le Fay
Morgan Le Fay
Diamond V
AFROBRO741
Morgan Le Fay
Diamond V
Level 157
God Stats
3W - 5L
1,821 SR
Queue Stats
162W - 169L
2,060 MMR
Solo
Awilix
Awilix
Masters
Anxieties
Awilix
Masters
Level 143
God Stats
0W - 5L
1,319 SR
Queue Stats
318W - 191L
2,997 MMR
Party 1
Xbalanque
Xbalanque
Platinum III
Bagmankman
Xbalanque
Platinum III
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 146L
1,714 MMR
Solo
Hun Batz
Hun Batz
Diamond I
PrimeRib22
Hun Batz
Diamond I
Level 129
God Stats
3W - 2L
1,764 SR
Queue Stats
103W - 53L
2,845 MMR
Party 1
Cerberus
Cerberus
Diamond V
ToweringKoala76
Cerberus
Diamond V
Level 76
God Stats
2W - 4L
1,661 SR
Queue Stats
717W - 715L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FallenPlayz96
Cliodhna
20
7 / 7 / 9
19,613
560
33,117
43,334
45,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
10 / 7 / 10
20,303
580
38,247
48,981
23,305
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 1 / 18
19,198
549
15,934
43,817
78,237
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
drew hvcks
Danzaburou
20
15 / 8 / 8
21,972
628
34,637
33,354
22,668
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
s50mason
Nu Wa
20
4 / 6 / 11
18,000
514
46,930
29,448
15,106
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MercuryBakasuraGebKaliNemesis

VS

Bans
KhepriBastetJing WeiAtlasBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AFROBRO741
Morgan Le Fay
20
3 / 4 / 5
15,710
449
24,132
30,503
14,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Anxieties
Awilix
20
11 / 9 / 10
19,040
544
35,658
42,349
21,168
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Bagmankman
Xbalanque
20
3 / 12 / 7
16,842
481
31,850
44,179
21,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hun Batz
PrimeRib22
Hun Batz
20
9 / 7 / 13
17,639
504
40,856
55,451
67,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cerberus
20
3 / 6 / 9
14,769
422
18,002
43,563
39,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
73
38
Kills
29
29
Deaths
38
56
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AFROBRO741
Morgan Le Fay
3
4
5
1.38
L
Awilix
Anxieties
Awilix
11
9
10
1.78
L
Xbalanque
Bagmankman
Xbalanque
3
12
7
0.54
W
Cliodhna
FallenPlayz96
Cliodhna
7
7
9
1.64
W
10
7
10
2.14
L
Hun Batz
PrimeRib22
Hun Batz
9
7
13
2.21
L
Cerberus
3
6
9
1.25
W
2
1
18
11
W
Danzaburou
drew hvcks
Danzaburou
15
8
8
2.38
W
Nu Wa
s50mason
Nu Wa
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,865
Damage
150,498
198,934
Taken
216,045
185,192
Mitigated
164,475
84,185
Healing
65,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AFROBRO741
Morgan Le Fay
24,132
526
30
5,449
30,503
14,936
1,997
15,139
15,364
159,538
0
L
Awilix
Anxieties
Awilix
35,658
15,577
0
11,033
42,349
21,168
907
17,597
24,752
0
201,614
L
Xbalanque
Bagmankman
Xbalanque
31,850
18,574
0
16,835
44,179
21,471
2,944
18,833
25,346
0
198,255
W
Cliodhna
FallenPlayz96
Cliodhna
33,117
4,374
0
16,867
43,334
45,876
2,229
8,612
34,722
0
151,747
W
38,247
14,783
0
30,162
48,981
23,305
5,879
11,331
37,650
214,469
0
L
Hun Batz
PrimeRib22
Hun Batz
40,856
9,714
0
24,861
55,451
67,183
0
22,514
32,937
0
170,187
L
Cerberus
18,002
795
0
7,506
43,563
39,717
0
27,214
16,349
107,855
0
W
15,934
4,820
7,198
17,853
43,817
78,237
581
10,601
33,216
74,667
0
W
Danzaburou
drew hvcks
Danzaburou
34,637
17,924
0
5,784
33,354
22,668
10,909
5,734
27,620
0
203,082
W
Nu Wa
s50mason
Nu Wa
46,930
7,888
304
6,017
29,448
15,106
3,500
10,908
18,540
176,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,086
Gold Earned
84,000
856
Minions Killed
1,088
0
Camps Cleared
0
3,296,946
Distance Traveled
3,269,249
62
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
15,710
449
212
6
0
674,840
17
L
Awilix
19,040
544
249
7
0
748,464
2
L
Xbalanque
16,842
481
245
7
0
549,290
3
W
Cliodhna
19,613
560
227
6
0
691,036
7
W
Freya
20,303
580
175
5
0
629,837
15
L
Hun Batz
17,639
504
219
6
0
682,086
2
L
Cerberus
14,769
422
163
5
0
614,569
1
W
Kuzenbo
19,198
549
76
2
0
699,836
14
W
Danzaburou
21,972
628
192
5
0
668,383
6
W
Nu Wa
18,000
514
186
5
0
607,854
20

Distance Traveled

Minion Kills by Role

Gold Earned by Role