Player Matchup

Gilgamesh
Gilgamesh
Heathen Witch
Gilgamesh
Level 108
God Stats
4W - 2L
1,776 SR
Queue Stats
22W - 29L
1,343 Elo+
Party 2
Janus
Janus
LoveBuggie1
Janus
Level 89
God Stats
2W - 4L
1,467 SR
Queue Stats
26W - 33L
1,399 Elo+
Party 2
Mercury
Mercury
Pilser
Mercury
Level 117
God Stats
9W - 12L
1,421 SR
Queue Stats
400W - 411L
1,470 Elo+
Solo
Neith
Neith
wolfee159
Neith
Level 86
God Stats
5W - 2L
1,528 SR
Queue Stats
15W - 15L
1,411 Elo+
Party 2
Danzaburou
Danzaburou
xXTigersEyeXx0
Danzaburou
Level 126
God Stats
3W - 4L
1,538 SR
Queue Stats
45W - 50L
1,443 Elo+
Party 2
Team Averages
Level 105
1,546 SR
1,413 Elo+

VS

Team Averages
Level 39
1,442 SR
1,439 Elo+
Hun Batz
Hun Batz
ArroWArM
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,453 Elo+
Party 1
Neith
Neith
BlueShot
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Party 1
Gilgamesh
Gilgamesh
CIOE
Gilgamesh
Level 6
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 4L
1,193 Elo+
Party 1
Ymir
Ymir
KIIZ3R
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,376 Elo+
Party 1
Cupid
Cupid
MajesticRose391
Cupid
Level 160
God Stats
3W - 1L
1,425 SR
Queue Stats
178W - 209L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Heathen Witch
Gilgamesh
19
9 / 2 / 11
12,964
864
13,055
21,209
26,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
1 / 2 / 9
11,083
739
9,827
6,676
2,921
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Pilser
Mercury
19
5 / 5 / 10
11,701
780
14,722
15,339
7,647
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
wolfee159
Neith
18
7 / 2 / 7
11,665
778
16,014
10,626
5,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
xXTigersEyeXx0
Danzaburou
19
7 / 0 / 10
12,508
834
19,770
12,460
6,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArroWArM
Hun Batz
17
3 / 9 / 3
10,207
680
5,711
18,731
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
BlueShot
Neith
16
2 / 6 / 4
9,802
653
7,608
11,266
7,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
CIOE
Gilgamesh
15
1 / 6 / 2
9,729
649
5,332
16,260
13,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
KIIZ3R
Ymir
16
0 / 4 / 4
9,277
618
4,324
20,253
25,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
4 / 4 / 0
11,006
734
10,321
19,218
10,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
23
29
Kills
10
11
Deaths
29
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArroWArM
Hun Batz
3
9
3
0.5
L
Neith
BlueShot
Neith
2
6
4
0.67
L
Gilgamesh
CIOE
Gilgamesh
1
6
2
0.33
W
Gilgamesh
Heathen Witch
Gilgamesh
9
2
11
7.25
L
Ymir
KIIZ3R
Ymir
0
4
4
0.5
W
1
2
9
2.75
L
4
4
0
1
W
Mercury
Pilser
Mercury
5
5
10
2
W
Neith
wolfee159
Neith
7
2
7
5.25
W
Danzaburou
xXTigersEyeXx0
Danzaburou
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,388
Damage
33,296
66,310
Taken
85,728
49,229
Mitigated
64,838
15,650
Healing
7,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArroWArM
Hun Batz
5,711
1,575
0
473
18,731
8,708
0
3,072
15,500
0
24,989
L
Neith
BlueShot
Neith
7,608
2,896
0
732
11,266
7,281
0
1,443
9,765
0
34,668
L
Gilgamesh
CIOE
Gilgamesh
5,332
624
1,492
1,840
16,260
13,087
0
1,594
14,618
140
18,353
W
Gilgamesh
Heathen Witch
Gilgamesh
13,055
3,753
2,196
7,620
21,209
26,998
1,078
1,415
19,236
0
29,938
L
Ymir
KIIZ3R
Ymir
4,324
1,037
0
0
20,253
25,585
0
1,732
18,022
20,140
0
W
9,827
1,794
0
67
6,676
2,921
2,220
269
6,407
46,867
0
L
10,321
4,447
0
2,862
19,218
10,177
0
1,986
17,079
0
48,568
W
Mercury
Pilser
Mercury
14,722
7,829
0
1,105
15,339
7,647
84
2,138
12,609
0
47,542
W
Neith
wolfee159
Neith
16,014
10,104
428
1,650
10,626
5,465
6,820
462
10,164
0
37,971
W
Danzaburou
xXTigersEyeXx0
Danzaburou
19,770
9,495
0
2,584
12,460
6,198
2,666
69
12,391
0
71,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,921
Gold Earned
50,021
288
Minions Killed
230
0
Camps Cleared
0
1,503,080
Distance Traveled
1,297,614
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
10,207
680
44
3
0
245,883
1
L
Neith
9,802
653
45
3
0
244,801
0
L
Gilgamesh
9,729
649
22
1
0
261,471
4
W
Gilgamesh
12,964
864
29
2
0
301,355
3
L
Ymir
9,277
618
34
2
0
261,241
4
W
Janus
11,083
739
82
5
0
267,443
1
L
Cupid
11,006
734
85
6
0
284,218
0
W
Mercury
11,701
780
58
4
0
346,155
1
W
Neith
11,665
778
41
3
0
264,973
2
W
Danzaburou
12,508
834
78
5
0
323,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role