Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Stark587
Mercury
Level 147
God Stats
8W - 11L
1,507 SR
Queue Stats
337W - 342L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
TheBigCh1ef
Baron Samedi
Level 154
God Stats
6W - 6L
1,654 SR
Queue Stats
125W - 140L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
TheColonShredder
Kumbhakarna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 229L
1,521 Elo+
Solo
Medusa
Medusa
Trintix21
Medusa
Level 117
God Stats
2W - 7L
1,421 SR
Queue Stats
35W - 33L
1,544 Elo+
Solo
Team Averages
Level 136
1,516 SR
1,500 Elo+

VS

Team Averages
Level 78
1,622 SR
1,597 Elo+
Geb
Geb
Austinator12
Geb
Level 27
God Stats
3W - 1L
1,927 SR
Queue Stats
9W - 11L
1,743 Elo+
Party 1
Gilgamesh
Gilgamesh
LordFrogster
Gilgamesh
Level 16
God Stats
5W - 1L
1,909 SR
Queue Stats
60W - 37L
1,537 Elo+
Party 1
King Arthur
King Arthur
RoarkForLife
King Arthur
Level 90
God Stats
2W - 1L
1,425 SR
Queue Stats
127W - 104L
1,556 Elo+
Party 1
Ares
Ares
SilverChain07
Ares
Level 99
God Stats
15W - 7L
1,534 SR
Queue Stats
134W - 151L
1,478 Elo+
Party 1
Zhong Kui
Zhong Kui
Zikovich
Zhong Kui
Level 156
God Stats
1W - 0L
1,314 SR
Queue Stats
43W - 41L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 4 / 2
9,095
535
11,112
8,645
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Stark587
Mercury
14
1 / 5 / 5
8,211
483
7,448
16,446
6,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
TheBigCh1ef
Baron Samedi
14
3 / 4 / 1
8,511
501
10,916
15,627
7,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
TheColonShredder
Kumbhakarna
12
1 / 0 / 1
7,782
458
4,122
13,289
13,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Trintix21
Medusa
3
0 / 0 / 0
5,109
301
1,035
717
109
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
7,010
412
3,640
9,226
6,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
LordFrogster
Gilgamesh
13
3 / 1 / 3
7,957
468
7,732
16,217
9,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
RoarkForLife
King Arthur
14
2 / 1 / 2
8,738
514
8,006
16,261
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 3 / 1
7,917
466
6,490
14,648
9,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Zikovich
Zhong Kui
17
5 / 1 / 2
9,999
588
11,230
14,081
9,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
12
13
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
4
2
1
W
1
2
1
0.75
W
Gilgamesh
LordFrogster
Gilgamesh
3
1
3
4.5
W
King Arthur
RoarkForLife
King Arthur
2
1
2
3
W
1
3
1
0.5
L
Mercury
Stark587
Mercury
1
5
5
0.7
L
Baron Samedi
TheBigCh1ef
Baron Samedi
3
4
1
0.88
L
Kumbhakarna
TheColonShredder
Kumbhakarna
1
0
1
1.5
L
Medusa
Trintix21
Medusa
0
0
0
0
W
Zhong Kui
Zikovich
Zhong Kui
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,633
Damage
37,098
54,724
Taken
70,433
31,157
Mitigated
43,389
10,785
Healing
28,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,112
1,835
0
250
8,645
3,026
578
4,124
4,521
71,580
0
W
3,640
1,112
45
270
9,226
6,358
175
2,264
6,800
33,609
0
W
Gilgamesh
LordFrogster
Gilgamesh
7,732
2,712
0
5,948
16,217
9,863
0
5,226
10,716
0
57,351
W
King Arthur
RoarkForLife
King Arthur
8,006
1,862
0
8,262
16,261
8,553
0
3,556
12,458
0
74,044
W
6,490
381
0
4,006
14,648
9,122
831
8,917
5,571
44,584
0
L
Mercury
Stark587
Mercury
7,448
1,996
0
1,910
16,446
6,963
52
4,770
11,676
0
70,809
L
Baron Samedi
TheBigCh1ef
Baron Samedi
10,916
1,475
196
5,148
15,627
7,831
616
7,899
7,728
55,983
0
L
Kumbhakarna
TheColonShredder
Kumbhakarna
4,122
799
883
2,270
13,289
13,228
0
4,515
8,774
41,307
0
L
Medusa
Trintix21
Medusa
1,035
625
0
128
717
109
0
52
665
0
5,884
W
Zhong Kui
Zikovich
Zhong Kui
11,230
1,318
0
10,350
14,081
9,493
42
4,930
8,738
95,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,708
Gold Earned
41,621
390
Minions Killed
464
0
Camps Cleared
0
1,230,919
Distance Traveled
1,604,643
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,095
535
129
8
0
268,727
1
W
Geb
7,010
412
42
2
0
303,136
2
W
Gilgamesh
7,957
468
80
5
0
318,245
0
W
King Arthur
8,738
514
108
6
0
351,682
0
W
Ares
7,917
466
70
4
0
319,136
6
L
Mercury
8,211
483
103
6
0
356,215
3
L
Baron Samedi
8,511
501
100
6
0
246,071
0
L
Kumbhakarna
7,782
458
51
3
0
320,634
1
L
Medusa
5,109
301
7
0
0
39,272
2
W
Zhong Kui
9,999
588
164
10
0
312,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role