Player Matchup

Sol
Sol
BeIIicose
Sol
Level 156
God Stats
18W - 12L
1,719 SR
Queue Stats
577W - 395L
1,687 Elo+
Solo
Osiris
Osiris
FC4
Osiris
Level 132
God Stats
7W - 7L
1,494 SR
Queue Stats
202W - 144L
1,657 Elo+
Party 2
Awilix
Awilix
Flashfax
Awilix
Level 148
God Stats
1W - 2L
1,692 SR
Queue Stats
192W - 138L
1,630 Elo+
Party 2
Team Averages
Level 145
1,635 SR
1,658 Elo+

VS

Team Averages
Level 89
1,660 SR
1,619 Elo+
Atlas
Atlas
ITMSTRONG
Atlas
Level 142
God Stats
34W - 24L
1,590 SR
Queue Stats
78W - 62L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
Shakyjed1
Gilgamesh
Level 58
God Stats
20W - 9L
1,717 SR
Queue Stats
59W - 34L
1,628 Elo+
Party 1
Anubis
Anubis
SkilledSeal
Anubis
Level 68
God Stats
28W - 13L
1,674 SR
Queue Stats
172W - 170L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 4
11,184
658
19,786
16,034
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
FC4
Osiris
14
1 / 0 / 5
9,726
572
6,244
12,865
15,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
Flashfax
Awilix
15
3 / 8 / 3
10,382
611
10,993
14,007
5,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ITMSTRONG
Atlas
17
4 / 2 / 7
12,093
711
10,715
14,214
17,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
Shakyjed1
Gilgamesh
17
5 / 0 / 6
12,165
716
16,131
16,058
15,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
3 / 5 / 9
10,819
636
10,494
13,113
7,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
7
Kills
12
12
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Osiris
FC4
Osiris
1
0
5
3.5
L
Awilix
Flashfax
Awilix
3
8
3
0.56
W
Atlas
ITMSTRONG
Atlas
4
2
7
3.75
W
Gilgamesh
Shakyjed1
Gilgamesh
5
0
6
8
W
Anubis
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,023
Damage
37,340
42,906
Taken
43,385
27,492
Mitigated
40,255
7,966
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,786
6,438
171
6,296
16,034
6,741
455
7,041
8,993
69,544
5,956
L
Osiris
FC4
Osiris
6,244
1,283
0
1,075
12,865
15,314
0
5,621
7,244
0
14,974
L
Awilix
Flashfax
Awilix
10,993
4,267
0
424
14,007
5,437
0
8,948
5,059
0
32,325
W
Atlas
ITMSTRONG
Atlas
10,715
4,233
1,247
1,550
14,214
17,324
354
5,940
8,072
27,409
0
W
Gilgamesh
Shakyjed1
Gilgamesh
16,131
5,769
0
938
16,058
15,656
544
6,157
9,565
344
46,496
W
Anubis
10,494
279
0
3,163
13,113
7,275
547
6,295
6,626
40,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,292
Gold Earned
35,077
184
Minions Killed
172
8
Camps Cleared
8
840,562
Distance Traveled
962,499
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,184
658
113
7
3
288,526
2
L
Osiris
9,726
572
25
1
0
240,376
2
L
Awilix
10,382
611
46
3
5
311,660
8
W
Atlas
12,093
711
38
2
2
316,598
5
W
Gilgamesh
12,165
716
68
4
3
364,904
3
W
Anubis
10,819
636
66
4
3
280,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role