Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Baccoz
Ravana
Level 160
God Stats
2W - 0L
1,613 SR
Queue Stats
90W - 105L
1,441 Elo+
Solo
Achilles
Achilles
DaudTawhiri
Achilles
Level 128
God Stats
2W - 1L
1,499 SR
Queue Stats
180W - 179L
1,461 Elo+
Solo
Ymir
Ymir
Viliko
Ymir
Level 107
God Stats
3W - 1L
1,768 SR
Queue Stats
93W - 109L
1,413 Elo+
Solo
Team Averages
Level 131
1,576 SR
1,463 Elo+

VS

Team Averages
Level 95
1,470 SR
1,477 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CommanderTan
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,435 Elo+
Party 1
Charybdis
Charybdis
GiulSan
Charybdis
Level 56
God Stats
1W - 2L
1,330 SR
Queue Stats
98W - 98L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Tutumpak
Heimdallr
Level 121
God Stats
13W - 19L
1,519 SR
Queue Stats
623W - 661L
1,507 Elo+
Solo
Khepri
Khepri
heaven2012
Khepri
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
5 / 0 / 1
8,071
621
6,505
6,631
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
 
Artemis
13
4 / 1 / 4
7,824
602
11,080
9,105
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Baccoz
Ravana
14
4 / 1 / 0
8,428
648
8,877
11,849
5,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
DaudTawhiri
Achilles
11
2 / 1 / 3
6,712
516
5,044
10,041
4,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
Viliko
Ymir
9
0 / 1 / 6
5,687
437
2,580
9,086
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 3 / 1
6,655
512
5,128
10,871
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 3 / 0
7,067
544
8,030
8,579
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
GiulSan
Charybdis
11
1 / 4 / 1
6,145
473
5,002
9,787
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Tutumpak
Heimdallr
12
2 / 4 / 0
7,532
579
8,031
11,461
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
heaven2012
Khepri
9
0 / 2 / 1
5,743
442
3,618
10,799
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
15
Kills
4
4
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
W
Artemis
 
Artemis
4
1
4
6
L
Nemesis
 
Nemesis
0
3
1
0.17
W
Ravana
Baccoz
Ravana
4
1
0
4
L
1
3
0
0.33
W
Achilles
DaudTawhiri
Achilles
2
1
3
3.5
L
Charybdis
GiulSan
Charybdis
1
4
1
0.38
L
Heimdallr
Tutumpak
Heimdallr
2
4
0
0.5
W
Ymir
Viliko
Ymir
0
1
6
3
L
Khepri
heaven2012
Khepri
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,086
Damage
29,809
46,712
Taken
51,497
24,254
Mitigated
23,342
14,658
Healing
10,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,505
307
0
1,630
6,631
2,466
0
3,099
3,532
65,752
0
W
Artemis
 
Artemis
11,080
6,510
0
3,612
9,105
3,352
468
2,220
6,885
0
54,723
L
Nemesis
 
Nemesis
5,128
1,519
0
594
10,871
4,150
0
836
10,035
0
59,145
W
Ravana
Baccoz
Ravana
8,877
1,925
70
6,809
11,849
5,998
129
955
10,894
0
65,325
L
8,030
3,115
0
2,939
8,579
3,924
0
5,333
3,160
59,449
0
W
Achilles
DaudTawhiri
Achilles
5,044
1,533
0
1,204
10,041
4,403
324
1,632
8,409
0
37,238
L
Charybdis
GiulSan
Charybdis
5,002
3,129
0
2,126
9,787
3,209
0
739
8,944
0
40,727
L
Heimdallr
Tutumpak
Heimdallr
8,031
4,101
0
2,756
11,461
4,508
0
0
11,461
0
55,958
W
Ymir
Viliko
Ymir
2,580
283
331
1,002
9,086
8,035
0
3,742
5,344
17,442
0
L
Khepri
heaven2012
Khepri
3,618
522
0
2,216
10,799
7,551
0
1,850
8,812
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,722
Gold Earned
33,142
429
Minions Killed
398
0
Camps Cleared
0
1,421,673
Distance Traveled
1,169,295
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,071
621
115
9
0
312,471
5
W
Artemis
7,824
602
90
7
0
218,243
2
L
Nemesis
6,655
512
85
7
0
280,727
6
W
Ravana
8,428
648
120
9
0
344,517
6
L
Sol
7,067
544
119
9
0
233,063
1
W
Achilles
6,712
516
69
5
0
304,857
0
L
Charybdis
6,145
473
69
5
0
208,279
1
L
Heimdallr
7,532
579
106
8
0
210,515
2
W
Ymir
5,687
437
35
3
0
241,585
5
L
Khepri
5,743
442
19
1
0
236,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role