Player Matchup

Bellona
Bellona
GetYaWappersOut
Bellona
Level 125
God Stats
1W - 0L
1,526 SR
Queue Stats
154W - 171L
1,465 Elo+
Party 2
Baron Samedi
Baron Samedi
Ginzakii
Baron Samedi
Level 157
God Stats
6W - 3L
1,703 SR
Queue Stats
251W - 270L
1,507 Elo+
Solo
Persephone
Persephone
Im Just Tomo
Persephone
Level 145
God Stats
1W - 3L
1,410 SR
Queue Stats
137W - 154L
1,456 Elo+
Party 2
Ares
Ares
Pxrah
Ares
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 42L
1,427 Elo+
Party 2
Izanami
Izanami
S0laire0fAstora
Izanami
Level 160
God Stats
3W - 0L
1,365 SR
Queue Stats
38W - 32L
1,564 Elo+
Solo
Team Averages
Level 143
1,501 SR
1,484 Elo+

VS

Team Averages
Level 139
1,616 SR
1,543 Elo+
Raijin
Raijin
BabaxYaga_
Raijin
Level 156
God Stats
3W - 2L
1,672 SR
Queue Stats
171W - 187L
1,543 Elo+
Party 1
Nu Wa
Nu Wa
Maxi-Kink-KEKS
Nu Wa
Level 117
God Stats
9W - 11L
1,453 SR
Queue Stats
113W - 125L
1,505 Elo+
Party 1
Hercules
Hercules
OnlyYelena
Hercules
Level 158
God Stats
3W - 1L
1,818 SR
Queue Stats
20W - 19L
1,676 Elo+
Solo
Hun Batz
Hun Batz
WaIkingPotato
Hun Batz
Level 126
God Stats
0W - 3L
1,363 SR
Queue Stats
32W - 36L
1,495 Elo+
Party 1
Vamana
Vamana
mickoblues
Vamana
Level 138
God Stats
2W - 1L
1,773 SR
Queue Stats
134W - 138L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 19
12,258
721
11,234
22,328
20,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Ginzakii
Baron Samedi
19
5 / 1 / 16
12,431
731
15,079
15,043
10,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
Im Just Tomo
Persephone
20
4 / 0 / 10
13,740
808
16,042
14,080
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Pxrah
Ares
18
1 / 3 / 14
12,050
709
15,007
24,383
32,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
13 / 2 / 3
14,500
853
27,278
20,553
11,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BabaxYaga_
Raijin
19
3 / 3 / 6
12,142
714
14,592
14,126
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 5
11,189
658
17,870
13,141
5,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
OnlyYelena
Hercules
18
2 / 4 / 8
11,033
649
10,635
29,773
34,277
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
WaIkingPotato
Hun Batz
17
0 / 7 / 4
10,579
622
11,183
20,815
8,685
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
mickoblues
Vamana
17
2 / 7 / 6
10,486
617
13,474
27,145
23,284
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
25
Kills
10
10
Deaths
25
62
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
BabaxYaga_
Raijin
3
3
6
2
W
2
4
19
2.88
W
Baron Samedi
Ginzakii
Baron Samedi
5
1
16
13
W
Persephone
Im Just Tomo
Persephone
4
0
10
9
L
3
4
5
1.38
L
Hercules
OnlyYelena
Hercules
2
4
8
1.5
W
Ares
Pxrah
Ares
1
3
14
2.67
W
13
2
3
7.25
L
Hun Batz
WaIkingPotato
Hun Batz
0
7
4
0.29
L
Vamana
mickoblues
Vamana
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,640
Damage
67,754
96,387
Taken
105,000
82,575
Mitigated
78,561
38,849
Healing
23,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BabaxYaga_
Raijin
14,592
912
262
2,984
14,126
6,521
45
4,493
9,567
55,249
0
W
11,234
2,375
0
6,011
22,328
20,522
598
6,327
15,653
0
38,455
W
Baron Samedi
Ginzakii
Baron Samedi
15,079
1,256
5,531
6,976
15,043
10,049
1,030
7,028
7,829
36,677
0
W
Persephone
Im Just Tomo
Persephone
16,042
978
204
4,949
14,080
7,429
848
3,539
10,497
78,467
0
L
17,870
4,992
0
2,016
13,141
5,794
120
7,420
5,551
54,881
0
L
Hercules
OnlyYelena
Hercules
10,635
2,223
0
10,823
29,773
34,277
0
13,425
16,080
0
32,113
W
Ares
Pxrah
Ares
15,007
216
0
4,825
24,383
32,645
0
8,919
15,118
30,452
0
W
27,278
17,076
0
10,353
20,553
11,930
5,159
5,567
14,828
0
101,002
L
Hun Batz
WaIkingPotato
Hun Batz
11,183
1,703
0
2,110
20,815
8,685
410
10,221
10,434
0
42,559
L
Vamana
mickoblues
Vamana
13,474
6,789
0
5,429
27,145
23,284
374
9,928
16,961
0
31,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,979
Gold Earned
55,429
381
Minions Killed
310
0
Camps Cleared
0
1,772,130
Distance Traveled
1,657,249
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,142
714
101
6
0
321,400
2
W
Bellona
12,258
721
65
4
0
393,737
0
W
Baron Samedi
12,431
731
46
3
0
337,814
3
W
Persephone
13,740
808
110
6
0
338,455
3
L
Nu Wa
11,189
658
77
5
0
306,723
4
L
Hercules
11,033
649
46
3
0
354,539
3
W
Ares
12,050
709
22
1
0
356,480
0
W
Izanami
14,500
853
138
8
0
345,644
3
L
Hun Batz
10,579
622
62
4
0
338,999
0
L
Vamana
10,486
617
24
1
0
335,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role