Player Matchup

Loki
Loki
NRG_XragnarX
Loki
Level 84
God Stats
5W - 2L
1,498 SR
Queue Stats
35W - 29L
1,450 Elo+
Party 2
Eset
Eset
Triberion
Eset
Level 40
God Stats
2W - 1L
1,323 SR
Queue Stats
32W - 45L
1,419 Elo+
Solo
Bellona
Bellona
enzo-claro
Bellona
Level 109
God Stats
6W - 4L
1,497 SR
Queue Stats
185W - 199L
1,497 Elo+
Party 2
Ullr
Ullr
memon8s
Ullr
Level 38
God Stats
39W - 37L
1,547 SR
Queue Stats
130W - 144L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
peixepalho
Zhong Kui
Level 13
God Stats
13W - 8L
1,562 SR
Queue Stats
20W - 30L
1,247 Elo+
Party 2
Team Averages
Level 57
1,485 SR
1,418 Elo+

VS

Team Averages
Level 59
1,619 SR
1,446 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HeinousBondarik
Da Ji
Level 64
God Stats
2W - 4L
1,819 SR
Queue Stats
171W - 239L
1,442 Elo+
Party 1
Artemis
Artemis
Krisigaming1119
Artemis
Level 30
God Stats
7W - 4L
1,496 SR
Queue Stats
197W - 241L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
Pakati00
Danzaburou
Level 47
God Stats
1W - 1L
1,608 SR
Queue Stats
89W - 124L
1,405 Elo+
Party 1
Hel
Hel
fuszfusz
Hel
Level 104
God Stats
2W - 3L
1,674 SR
Queue Stats
173W - 186L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 2
8,555
570
11,154
12,376
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
11
0 / 3 / 5
6,643
443
3,965
9,728
5,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bellona
enzo-claro
Bellona
15
5 / 0 / 5
9,241
616
11,093
14,442
13,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
memon8s
Ullr
13
6 / 0 / 1
7,365
491
10,605
10,723
4,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
peixepalho
Zhong Kui
13
2 / 0 / 5
8,261
551
9,901
7,635
5,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 4 / 2
6,787
452
6,565
14,729
13,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 5 / 1
6,418
428
3,591
13,228
5,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 6 / 1
6,770
451
5,283
11,757
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Pakati00
Danzaburou
11
0 / 5 / 2
6,793
453
6,112
12,756
4,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 0
8,531
569
6,756
11,760
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
23
Kills
5
5
Deaths
23
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
2
0.5
L
0
5
1
0.1
L
0
6
1
0.08
W
10
2
2
5.5
L
Danzaburou
Pakati00
Danzaburou
0
5
2
0.2
W
Eset
0
3
5
0.83
W
Bellona
enzo-claro
Bellona
5
0
5
7.5
L
4
3
0
1.33
W
Ullr
memon8s
Ullr
6
0
1
6.5
W
Zhong Kui
peixepalho
Zhong Kui
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,718
Damage
28,307
54,904
Taken
64,230
34,778
Mitigated
33,337
18,781
Healing
16,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
6,565
1,518
780
3,275
14,729
13,099
0
3,534
11,195
32,506
0
L
3,591
467
0
90
13,228
5,142
0
803
12,425
0
43,247
L
5,283
2,661
0
2,408
11,757
4,704
141
466
11,291
0
41,978
W
11,154
4,332
0
4,422
12,376
5,166
63
2,743
9,633
0
52,602
L
Danzaburou
Pakati00
Danzaburou
6,112
2,209
177
4,055
12,756
4,939
429
3,561
9,195
0
49,214
W
Eset
3,965
828
382
1,712
9,728
5,399
578
3,806
5,432
23,255
0
W
Bellona
enzo-claro
Bellona
11,093
3,225
0
7,150
14,442
13,960
324
472
13,970
0
72,257
L
6,756
254
547
5,296
11,760
5,453
222
5,502
6,258
63,253
0
W
Ullr
memon8s
Ullr
10,605
3,644
0
612
10,723
4,328
0
2,744
7,979
0
57,617
W
Zhong Kui
peixepalho
Zhong Kui
9,901
1,998
0
4,503
7,635
5,925
495
3,556
4,079
57,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,065
Gold Earned
35,299
418
Minions Killed
381
0
Camps Cleared
0
1,469,598
Distance Traveled
1,319,015
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,787
452
48
3
0
284,645
1
L
Da Ji
6,418
428
70
5
0
301,026
2
L
Artemis
6,770
451
61
4
0
222,160
0
W
Loki
8,555
570
77
5
0
330,014
0
L
Danzaburou
6,793
453
79
5
0
243,986
0
W
Eset
6,643
443
40
3
0
257,618
1
W
Bellona
9,241
616
126
8
0
318,269
0
L
Hel
8,531
569
123
8
0
267,198
3
W
Ullr
7,365
491
75
5
0
282,679
3
W
Zhong Kui
8,261
551
100
7
0
281,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role