Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
TimeCc
Osiris
Level 140
God Stats
0W - 2L
1,218 SR
Queue Stats
133W - 145L
1,501 Elo+
Party 1
Scylla
Scylla
overxela
Scylla
Level 98
God Stats
1W - 1L
1,686 SR
Queue Stats
67W - 79L
1,427 Elo+
Solo
Medusa
Medusa
weedy_pot
Medusa
Level 156
God Stats
4W - 6L
1,289 SR
Queue Stats
320W - 324L
1,328 Elo+
Solo
Team Averages
Level 126
1,439 SR
1,451 Elo+

VS

Team Averages
Level 89
1,673 SR
1,489 Elo+
Chiron
Chiron
AriZoMBe
Chiron
Level 126
God Stats
2W - 0L
1,772 SR
Queue Stats
36W - 29L
1,459 Elo+
Solo
Artemis
Artemis
MonstaKuchi
Artemis
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 210L
1,400 Elo+
Solo
Ra
Ra
Piton1234
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Solo
Athena
Athena
Tetsuso
Athena
Level 136
God Stats
7W - 2L
1,730 SR
Queue Stats
194W - 195L
1,474 Elo+
Solo
Nu Wa
Nu Wa
leddfarmer
Nu Wa
Level 117
God Stats
3W - 1L
1,860 SR
Queue Stats
105W - 86L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 4 / 3
6,940
694
7,905
12,141
4,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
 
Ra
8
0 / 1 / 3
6,057
606
4,015
4,096
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
TimeCc
Osiris
13
1 / 5 / 3
7,004
700
5,186
13,384
13,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
overxela
Scylla
15
3 / 3 / 1
7,832
783
10,491
6,975
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
weedy_pot
Medusa
12
0 / 3 / 5
6,610
661
5,160
8,258
3,585
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AriZoMBe
Chiron
15
2 / 1 / 12
8,133
813
7,939
8,696
4,232
Artemis
MonstaKuchi
Artemis
16
5 / 0 / 9
8,574
857
11,900
6,624
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 2 / 13
8,251
825
7,151
9,632
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
Tetsuso
Athena
13
1 / 2 / 10
8,053
805
4,091
17,226
15,291
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nu Wa
15
6 / 1 / 8
8,767
877
10,524
8,019
4,743
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
68
5
Kills
16
16
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
3
0.63
L
Ra
 
Ra
0
1
3
1.5
W
Chiron
AriZoMBe
Chiron
2
1
12
8
W
Artemis
MonstaKuchi
Artemis
5
0
9
9.5
W
2
2
13
4.25
W
Athena
Tetsuso
Athena
1
2
10
3
L
Osiris
TimeCc
Osiris
1
5
3
0.5
W
Nu Wa
6
1
8
10
L
Scylla
overxela
Scylla
3
3
1
1.17
L
Medusa
weedy_pot
Medusa
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,757
Damage
41,605
44,854
Taken
50,197
26,181
Mitigated
32,524
12,504
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
7,905
3,340
363
2,351
12,141
4,616
0
7,251
4,890
0
16,622
L
Ra
 
Ra
4,015
245
3,389
1,914
4,096
1,594
0
2,734
1,362
9,137
0
W
Chiron
AriZoMBe
Chiron
7,939
3,291
2,000
2,046
8,696
4,232
2,168
2,633
6,063
0
15,204
W
Artemis
MonstaKuchi
Artemis
11,900
4,423
840
802
6,624
3,338
1,167
1,913
4,711
0
19,395
W
7,151
1,083
5,668
3,273
9,632
4,920
1,813
3,140
6,492
28,086
0
W
Athena
Tetsuso
Athena
4,091
995
3,349
3,813
17,226
15,291
526
4,797
12,429
6,777
0
L
Osiris
TimeCc
Osiris
5,186
1,307
804
896
13,384
13,862
0
4,948
8,436
0
11,203
W
Nu Wa
10,524
3,043
1,617
1,285
8,019
4,743
228
2,023
5,996
15,780
0
L
Scylla
overxela
Scylla
10,491
1,459
284
111
6,975
2,524
0
2,955
4,020
24,312
0
L
Medusa
weedy_pot
Medusa
5,160
969
910
1,482
8,258
3,585
0
3,878
4,380
0
15,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,443
Gold Earned
41,778
90
Minions Killed
95
0
Camps Cleared
0
776,365
Distance Traveled
935,422
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,940
694
18
2
0
138,767
0
L
Ra
6,057
606
20
2
0
143,718
0
W
Chiron
8,133
813
11
1
0
174,669
0
W
Artemis
8,574
857
20
2
0
198,012
0
W
Ra
8,251
825
57
6
0
175,149
2
W
Athena
8,053
805
2
0
0
211,481
3
L
Osiris
7,004
700
10
1
0
162,147
0
W
Nu Wa
8,767
877
5
1
0
176,111
0
L
Scylla
7,832
783
33
3
0
184,044
1
L
Medusa
6,610
661
9
1
0
147,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role