Player Matchup

Cupid
Cupid
 
Cupid
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
PrincessKrofna
Cliodhna
Level 101
God Stats
5W - 4L
1,815 SR
Queue Stats
72W - 63L
1,573 Elo+
Solo
Poseidon
Poseidon
RAYANBEST1
Poseidon
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
156W - 160L
1,492 Elo+
Party 1
Geb
Geb
ferruki2001
Geb
Level 55
God Stats
7W - 3L
1,708 SR
Queue Stats
58W - 56L
1,540 Elo+
Party 3
Bakasura
Bakasura
tyhgik
Bakasura
Level 35
God Stats
13W - 4L
1,427 SR
Queue Stats
165W - 154L
1,482 Elo+
Party 1
Team Averages
Level 80
1,590 SR
1,518 Elo+

VS

Team Averages
Level 66
1,500 SR
1,430 Elo+
Tsukuyomi
Tsukuyomi
Dp1903
Tsukuyomi
Level 81
God Stats
5W - 11L
1,421 SR
Queue Stats
64W - 58L
1,467 Elo+
Party 2
King Arthur
King Arthur
HorbenkoHomie
King Arthur
Level 64
God Stats
78W - 61L
1,670 SR
Queue Stats
96W - 90L
1,543 Elo+
Solo
Ymir
Ymir
Meyra007
Ymir
Level 16
God Stats
14W - 14L
1,412 SR
Queue Stats
15W - 18L
1,349 Elo+
Party 2
Cernunnos
Cernunnos
PubliiMaron
Cernunnos
Level 114
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 175L
1,324 Elo+
Solo
Agni
Agni
nazerty
Agni
Level 57
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 134L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 2
7,482
624
5,311
5,627
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
11
5 / 4 / 3
7,161
597
8,095
12,017
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
RAYANBEST1
Poseidon
13
6 / 2 / 3
7,934
661
8,704
6,450
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 7
6,322
527
1,492
4,172
2,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bakasura
tyhgik
Bakasura
13
2 / 3 / 2
7,776
648
6,300
12,735
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dp1903
Tsukuyomi
9
3 / 8 / 2
6,010
501
6,432
13,216
5,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
HorbenkoHomie
King Arthur
12
4 / 2 / 2
6,870
573
8,394
12,191
8,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
8
0 / 1 / 0
5,052
421
1,526
9,220
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
PubliiMaron
Cernunnos
1
0 / 0 / 0
3,819
318
0
0
0
Agni
nazerty
Agni
10
1 / 3 / 4
5,686
474
4,795
7,973
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
14
Kills
8
9
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
2
2
L
Tsukuyomi
Dp1903
Tsukuyomi
3
8
2
0.5
L
King Arthur
HorbenkoHomie
King Arthur
4
2
2
2.5
L
Ymir
0
1
0
0
W
Cliodhna
5
4
3
1.63
L
Cernunnos
PubliiMaron
Cernunnos
0
0
0
0
W
Poseidon
RAYANBEST1
Poseidon
6
2
3
3.75
W
0
0
7
3.5
L
Agni
nazerty
Agni
1
3
4
1
W
Bakasura
tyhgik
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
21,147
41,001
Taken
42,600
17,584
Mitigated
22,785
13,897
Healing
5,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,311
3,662
69
2,570
5,627
2,234
696
1,068
4,559
0
62,467
L
Tsukuyomi
Dp1903
Tsukuyomi
6,432
2,174
0
2,622
13,216
5,023
0
3,364
9,404
0
30,238
L
King Arthur
HorbenkoHomie
King Arthur
8,394
1,178
0
1,710
12,191
8,942
0
2,317
8,991
0
40,165
L
Ymir
1,526
513
0
0
9,220
6,012
0
936
8,284
21,609
0
W
Cliodhna
8,095
1,897
0
4,568
12,017
4,320
460
564
11,453
0
44,637
L
Cernunnos
PubliiMaron
Cernunnos
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
RAYANBEST1
Poseidon
8,704
2,168
0
750
6,450
2,410
179
2,812
3,638
58,539
0
W
1,492
229
146
894
4,172
2,784
436
1,819
2,353
7,693
0
L
Agni
nazerty
Agni
4,795
519
0
1,580
7,973
2,808
0
3,579
4,394
34,338
0
W
Bakasura
tyhgik
Bakasura
6,300
3,926
0
4,900
12,735
5,836
705
58
12,677
0
46,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
27,437
407
Minions Killed
196
0
Camps Cleared
0
1,236,024
Distance Traveled
901,761
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,482
624
110
9
0
215,768
1
L
Tsukuyomi
6,010
501
60
5
0
237,849
4
L
King Arthur
6,870
573
68
6
0
258,599
1
L
Ymir
5,052
421
31
3
0
189,844
0
W
Cliodhna
7,161
597
69
6
0
254,687
2
L
Cernunnos
3,819
318
0
0
0
0
0
W
Poseidon
7,934
661
102
9
0
236,703
0
W
Geb
6,322
527
11
1
0
281,022
0
L
Agni
5,686
474
37
3
0
215,469
2
W
Bakasura
7,776
648
115
10
0
247,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role