Player Matchup

Ah Puch
Ah Puch
Amiruca
Ah Puch
Level 63
God Stats
24W - 21L
1,607 SR
Queue Stats
284W - 311L
1,562 Elo+
Solo
Nox
Nox
SuccubeObscureFR
Nox
Level 118
God Stats
606W - 670L
1,415 SR
Queue Stats
1,648W - 1,802L
1,474 Elo+
Solo
Apollo
Apollo
TTv-Ravenna_N
Apollo
Level 129
God Stats
1W - 1L
1,689 SR
Queue Stats
98W - 86L
1,539 Elo+
Solo
Khepri
Khepri
dracula1707
Khepri
Level 43
God Stats
30W - 17L
1,585 SR
Queue Stats
269W - 314L
1,451 Elo+
Solo
Cabrakan
Cabrakan
sunWuMonkeyking
Cabrakan
Level 36
God Stats
15W - 21L
1,621 SR
Queue Stats
316W - 307L
1,451 Elo+
Solo
Team Averages
Level 78
1,584 SR
1,495 Elo+

VS

Team Averages
Level 86
1,506 SR
1,533 Elo+
Neith
Neith
 
Neith
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Bigjoc12194
Zeus
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Geb
Geb
Louie Backs
Geb
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,697 Elo+
Solo
Chaac
Chaac
Pablitox04
Chaac
Level 129
God Stats
16W - 22L
1,531 SR
Queue Stats
122W - 131L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Amiruca
Ah Puch
14
2 / 7 / 5
9,112
1,139
7,849
16,942
9,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 5
9,526
1,191
9,074
11,409
6,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 3 / 4
8,940
1,118
7,276
15,101
7,982
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
2 / 0 / 5
9,974
1,247
3,470
13,541
16,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
13
0 / 0 / 0
7,473
934
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

231

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 2 / 6
9,197
1,150
12,584
8,162
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
 
King Arthur
14
1 / 3 / 6
8,674
1,084
9,761
11,118
7,999
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
2 / 0 / 5
9,368
1,171
15,568
2,331
1,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 6
9,181
1,148
6,172
7,158
7,703
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
3 / 3 / 6
9,311
1,164
8,180
11,208
5,913
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
9
Kills
11
11
Deaths
9
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
6
2.5
W
King Arthur
 
King Arthur
1
3
6
1.33
L
Ah Puch
Amiruca
Ah Puch
2
7
5
0.64
W
2
0
5
4.5
W
3
1
6
6
W
Chaac
3
3
6
2
L
3
1
5
5.5
L
2
3
4
1.33
L
Khepri
2
0
5
4.5
L
Cabrakan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,669
Damage
52,265
56,993
Taken
39,977
40,912
Mitigated
26,278
4,180
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,584
7,333
47
1,671
8,162
3,658
0
5,285
2,877
0
26,086
W
King Arthur
 
King Arthur
9,761
1,457
591
2,192
11,118
7,999
0
3,762
7,356
0
20,673
L
Ah Puch
Amiruca
Ah Puch
7,849
230
0
846
16,942
9,625
0
6,564
10,378
24,992
0
W
15,568
1,275
0
0
2,331
1,005
0
1,645
686
43,703
0
W
6,172
269
400
1,866
7,158
7,703
0
3,449
3,709
13,247
0
W
Chaac
8,180
4,427
0
3,388
11,208
5,913
0
6,252
4,706
0
21,533
L
9,074
1,128
172
696
11,409
6,452
0
4,087
7,322
19,922
0
L
7,276
4,109
0
1,320
15,101
7,982
0
6,489
8,612
0
21,958
L
Khepri
3,470
476
0
1,146
13,541
16,853
0
4,600
8,941
19,127
0
L
Cabrakan
0
0
0
0
0
0
0
0
0
664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,025
Gold Earned
45,731
137
Minions Killed
178
3
Camps Cleared
9
630,768
Distance Traveled
824,771
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,197
1,150
38
5
4
149,246
1
W
King Arthur
8,674
1,084
24
3
2
164,386
0
L
Ah Puch
9,112
1,139
38
5
0
153,596
1
W
Zeus
9,368
1,171
75
9
3
160,420
0
W
Geb
9,181
1,148
16
2
0
173,518
0
W
Chaac
9,311
1,164
25
3
0
177,201
0
L
Nox
9,526
1,191
27
3
1
168,839
0
L
Apollo
8,940
1,118
36
5
1
153,008
0
L
Khepri
9,974
1,247
35
4
0
144,672
0
L
Cabrakan
7,473
934
1
0
1
10,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role