Player Matchup

Nemesis
Nemesis
ANameIsNotAName
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,839 Elo+
Solo
Sol
Sol
LSSJGoku299
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,480 Elo+
Solo
Yu Huang
Yu Huang
SrgntButts
Yu Huang
Level 84
God Stats
3W - 2L
1,412 SR
Queue Stats
272W - 246L
1,404 Elo+
Solo
Nox
Nox
T inutile
Nox
Level 97
God Stats
6W - 2L
1,786 SR
Queue Stats
131W - 159L
1,380 Elo+
Solo
Zhong Kui
Zhong Kui
brokebrouk
Zhong Kui
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 459L
1,466 Elo+
Solo
Team Averages
Level 96
1,540 SR
1,514 Elo+

VS

Team Averages
Level 77
1,532 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Hoostykakes
Gilgamesh
Level 119
God Stats
6W - 3L
1,485 SR
Queue Stats
202W - 176L
1,443 Elo+
Solo
Ne Zha
Ne Zha
KalopsiaLike
Ne Zha
Level 124
God Stats
16W - 10L
1,512 SR
Queue Stats
485W - 482L
1,500 Elo+
Solo
Thanatos
Thanatos
RecognizeXD
Thanatos
Level 27
God Stats
6W - 1L
1,797 SR
Queue Stats
46W - 29L
1,600 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spheal8
Tsukuyomi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 62L
1,316 Elo+
Solo
Janus
Janus
xrtsilli
Janus
Level 91
God Stats
6W - 5L
1,365 SR
Queue Stats
261W - 349L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 12
11,229
749
11,744
21,234
16,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
8 / 5 / 13
11,749
783
19,050
18,227
4,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
SrgntButts
Yu Huang
15
1 / 8 / 13
9,311
621
9,853
17,474
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 9 / 13
12,554
837
12,054
16,103
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
brokebrouk
Zhong Kui
17
3 / 7 / 16
10,654
710
11,194
19,907
8,116
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hoostykakes
Gilgamesh
18
5 / 6 / 16
12,151
810
9,169
24,831
28,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
19
5 / 5 / 21
11,996
800
20,549
14,581
8,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
RecognizeXD
Thanatos
20
25 / 5 / 9
15,564
1,038
38,494
26,597
14,684
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tsukuyomi
Spheal8
Tsukuyomi
18
1 / 6 / 19
10,787
719
7,205
18,742
10,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
xrtsilli
Janus
17
1 / 5 / 14
10,514
701
7,313
11,900
5,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
116
24
Kills
37
37
Deaths
27
67
Assists
79
Player
Kills
Deaths
Assists
KDA
L
6
8
12
1.5
W
Gilgamesh
Hoostykakes
Gilgamesh
5
6
16
2.17
W
Ne Zha
5
5
21
3.1
L
8
5
13
2.9
W
Thanatos
RecognizeXD
Thanatos
25
5
9
5.9
W
Tsukuyomi
Spheal8
Tsukuyomi
1
6
19
1.75
L
Yu Huang
SrgntButts
Yu Huang
1
8
13
0.94
L
6
9
13
1.39
L
Zhong Kui
brokebrouk
Zhong Kui
3
7
16
1.57
W
Janus
xrtsilli
Janus
1
5
14
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,895
Damage
82,730
92,945
Taken
96,651
40,079
Mitigated
67,995
25,115
Healing
40,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,744
4,862
1,705
3,440
21,234
16,616
0
1,881
19,353
0
15,392
W
Gilgamesh
Hoostykakes
Gilgamesh
9,169
1,331
2,272
4,342
24,831
28,873
766
10,737
14,094
0
16,407
W
Ne Zha
20,549
1,585
0
3,399
14,581
8,366
2,797
7,460
7,121
0
42,023
L
19,050
4,015
2,730
6,395
18,227
4,720
795
1,624
16,603
37,984
0
W
Thanatos
RecognizeXD
Thanatos
38,494
12,852
1,172
21,889
26,597
14,684
2,571
13,620
12,977
0
57,810
W
Tsukuyomi
Spheal8
Tsukuyomi
7,205
1,787
1,119
3,742
18,742
10,350
1,040
12,412
6,330
0
15,892
L
Yu Huang
SrgntButts
Yu Huang
9,853
740
1,090
1,504
17,474
5,419
578
469
17,005
18,996
0
L
12,054
607
293
539
16,103
5,208
332
1,197
14,906
31,601
0
L
Zhong Kui
brokebrouk
Zhong Kui
11,194
2,070
1,737
5,682
19,907
8,116
231
2,142
17,765
18,075
0
W
Janus
xrtsilli
Janus
7,313
1,682
36
2,237
11,900
5,722
1,822
7,922
3,978
21,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,497
Gold Earned
61,012
135
Minions Killed
158
0
Camps Cleared
0
1,146,101
Distance Traveled
1,385,397
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,229
749
12
1
0
250,429
0
W
Gilgamesh
12,151
810
22
1
0
271,665
0
W
Ne Zha
11,996
800
31
2
0
288,060
0
L
Sol
11,749
783
43
3
0
247,946
1
W
Thanatos
15,564
1,038
57
4
0
304,059
0
W
Tsukuyomi
10,787
719
17
1
0
300,424
0
L
Yu Huang
9,311
621
16
1
0
224,836
0
L
Nox
12,554
837
50
3
0
206,595
0
L
Zhong Kui
10,654
710
14
1
0
216,295
1
W
Janus
10,514
701
31
2
0
221,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role