Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Graendal_
Sol
Level 159
God Stats
3W - 3L
1,706 SR
Queue Stats
370W - 390L
1,491 Elo+
Party 1
Janus
Janus
KenjaminSteve
Janus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 24L
1,403 Elo+
Solo
Sun Wukong
Sun Wukong
Sinjulee
Sun Wukong
Level 29
God Stats
3W - 3L
1,726 SR
Queue Stats
161W - 185L
1,465 Elo+
Party 1
Kuzenbo
Kuzenbo
USadDoginMeBro
Kuzenbo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 127L
1,386 Elo+
Solo
Team Averages
Level 83
1,586 SR
1,449 Elo+

VS

Team Averages
Level 53
1,535 SR
1,400 Elo+
Cernunnos
Cernunnos
FAKED5921
Cernunnos
Level 106
God Stats
8W - 9L
1,509 SR
Queue Stats
436W - 422L
1,474 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
HugeSpacePig
Morgan Le Fay
Level 47
God Stats
3W - 3L
1,573 SR
Queue Stats
253W - 250L
1,529 Elo+
Solo
Bacchus
Bacchus
ahhshiii
Bacchus
Level 29
God Stats
4W - 2L
1,591 SR
Queue Stats
154W - 196L
1,426 Elo+
Solo
Vulcan
Vulcan
vX_Killin
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,090 Elo+
Solo
Jormungandr
Jormungandr
xoxoGossipRed
Jormungandr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 154L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
4 / 3 / 7
10,762
717
15,878
13,166
7,339
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 3 / 7
11,192
746
17,907
13,722
6,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
7 / 2 / 8
11,629
775
24,674
7,968
4,230
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sun Wukong
Sinjulee
Sun Wukong
15
0 / 3 / 7
9,830
655
4,850
12,237
13,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 2 / 9
10,919
728
7,413
21,210
29,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FAKED5921
Cernunnos
16
1 / 5 / 5
8,686
579
13,175
17,759
7,495
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
HugeSpacePig
Morgan Le Fay
18
4 / 4 / 3
10,527
702
14,854
11,116
5,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
ahhshiii
Bacchus
18
4 / 1 / 4
10,297
686
11,799
25,909
24,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
vX_Killin
Vulcan
17
3 / 7 / 8
10,244
683
9,893
16,088
6,762
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
xoxoGossipRed
Jormungandr
9
0 / 3 / 0
7,278
485
1,380
6,752
3,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
20
Kills
12
13
Deaths
20
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
3
7
2.5
L
Cernunnos
FAKED5921
Cernunnos
1
5
5
0.7
W
6
3
7
3.17
L
Morgan Le Fay
HugeSpacePig
Morgan Le Fay
4
4
3
1.38
W
7
2
8
5.5
W
Sun Wukong
Sinjulee
Sun Wukong
0
3
7
1.17
W
3
2
9
3.75
L
Bacchus
ahhshiii
Bacchus
4
1
4
6
L
Vulcan
vX_Killin
Vulcan
3
7
8
1
L
Jormungandr
xoxoGossipRed
Jormungandr
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,722
Damage
51,101
68,303
Taken
77,624
60,834
Mitigated
47,503
31,938
Healing
30,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
15,878
4,110
2,528
4,694
13,166
7,339
467
10,770
2,396
0
41,283
L
Cernunnos
FAKED5921
Cernunnos
13,175
4,755
1,435
4,989
17,759
7,495
585
14,408
3,351
0
25,247
W
17,907
5,298
1,411
5,428
13,722
6,948
4,139
7,439
6,283
44,106
0
L
Morgan Le Fay
HugeSpacePig
Morgan Le Fay
14,854
918
1,756
1,782
11,116
5,197
0
7,083
4,033
42,114
0
W
24,674
518
1,944
1,187
7,968
4,230
1,220
4,977
2,991
42,749
0
W
Sun Wukong
Sinjulee
Sun Wukong
4,850
747
1,816
2,429
12,237
13,072
783
6,055
6,182
0
7,905
W
7,413
3,021
3,173
7,328
21,210
29,245
1,201
8,685
12,525
14,558
0
L
Bacchus
ahhshiii
Bacchus
11,799
418
1,247
12,509
25,909
24,773
87
12,302
13,607
17,136
0
L
Vulcan
vX_Killin
Vulcan
9,893
4,998
2,920
3,226
16,088
6,762
234
12,290
3,798
24,135
0
L
Jormungandr
xoxoGossipRed
Jormungandr
1,380
521
0
543
6,752
3,276
0
3,911
2,841
6,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
47,032
180
Minions Killed
157
0
Camps Cleared
0
1,413,798
Distance Traveled
1,054,439
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,762
717
34
2
0
278,859
0
L
Cernunnos
8,686
579
36
2
0
244,307
0
W
Sol
11,192
746
60
4
0
260,551
4
L
Morgan Le Fay
10,527
702
65
4
0
244,516
0
W
Janus
11,629
775
61
4
0
275,018
1
W
Sun Wukong
9,830
655
7
0
0
291,842
0
W
Kuzenbo
10,919
728
18
1
0
307,528
0
L
Bacchus
10,297
686
14
1
0
254,885
1
L
Vulcan
10,244
683
39
3
0
235,365
0
L
Jormungandr
7,278
485
3
0
0
75,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role