Player Matchup

Freya
Freya
 
Freya
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
MandalorianLemon
Geb
Level 158
God Stats
1W - 1L
1,606 SR
Queue Stats
38W - 39L
1,454 Elo+
Party 1
Team Averages
Level 139
1,521 SR
1,491 Elo+

VS

Team Averages
Level 76
1,529 SR
1,467 Elo+
Anhur
Anhur
IFloopPigs
Anhur
Level 138
God Stats
0W - 2L
1,670 SR
Queue Stats
118W - 134L
1,429 Elo+
Solo
Kukulkan
Kukulkan
KenjaminSteve
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
Mmcfadden619
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Solo
Scylla
Scylla
PurpleRainx007
Scylla
Level 149
God Stats
7W - 10L
1,473 SR
Queue Stats
308W - 305L
1,478 Elo+
Solo
Hun Batz
Hun Batz
xoxoGossipRed
Hun Batz
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 154L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
9 / 2 / 4
9,927
993
10,465
12,183
5,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
 
Discordia
15
5 / 3 / 6
8,866
887
10,532
6,812
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
 
Nemesis
14
0 / 2 / 10
7,644
764
6,165
12,355
12,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
 
Susano
12
2 / 3 / 8
7,347
735
4,605
6,735
3,088
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 10
8,132
813
7,931
10,120
8,968
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 5 / 6
7,738
774
8,558
10,757
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
KenjaminSteve
Kukulkan
16
5 / 2 / 5
8,694
869
13,069
6,925
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Mmcfadden619
Gilgamesh
12
0 / 6 / 2
7,262
726
2,398
15,026
11,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 3
8,556
856
8,545
4,728
2,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
xoxoGossipRed
Hun Batz
12
1 / 3 / 3
6,981
698
6,191
8,565
4,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
17
Kills
13
13
Deaths
17
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
9
2
4
5.5
W
Discordia
 
Discordia
5
3
6
2.67
W
Nemesis
 
Nemesis
0
2
10
2.5
W
Susano
 
Susano
2
3
8
2
L
Anhur
3
5
6
1.2
L
Kukulkan
KenjaminSteve
Kukulkan
5
2
5
3.75
W
1
3
10
2
L
Gilgamesh
Mmcfadden619
Gilgamesh
0
6
2
0.17
L
4
1
3
5.5
L
Hun Batz
xoxoGossipRed
Hun Batz
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
38,761
48,205
Taken
46,001
32,584
Mitigated
26,621
19,541
Healing
8,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,465
3,878
137
7,058
12,183
5,973
61
6,893
5,290
28,139
0
W
Discordia
 
Discordia
10,532
461
1,381
1,591
6,812
2,332
1,107
2,172
4,640
22,046
0
W
Nemesis
 
Nemesis
6,165
1,859
1,091
4,287
12,355
12,223
344
5,357
6,998
0
12,196
W
Susano
 
Susano
4,605
1,120
595
312
6,735
3,088
415
3,386
3,349
0
6,923
L
Anhur
8,558
3,308
1,202
1,397
10,757
4,894
0
6,023
4,734
0
14,628
L
Kukulkan
KenjaminSteve
Kukulkan
13,069
2,356
0
403
6,925
3,742
0
5,340
1,585
23,896
0
W
7,931
905
1,153
1,936
10,120
8,968
0
3,806
6,314
11,516
0
L
Gilgamesh
Mmcfadden619
Gilgamesh
2,398
530
1,408
987
15,026
11,656
218
8,182
6,844
0
8,429
L
8,545
223
303
803
4,728
2,246
0
4,120
608
21,132
0
L
Hun Batz
xoxoGossipRed
Hun Batz
6,191
422
374
1,148
8,565
4,083
0
5,263
3,302
0
10,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,916
Gold Earned
39,231
99
Minions Killed
99
0
Camps Cleared
0
955,054
Distance Traveled
807,881
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,927
993
40
4
0
161,407
0
W
Discordia
8,866
887
30
3
0
183,022
0
W
Nemesis
7,644
764
18
2
0
208,864
5
W
Susano
7,347
735
5
1
0
199,595
0
L
Anhur
7,738
774
22
2
0
157,416
0
L
Kukulkan
8,694
869
25
3
0
156,865
0
W
Geb
8,132
813
6
1
0
202,166
0
L
Gilgamesh
7,262
726
10
1
0
167,893
1
L
Scylla
8,556
856
30
3
0
160,447
0
L
Hun Batz
6,981
698
12
1
0
165,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role