Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FewPanic2
Neith
Level 67
God Stats
12W - 15L
1,519 SR
Queue Stats
135W - 173L
1,402 Elo+
Party 2
He Bo
He Bo
Pyloop
He Bo
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 152L
1,511 Elo+
Solo
Cabrakan
Cabrakan
RaySabaku
Cabrakan
Level 55
God Stats
1W - 0L
1,327 SR
Queue Stats
97W - 101L
1,460 Elo+
Party 2
Team Averages
Level 90
1,469 SR
1,475 Elo+

VS

Team Averages
Level 80
1,492 SR
1,376 Elo+
Cliodhna
Cliodhna
Cr0W21
Cliodhna
Level 139
God Stats
26W - 23L
1,550 SR
Queue Stats
680W - 611L
1,490 Elo+
Solo
Medusa
Medusa
Crimee
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Nemesis
Nemesis
Dewandya
Nemesis
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 1
Artio
Artio
MattBeHard
Artio
Level 126
God Stats
5W - 7L
1,411 SR
Queue Stats
238W - 259L
1,407 Elo+
Solo
Kukulkan
Kukulkan
VlaD0789
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
10 / 0 / 5
10,974
610
9,579
12,489
6,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
 
Amaterasu
16
2 / 1 / 1
9,900
550
5,878
17,996
17,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
FewPanic2
Neith
15
6 / 1 / 4
9,958
553
10,704
8,967
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

He Bo
Pyloop
He Bo
15
5 / 2 / 9
9,617
534
12,365
10,023
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
RaySabaku
Cabrakan
12
4 / 2 / 6
8,475
471
4,357
14,344
16,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cr0W21
Cliodhna
17
2 / 1 / 0
10,276
571
9,765
11,802
8,598
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Crimee
Medusa
12
1 / 6 / 1
7,246
403
6,623
10,791
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Dewandya
Nemesis
11
2 / 7 / 1
7,496
416
7,770
13,960
4,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
8
0 / 3 / 1
6,522
362
1,629
16,747
10,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
VlaD0789
Kukulkan
11
1 / 10 / 0
7,295
405
3,546
11,693
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
27
Kills
6
6
Deaths
27
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
10
0
5
12.5
W
Amaterasu
 
Amaterasu
2
1
1
2.5
L
Cliodhna
Cr0W21
Cliodhna
2
1
0
2
L
Medusa
Crimee
Medusa
1
6
1
0.25
L
Nemesis
Dewandya
Nemesis
2
7
1
0.36
W
Neith
FewPanic2
Neith
6
1
4
8
L
Artio
0
3
1
0.17
W
He Bo
Pyloop
He Bo
5
2
9
4.75
W
Cabrakan
RaySabaku
Cabrakan
4
2
6
3.5
L
Kukulkan
VlaD0789
Kukulkan
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,883
Damage
29,333
63,819
Taken
64,993
48,837
Mitigated
31,117
14,329
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,579
5,245
0
703
12,489
6,279
156
916
11,573
0
95,708
W
Amaterasu
 
Amaterasu
5,878
2,334
0
8,126
17,996
17,049
1,266
355
17,641
0
79,967
L
Cliodhna
Cr0W21
Cliodhna
9,765
821
0
5,551
11,802
8,598
707
947
10,855
0
86,064
L
Medusa
Crimee
Medusa
6,623
3,604
0
1,636
10,791
3,314
0
1,983
8,808
0
38,195
L
Nemesis
Dewandya
Nemesis
7,770
3,139
0
551
13,960
4,588
0
3,334
10,626
0
32,052
W
Neith
FewPanic2
Neith
10,704
5,013
0
2,762
8,967
4,595
3,532
206
8,761
0
80,630
L
Artio
1,629
296
147
2,630
16,747
10,714
0
3,742
13,005
19,639
0
W
He Bo
Pyloop
He Bo
12,365
1,577
0
250
10,023
4,238
537
2,791
7,232
58,212
0
W
Cabrakan
RaySabaku
Cabrakan
4,357
682
488
2,000
14,344
16,676
100
907
13,437
30,472
0
L
Kukulkan
VlaD0789
Kukulkan
3,546
1,894
0
40
11,693
3,903
0
6,716
4,977
39,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,924
Gold Earned
38,835
562
Minions Killed
357
0
Camps Cleared
0
1,629,050
Distance Traveled
1,543,543
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,974
610
130
7
0
367,446
0
W
Amaterasu
9,900
550
160
9
0
321,070
8
L
Cliodhna
10,276
571
178
10
0
344,963
5
L
Medusa
7,246
403
48
3
0
355,558
0
L
Nemesis
7,496
416
39
2
0
336,933
0
W
Neith
9,958
553
141
8
0
300,311
0
L
Artio
6,522
362
30
2
0
261,418
0
W
He Bo
9,617
534
98
5
0
335,512
8
W
Cabrakan
8,475
471
33
2
0
304,711
3
L
Kukulkan
7,295
405
62
3
0
244,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role