Player Matchup

Baba Yaga
Baba Yaga
AlwaysHigh1
Baba Yaga
Level 28
God Stats
1W - 2L
1,274 SR
Queue Stats
78W - 70L
1,588 Elo+
Solo
Zeus
Zeus
Melissa_Jadee
Zeus
Level 128
God Stats
12W - 4L
1,448 SR
Queue Stats
248W - 275L
1,470 Elo+
Party 2
Bacchus
Bacchus
ca11 me ben
Bacchus
Level 157
God Stats
1W - 0L
1,556 SR
Queue Stats
45W - 45L
1,467 Elo+
Party 2
Xbalanque
Xbalanque
foismrdi
Xbalanque
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 104L
1,553 Elo+
Solo
Hel
Hel
Коnungg
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,618 Elo+
Solo
Team Averages
Level 72
1,456 SR
1,539 Elo+

VS

Team Averages
Level 74
1,351 SR
1,554 Elo+
Tiamat
Tiamat
Axelrouge
Tiamat
Level 68
God Stats
1W - 2L
1,396 SR
Queue Stats
94W - 87L
1,505 Elo+
Solo
Yemoja
Yemoja
ConsulAgent
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 19L
1,661 Elo+
Solo
Ullr
Ullr
JohannHeinrich
Ullr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,461 Elo+
Party 1
Achilles
Achilles
Jurasaurz
Achilles
Level 26
God Stats
0W - 2L
1,253 SR
Queue Stats
40W - 34L
1,553 Elo+
Solo
Nu Wa
Nu Wa
ListeKeks947919
Nu Wa
Level 141
God Stats
1W - 4L
1,108 SR
Queue Stats
122W - 105L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlwaysHigh1
Baba Yaga
19
6 / 3 / 19
11,733
782
23,307
17,688
8,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 17
11,955
797
22,873
12,799
7,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ca11 me ben
Bacchus
19
9 / 2 / 16
12,282
819
7,313
22,639
60,874
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
foismrdi
Xbalanque
17
4 / 5 / 13
10,801
720
18,595
17,943
8,817
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 2 / 16
11,476
765
12,135
23,464
25,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Axelrouge
Tiamat
17
1 / 5 / 4
9,134
609
11,728
14,151
13,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
16
2 / 5 / 6
9,528
635
10,751
18,972
27,753
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

19
3 / 7 / 6
10,736
716
10,064
18,255
10,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Jurasaurz
Achilles
17
4 / 7 / 5
10,097
673
14,157
23,932
39,632
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 8 / 7
9,692
646
20,518
17,504
8,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
32
Kills
13
14
Deaths
32
81
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
AlwaysHigh1
Baba Yaga
6
3
19
5.17
L
Tiamat
Axelrouge
Tiamat
1
5
4
0.6
L
Yemoja
2
5
6
1
L
3
7
6
0.86
L
Achilles
Jurasaurz
Achilles
4
7
5
0.93
L
3
8
7
0.81
W
8
2
17
8.25
W
Bacchus
ca11 me ben
Bacchus
9
2
16
8.5
W
Xbalanque
foismrdi
Xbalanque
4
5
13
2.1
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,223
Damage
67,218
94,533
Taken
92,814
111,303
Mitigated
100,871
57,987
Healing
24,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
AlwaysHigh1
Baba Yaga
23,307
1,222
2,120
4,341
17,688
8,837
1,833
8,896
8,414
49,359
0
L
Tiamat
Axelrouge
Tiamat
11,728
349
867
2,927
14,151
13,874
0
10,775
3,376
27,615
0
L
Yemoja
10,751
1,334
2,946
3,500
18,972
27,753
60
13,217
5,755
22,847
0
L
10,064
5,177
1,808
4,008
18,255
10,698
517
13,735
4,520
0
23,780
L
Achilles
Jurasaurz
Achilles
14,157
2,386
1,280
4,945
23,932
39,632
0
13,592
10,340
0
22,022
L
20,518
4,502
564
1,525
17,504
8,914
0
14,309
3,195
33,083
0
W
22,873
2,254
1,723
1,510
12,799
7,221
2,643
6,927
5,433
59,261
0
W
Bacchus
ca11 me ben
Bacchus
7,313
752
2,252
2,970
22,639
60,874
793
6,788
15,171
15,335
0
W
Xbalanque
foismrdi
Xbalanque
18,595
6,872
1,829
2,873
17,943
8,817
1,926
9,177
8,231
0
38,731
W
12,135
747
22,562
15,807
23,464
25,554
489
9,362
13,116
26,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,247
Gold Earned
49,187
174
Minions Killed
128
0
Camps Cleared
0
1,378,577
Distance Traveled
1,195,514
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,733
782
49
3
0
277,494
4
L
Tiamat
9,134
609
35
2
0
256,793
0
L
Yemoja
9,528
635
19
1
0
222,086
0
L
Ullr
10,736
716
33
2
0
246,956
0
L
Achilles
10,097
673
16
1
0
257,791
1
L
Nu Wa
9,692
646
25
2
0
211,888
2
W
Zeus
11,955
797
58
4
0
260,993
0
W
Bacchus
12,282
819
16
1
0
286,389
0
W
Xbalanque
10,801
720
28
2
0
254,295
1
W
Hel
11,476
765
23
2
0
299,406
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role