Player Matchup

Ao Kuang
Ao Kuang
Ghost_lecron18
Ao Kuang
Level 44
God Stats
5W - 1L
1,520 SR
Queue Stats
54W - 43L
1,397 Elo+
Party 1
Vamana
Vamana
J0S3-_-L1t0
Vamana
Level 14
God Stats
9W - 9L
1,425 SR
Queue Stats
13W - 16L
1,307 Elo+
Party 1
Ganesha
Ganesha
Sergiolepe_11
Ganesha
Level 70
God Stats
5W - 0L
1,500 SR
Queue Stats
64W - 52L
1,489 Elo+
Solo
Charybdis
Charybdis
SlavenVaida
Charybdis
Level 43
God Stats
1W - 2L
1,177 SR
Queue Stats
11W - 23L
1,147 Elo+
Solo
Sun Wukong
Sun Wukong
arasheslami90
Sun Wukong
Level 55
God Stats
4W - 14L
1,226 SR
Queue Stats
46W - 59L
1,247 Elo+
Solo
Team Averages
Level 45
1,370 SR
1,317 Elo+

VS

Team Averages
Level 66
1,465 SR
1,340 Elo+
Medusa
Medusa
BlueJammyDodger
Medusa
Level 45
God Stats
1W - 5L
1,089 SR
Queue Stats
45W - 71L
1,296 Elo+
Solo
Arachne
Arachne
Enzo_Selfish
Arachne
Level 89
God Stats
36W - 36L
1,503 SR
Queue Stats
161W - 195L
1,296 Elo+
Solo
Bacchus
Bacchus
POLLITO11010
Bacchus
Level 43
God Stats
3W - 1L
1,800 SR
Queue Stats
115W - 181L
1,265 Elo+
Solo
Zeus
Zeus
guillaume_rpz974
Zeus
Level 64
God Stats
2W - 6L
1,387 SR
Queue Stats
66W - 81L
1,383 Elo+
Solo
Bellona
Bellona
peyotemistico99
Bellona
Level 89
God Stats
348W - 360L
1,546 SR
Queue Stats
746W - 815L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
20
12 / 5 / 2
13,333
556
20,585
30,999
14,821
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vamana
16
1 / 3 / 3
10,572
441
9,731
25,010
30,212
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ganesha
17
1 / 0 / 10
11,842
493
8,261
24,493
30,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SlavenVaida
Charybdis
17
2 / 3 / 0
10,559
440
7,221
18,909
8,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
arasheslami90
Sun Wukong
20
0 / 1 / 3
12,542
523
5,661
17,721
10,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 2
11,978
499
20,327
16,992
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Enzo_Selfish
Arachne
16
3 / 7 / 4
10,709
446
13,741
27,380
13,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
POLLITO11010
Bacchus
11
0 / 0 / 2
8,994
375
3,520
7,876
4,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 2 / 1
10,167
424
18,803
7,712
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 4 / 2
12,591
525
19,548
26,200
28,186
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
16
Kills
12
12
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Arachne
Enzo_Selfish
Arachne
3
7
4
0.71
W
Ao Kuang
12
5
2
2.6
W
Vamana
1
3
3
0.83
L
Bacchus
POLLITO11010
Bacchus
0
0
2
1
W
Ganesha
1
0
10
6
W
Charybdis
SlavenVaida
Charybdis
2
3
0
0.67
W
Sun Wukong
arasheslami90
Sun Wukong
0
1
3
1.5
L
2
2
1
1.25
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
75,939
117,132
Taken
86,160
94,611
Mitigated
56,918
42,035
Healing
31,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,327
11,621
0
4,794
16,992
7,359
3,706
5,831
11,161
0
89,436
L
Arachne
Enzo_Selfish
Arachne
13,741
11,148
0
10,613
27,380
13,725
0
9,024
18,131
0
90,842
W
Ao Kuang
20,585
6,303
531
13,603
30,999
14,821
97
3,663
27,336
101,117
0
W
Vamana
9,731
5,666
23
6,501
25,010
30,212
673
10,528
14,482
0
79,999
L
Bacchus
POLLITO11010
Bacchus
3,520
421
2,434
2,316
7,876
4,423
212
2,293
4,778
16,348
0
W
Ganesha
8,261
2,103
5,294
8,354
24,493
30,116
363
6,005
18,488
49,302
0
W
Charybdis
SlavenVaida
Charybdis
7,221
3,940
0
4,225
18,909
8,683
0
2,127
16,782
0
71,498
W
Sun Wukong
arasheslami90
Sun Wukong
5,661
1,249
113
3,391
17,721
10,779
7,590
0
17,721
0
107,530
L
18,803
1,978
0
1,627
7,712
3,225
436
2,616
5,096
76,147
0
L
19,548
4,603
0
9,643
26,200
28,186
1,141
9,082
17,118
0
102,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,848
Gold Earned
54,439
616
Minions Killed
560
0
Camps Cleared
0
2,206,465
Distance Traveled
1,949,831
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,978
499
145
6
0
392,161
0
L
Arachne
10,709
446
118
5
0
435,588
0
W
Ao Kuang
13,333
556
147
6
0
471,130
4
W
Vamana
10,572
441
140
6
0
428,571
0
L
Bacchus
8,994
375
19
1
0
244,318
1
W
Ganesha
11,842
493
20
1
0
449,672
7
W
Charybdis
10,559
440
123
5
0
406,060
7
W
Sun Wukong
12,542
523
186
8
0
451,032
0
L
Zeus
10,167
424
95
4
0
405,697
9
L
Bellona
12,591
525
183
8
0
472,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role