Player Matchup

Cerberus
Cerberus
BSHOTBOY
Cerberus
Level 86
God Stats
1W - 6L
1,225 SR
Queue Stats
83W - 92L
1,511 Elo+
Solo
Discordia
Discordia
Danooo
Discordia
Level 44
God Stats
6W - 10L
1,474 SR
Queue Stats
73W - 98L
1,447 Elo+
Solo
Da Ji
Da Ji
Extractus666
Da Ji
Level 47
God Stats
2W - 7L
1,349 SR
Queue Stats
36W - 63L
1,334 Elo+
Solo
Anubis
Anubis
Xx Anubis xX642
Anubis
Level 60
God Stats
36W - 36L
1,407 SR
Queue Stats
283W - 312L
1,459 Elo+
Solo
Apollo
Apollo
lobito_loby1995
Apollo
Level 66
God Stats
34W - 35L
1,471 SR
Queue Stats
166W - 193L
1,426 Elo+
Solo
Team Averages
Level 61
1,385 SR
1,435 Elo+

VS

Team Averages
Level 98
1,612 SR
1,497 Elo+
Medusa
Medusa
MiniXifito
Medusa
Level 61
God Stats
28W - 24L
1,510 SR
Queue Stats
128W - 114L
1,484 Elo+
Party 1
Bellona
Bellona
PowerParty7
Bellona
Level 142
God Stats
5W - 4L
1,715 SR
Queue Stats
128W - 120L
1,530 Elo+
Party 1
Atlas
Atlas
TheCrazyPlayerXD
Atlas
Level 138
God Stats
28W - 18L
1,643 SR
Queue Stats
125W - 97L
1,592 Elo+
Party 1
Persephone
Persephone
carlucha
Persephone
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,237 Elo+
Solo
Artemis
Artemis
nibirugold
Artemis
Level 101
God Stats
5W - 2L
1,694 SR
Queue Stats
55W - 33L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BSHOTBOY
Cerberus
17
1 / 5 / 6
11,052
1,005
8,238
22,453
12,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Danooo
Discordia
17
0 / 6 / 7
10,804
982
8,076
14,063
5,789
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 9 / 1
13,131
1,194
14,119
16,609
7,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 4
10,393
945
8,191
5,165
2,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 11 / 7
10,552
959
7,827
22,281
16,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

48

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MiniXifito
Medusa
19
13 / 1 / 15
13,549
1,232
19,005
8,954
3,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
PowerParty7
Bellona
18
8 / 2 / 14
12,856
1,169
19,919
17,089
18,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 1 / 19
12,189
1,108
7,835
15,451
21,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
carlucha
Persephone
18
1 / 1 / 12
11,736
1,067
9,004
5,528
2,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
nibirugold
Artemis
18
8 / 4 / 13
12,386
1,126
19,347
10,711
4,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
9
Kills
32
32
Deaths
9
25
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BSHOTBOY
Cerberus
1
5
6
0.8
L
Discordia
Danooo
Discordia
0
6
7
0.58
L
8
9
1
0.94
W
Medusa
MiniXifito
Medusa
13
1
15
20.5
W
Bellona
PowerParty7
Bellona
8
2
14
7.5
W
2
1
19
11.5
L
0
1
4
2
W
Persephone
carlucha
Persephone
1
1
12
7
L
0
11
7
0.32
W
Artemis
nibirugold
Artemis
8
4
13
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,451
Damage
75,110
80,571
Taken
57,733
45,752
Mitigated
50,390
3,866
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BSHOTBOY
Cerberus
8,238
827
0
1,419
22,453
12,269
0
3,245
19,208
33,723
0
L
Discordia
Danooo
Discordia
8,076
921
0
0
14,063
5,789
0
3,756
10,307
33,216
0
L
14,119
2,287
0
377
16,609
7,870
0
2,477
14,132
276
24,596
W
Medusa
MiniXifito
Medusa
19,005
9,549
0
0
8,954
3,588
0
4,894
3,425
0
40,066
W
Bellona
PowerParty7
Bellona
19,919
8,826
0
3,087
17,089
18,651
0
7,192
8,112
0
40,019
W
7,835
3,302
0
1,092
15,451
21,664
0
7,436
7,241
17,598
0
L
8,191
147
0
1,460
5,165
2,971
0
1,715
3,450
31,340
0
W
Persephone
carlucha
Persephone
9,004
557
25
1,570
5,528
2,390
0
2,023
3,504
26,603
0
L
7,827
4,784
0
610
22,281
16,853
0
5,646
16,635
0
15,772
W
Artemis
nibirugold
Artemis
19,347
11,844
0
2,317
10,711
4,097
0
3,230
4,773
0
39,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,932
Gold Earned
62,716
219
Minions Killed
210
6
Camps Cleared
9
946,766
Distance Traveled
990,627
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,052
1,005
68
6
1
224,871
3
L
Discordia
10,804
982
56
5
1
187,522
0
L
Da Ji
13,131
1,194
20
2
4
173,955
1
W
Medusa
13,549
1,232
56
5
2
214,075
0
W
Bellona
12,856
1,169
45
4
5
204,316
0
W
Atlas
12,189
1,108
21
2
0
196,980
0
L
Anubis
10,393
945
54
5
0
165,566
3
W
Persephone
11,736
1,067
53
5
1
211,085
1
L
Apollo
10,552
959
21
2
0
194,852
0
W
Artemis
12,386
1,126
35
3
1
164,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role