Player Matchup

King Arthur
King Arthur
AlexDudee
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,536 Elo+
Party 2
Thoth
Thoth
CrispyKitties
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,437 Elo+
Party 2
Mercury
Mercury
Raayke
Mercury
Level 43
God Stats
13W - 24L
1,328 SR
Queue Stats
261W - 301L
1,412 Elo+
Party 1
Atlas
Atlas
jenkins245
Atlas
Level 83
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 158L
1,483 Elo+
Party 2
Heimdallr
Heimdallr
returrnn
Heimdallr
Level 49
God Stats
3W - 1L
1,619 SR
Queue Stats
162W - 183L
1,469 Elo+
Party 1
Team Averages
Level 38
1,489 SR
1,467 Elo+

VS

Team Averages
Level 130
1,670 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Anubis
Anubis
Akakakick
Anubis
Level 94
God Stats
38W - 31L
1,530 SR
Queue Stats
307W - 317L
1,386 Elo+
Party 3
Bellona
Bellona
BalthiusTheOne
Bellona
Level 124
God Stats
4W - 3L
1,795 SR
Queue Stats
128W - 144L
1,390 Elo+
Party 3
Ymir
Ymir
Ivanchino14
Ymir
Level 155
God Stats
28W - 33L
1,507 SR
Queue Stats
359W - 411L
1,445 Elo+
Party 4
Olorun
Olorun
saitro
Olorun
Level 160
God Stats
2W - 0L
2,019 SR
Queue Stats
292W - 244L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexDudee
King Arthur
10
1 / 4 / 0
5,854
450
3,217
10,998
7,400
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 1
5,707
439
4,650
7,077
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Raayke
Mercury
11
1 / 4 / 1
6,300
485
3,628
9,987
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
8
0 / 5 / 2
5,391
415
3,860
12,420
8,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
returrnn
Heimdallr
8
1 / 8 / 1
5,092
392
4,353
12,572
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 2
7,728
594
5,334
11,639
4,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Akakakick
Anubis
12
3 / 2 / 2
7,360
566
8,378
6,771
3,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 5
8,473
652
7,226
11,431
11,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 5
7,667
590
5,554
9,785
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
saitro
Olorun
15
8 / 1 / 3
9,291
715
11,776
9,973
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
23
23
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
2
6
W
Anubis
Akakakick
Anubis
3
2
2
2
L
King Arthur
AlexDudee
King Arthur
1
4
0
0.25
W
3
1
5
5.5
L
1
2
1
0.75
W
4
0
5
6.5
L
Mercury
Raayke
Mercury
1
4
1
0.38
L
Atlas
0
5
2
0.2
L
Heimdallr
returrnn
Heimdallr
1
8
1
0.19
W
Olorun
saitro
Olorun
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,708
Damage
38,268
53,054
Taken
49,599
26,582
Mitigated
32,765
3,712
Healing
23,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,334
1,526
0
6,166
11,639
4,601
0
986
10,653
0
53,612
W
Anubis
Akakakick
Anubis
8,378
617
289
3,770
6,771
3,740
1,364
3,452
3,319
48,636
0
L
King Arthur
AlexDudee
King Arthur
3,217
933
0
1,270
10,998
7,400
0
1,781
9,217
0
29,375
W
7,226
2,617
0
4,802
11,431
11,384
965
558
10,873
0
53,294
L
4,650
858
0
250
7,077
2,333
132
4,632
2,445
28,508
0
W
5,554
1,182
0
2,421
9,785
8,847
140
2,329
7,456
32,823
0
L
Mercury
Raayke
Mercury
3,628
1,523
0
330
9,987
4,043
0
2,293
7,694
0
43,405
L
Atlas
3,860
1,667
0
741
12,420
8,014
0
7,191
5,229
17,774
0
L
Heimdallr
returrnn
Heimdallr
4,353
2,365
0
1,121
12,572
4,792
0
9,811
2,761
0
23,262
W
Olorun
saitro
Olorun
11,776
6,970
288
5,397
9,973
4,193
4,294
1,185
8,788
74,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,344
Gold Earned
40,519
226
Minions Killed
423
0
Camps Cleared
0
1,209,627
Distance Traveled
1,243,177
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,728
594
94
7
0
306,186
4
W
Anubis
7,360
566
69
5
0
172,311
4
L
King Arthur
5,854
450
48
4
0
244,279
3
W
Bellona
8,473
652
102
8
0
220,475
1
L
Thoth
5,707
439
43
3
0
231,894
0
W
Ymir
7,667
590
46
4
0
282,620
1
L
Mercury
6,300
485
82
6
0
294,347
1
L
Atlas
5,391
415
21
2
0
240,987
3
L
Heimdallr
5,092
392
32
2
0
198,120
1
W
Olorun
9,291
715
112
9
0
261,585
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role