Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
LustyLuckyLuce
Zhong Kui
Level 98
God Stats
32W - 38L
1,498 SR
Queue Stats
475W - 564L
1,480 Elo+
Solo
Horus
Horus
loljellyfish
Horus
Level 103
God Stats
0W - 5L
1,187 SR
Queue Stats
29W - 35L
1,498 Elo+
Solo
Team Averages
Level 112
1,395 SR
1,493 Elo+

VS

Team Averages
Level 136
1,582 SR
1,355 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alfabebo
Artemis
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,347 Elo+
Party 1
Ra
Ra
StefoeBels
Ra
Level 126
God Stats
4W - 1L
1,745 SR
Queue Stats
16W - 27L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 3 / 1
6,519
652
5,721
8,259
3,612
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
LustyLuckyLuce
Zhong Kui
10
0 / 4 / 1
6,247
625
6,810
8,585
6,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

10
1 / 3 / 0
6,193
619
5,574
12,788
8,187

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
7 / 0 / 3
8,697
870
10,566
12,714
13,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
Alfabebo
Artemis
12
2 / 2 / 7
7,485
749
9,835
9,005
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 0 / 5
6,957
696
4,569
4,838
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
10
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
3
1
0.5
W
King Arthur
 
King Arthur
7
0
3
8.5
W
Artemis
Alfabebo
Artemis
2
2
7
2.75
L
Zhong Kui
LustyLuckyLuce
Zhong Kui
0
4
1
0.13
W
1
0
5
3.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,105
Damage
24,970
29,632
Taken
26,557
17,804
Mitigated
18,507
4,660
Healing
9,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,721
1,706
0
1,001
8,259
3,612
0
1,025
7,234
0
17,283
W
King Arthur
 
King Arthur
10,566
1,312
0
3,088
12,714
13,263
0
4,246
8,468
0
25,441
W
Artemis
Alfabebo
Artemis
9,835
4,861
0
614
9,005
3,363
1,301
1,429
7,576
0
23,733
L
Zhong Kui
LustyLuckyLuce
Zhong Kui
6,810
2,023
0
1,774
8,585
6,005
0
1,269
7,316
23,806
3,740
W
4,569
347
3,611
1,866
4,838
1,881
758
797
4,041
22,376
0
L
5,574
2,087
336
1,549
12,788
8,187
0
2,511
10,277
0
11,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,959
Gold Earned
23,139
99
Minions Killed
108
3
Camps Cleared
6
450,652
Distance Traveled
565,547
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,519
652
26
3
0
159,090
2
W
King Arthur
8,697
870
30
3
2
201,788
4
W
Artemis
7,485
749
55
6
0
160,269
2
L
Zhong Kui
6,247
625
60
6
3
126,795
1
W
Ra
6,957
696
23
2
4
203,490
0
L
Horus
6,193
619
13
1
0
164,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role