Player Matchup

Cthulhu
Cthulhu
JoWayyy
Cthulhu
Level 159
God Stats
10W - 1L
1,594 SR
Queue Stats
397W - 368L
1,418 Elo+
Solo
Kumbhakarna
Kumbhakarna
KDweirdopunkd
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,203 Elo+
Party 2
Vulcan
Vulcan
Smarleyyy
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,131 Elo+
Party 2
Hel
Hel
iD_Rising
Hel
Level 101
God Stats
3W - 0L
1,695 SR
Queue Stats
229W - 223L
1,479 Elo+
Solo
Skadi
Skadi
yoshida96
Skadi
Level 128
God Stats
4W - 4L
1,439 SR
Queue Stats
276W - 299L
1,456 Elo+
Solo
Team Averages
Level 95
1,546 SR
1,338 Elo+

VS

Team Averages
Level 72
1,399 SR
1,411 Elo+
Bacchus
Bacchus
DrPhilMyPipe
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,274 Elo+
Solo
Zeus
Zeus
JBizzlee
Zeus
Level 47
God Stats
1W - 2L
1,459 SR
Queue Stats
97W - 120L
1,412 Elo+
Party 1
Bellona
Bellona
KingBartes
Bellona
Level 106
God Stats
2W - 7L
1,275 SR
Queue Stats
282W - 311L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
PorygonTwo
Aphrodite
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,523 Elo+
Solo
Agni
Agni
流沙卫庄
Agni
Level 160
God Stats
1W - 1L
1,261 SR
Queue Stats
21W - 20L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoWayyy
Cthulhu
19
6 / 3 / 15
11,802
787
25,624
24,386
33,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
KDweirdopunkd
Kumbhakarna
18
5 / 2 / 19
11,907
794
5,788
28,227
44,663
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Smarleyyy
Vulcan
16
1 / 2 / 14
9,960
664
11,542
20,835
13,825
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 2 / 19
10,483
699
11,761
22,053
15,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
yoshida96
Skadi
20
13 / 4 / 12
13,260
884
32,279
16,943
11,449
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrPhilMyPipe
Bacchus
17
1 / 6 / 10
9,946
663
10,144
24,236
29,292
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
17
0 / 4 / 7
9,825
655
27,124
13,005
6,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
KingBartes
Bellona
18
4 / 5 / 7
10,671
711
22,374
29,527
31,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Aphrodite
PorygonTwo
Aphrodite
20
5 / 2 / 4
12,056
804
17,576
19,715
16,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 10 / 6
9,644
643
17,713
16,288
7,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
46
27
Kills
12
13
Deaths
27
79
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrPhilMyPipe
Bacchus
1
6
10
1
L
Zeus
0
4
7
0.88
W
Cthulhu
JoWayyy
Cthulhu
6
3
15
4.5
W
Kumbhakarna
KDweirdopunkd
Kumbhakarna
5
2
19
7.25
L
Bellona
KingBartes
Bellona
4
5
7
1.5
L
Aphrodite
PorygonTwo
Aphrodite
5
2
4
3.5
W
Vulcan
Smarleyyy
Vulcan
1
2
14
4
W
2
2
19
5.75
W
Skadi
yoshida96
Skadi
13
4
12
4.75
L
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,994
Damage
94,931
112,444
Taken
102,771
118,585
Mitigated
91,328
73,978
Healing
43,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrPhilMyPipe
Bacchus
10,144
1,008
1,117
1,682
24,236
29,292
527
14,052
9,575
18,218
0
L
Zeus
27,124
1,497
1,398
1,311
13,005
6,617
702
5,935
7,002
38,159
0
W
Cthulhu
JoWayyy
Cthulhu
25,624
2,180
8,680
4,660
24,386
33,586
912
14,611
9,775
44,914
0
W
Kumbhakarna
KDweirdopunkd
Kumbhakarna
5,788
366
2,278
3,290
28,227
44,663
942
14,618
13,609
13,414
0
L
Bellona
KingBartes
Bellona
22,374
4,517
1,823
9,781
29,527
31,116
457
14,948
14,076
0
36,476
L
Aphrodite
PorygonTwo
Aphrodite
17,576
1,428
12,388
12,467
19,715
16,656
1,032
9,597
9,966
50,707
0
W
Vulcan
Smarleyyy
Vulcan
11,542
3,110
1,709
2,167
20,835
13,825
416
14,968
5,867
18,862
0
W
11,761
966
29,748
14,278
22,053
15,062
1,720
14,821
7,232
21,205
0
W
Skadi
yoshida96
Skadi
32,279
13,303
3,932
3,236
16,943
11,449
4,182
13,539
3,404
0
57,953
L
17,713
1,676
971
742
16,288
7,647
0
8,552
7,437
29,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,412
Gold Earned
52,142
163
Minions Killed
180
0
Camps Cleared
0
1,528,608
Distance Traveled
1,348,687
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,946
663
13
1
0
284,436
2
L
Zeus
9,825
655
46
3
0
264,215
0
W
Cthulhu
11,802
787
60
4
0
307,224
0
W
Kumbhakarna
11,907
794
13
1
0
313,135
0
L
Bellona
10,671
711
17
1
0
272,394
5
L
Aphrodite
12,056
804
77
5
0
269,393
4
W
Vulcan
9,960
664
30
2
0
324,255
0
W
Hel
10,483
699
25
2
0
313,722
0
W
Skadi
13,260
884
35
2
0
270,272
3
L
Agni
9,644
643
27
2
0
258,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role