Player Matchup

Fenrir
Fenrir
Diluvium__
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,487 Elo+
Solo
Zeus
Zeus
KudosSJ
Zeus
Level 146
God Stats
1W - 2L
1,454 SR
Queue Stats
162W - 147L
1,589 Elo+
Solo
Cabrakan
Cabrakan
NoMoreShowers
Cabrakan
Level 63
God Stats
18W - 16L
1,740 SR
Queue Stats
246W - 263L
1,557 Elo+
Solo
Mulan
Mulan
ThicccDio
Mulan
Level 157
God Stats
2W - 1L
1,797 SR
Queue Stats
39W - 30L
1,573 Elo+
Solo
Rama
Rama
Tubuentiopepe
Rama
Level 126
God Stats
4W - 5L
1,500 SR
Queue Stats
95W - 79L
1,533 Elo+
Solo
Team Averages
Level 104
1,598 SR
1,548 Elo+

VS

Team Averages
Level 94
1,568 SR
1,545 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Gratifying
Fenrir
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 45L
1,622 Elo+
Solo
Ymir
Ymir
HectorRex16
Ymir
Level 45
God Stats
7W - 6L
1,778 SR
Queue Stats
59W - 76L
1,480 Elo+
Solo
Chiron
Chiron
Judeifer
Chiron
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 68L
1,609 Elo+
Solo
Nu Wa
Nu Wa
thehightimes
Nu Wa
Level 78
God Stats
3W - 4L
1,560 SR
Queue Stats
141W - 108L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Diluvium__
Fenrir
15
2 / 7 / 2
8,101
675
5,172
14,414
6,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
KudosSJ
Zeus
16
4 / 4 / 2
9,399
783
16,436
8,707
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
NoMoreShowers
Cabrakan
15
1 / 1 / 5
8,565
714
8,014
15,094
18,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
ThicccDio
Mulan
15
1 / 5 / 6
8,279
690
11,472
16,135
18,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 0
6,948
579
1,064
2,873
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
4 / 2 / 6
9,241
770
13,353
14,982
15,068
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Gratifying
Fenrir
17
6 / 2 / 5
9,782
815
10,296
12,117
5,893
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 8
9,417
785
5,148
8,731
8,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Judeifer
Chiron
17
5 / 0 / 4
9,490
791
13,271
10,557
4,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 4 / 7
8,483
707
6,635
10,762
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
8
Kills
18
18
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
6
3.5
L
Fenrir
Diluvium__
Fenrir
2
7
2
0.43
W
Fenrir
Gratifying
Fenrir
6
2
5
4.25
W
2
0
8
6
W
Chiron
Judeifer
Chiron
5
0
4
7
L
Zeus
KudosSJ
Zeus
4
4
2
1.25
L
Cabrakan
NoMoreShowers
Cabrakan
1
1
5
3.5
L
Mulan
ThicccDio
Mulan
1
5
6
0.8
L
0
1
0
0
W
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,158
Damage
48,703
57,223
Taken
57,149
47,766
Mitigated
38,773
7,671
Healing
12,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,353
1,667
0
870
14,982
15,068
0
6,389
8,292
0
35,617
L
Fenrir
Diluvium__
Fenrir
5,172
1,493
0
546
14,414
6,809
0
4,849
9,565
0
16,131
W
Fenrir
Gratifying
Fenrir
10,296
3,918
0
1,661
12,117
5,893
0
6,014
5,883
0
25,911
W
5,148
1,228
2,850
2,375
8,731
8,505
81
3,683
4,938
16,465
0
W
Chiron
Judeifer
Chiron
13,271
6,463
787
2,845
10,557
4,848
631
4,737
5,791
0
48,427
L
Zeus
KudosSJ
Zeus
16,436
2,882
0
792
8,707
3,453
0
912
7,795
56,906
0
L
Cabrakan
NoMoreShowers
Cabrakan
8,014
986
0
2,652
15,094
18,105
0
3,034
12,060
20,356
0
L
Mulan
ThicccDio
Mulan
11,472
1,777
0
2,712
16,135
18,393
0
2,269
13,866
0
23,247
L
1,064
960
0
969
2,873
1,006
0
719
2,154
0
7,787
W
6,635
1,942
8
770
10,762
4,459
1,314
3,627
7,000
36,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
46,413
167
Minions Killed
251
0
Camps Cleared
0
991,638
Distance Traveled
1,255,492
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,241
770
53
4
0
242,369
3
L
Fenrir
8,101
675
27
2
0
228,773
3
W
Fenrir
9,782
815
50
4
0
288,630
0
W
Ymir
9,417
785
16
1
0
247,695
0
W
Chiron
9,490
791
79
7
0
269,202
1
L
Zeus
9,399
783
83
7
0
217,196
1
L
Cabrakan
8,565
714
19
2
0
238,595
3
L
Mulan
8,279
690
23
2
0
212,865
1
L
Rama
6,948
579
15
1
0
94,209
0
W
Nu Wa
8,483
707
53
4
0
207,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role