Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
N3xoArmy62
Baba Yaga
Level 127
God Stats
14W - 13L
1,615 SR
Queue Stats
376W - 343L
1,481 Elo+
Party 1
Thanatos
Thanatos
iiDuTcHLeGeNdZ
Thanatos
Level 123
God Stats
10W - 16L
1,554 SR
Queue Stats
442W - 438L
1,522 Elo+
Solo
Bacchus
Bacchus
kataclysm1810
Bacchus
Level 81
God Stats
2W - 2L
1,500 SR
Queue Stats
643W - 470L
1,546 Elo+
Party 1
Bastet
Bastet
Вугага
Bastet
Level 118
God Stats
9W - 7L
1,520 SR
Queue Stats
206W - 213L
1,522 Elo+
Solo
Team Averages
Level 122
1,538 SR
1,514 Elo+

VS

Team Averages
Level 114
1,619 SR
1,615 Elo+
Chernobog
Chernobog
Areszº
Chernobog
Level 129
God Stats
11W - 2L
1,863 SR
Queue Stats
651W - 456L
1,723 Elo+
Party 2
Atlas
Atlas
Kleiner_Klopfer7
Atlas
Level 46
God Stats
48W - 31L
1,492 SR
Queue Stats
105W - 74L
1,436 Elo+
Party 2
Arachne
Arachne
OhHiImF0X
Arachne
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
318W - 229L
1,683 Elo+
Party 2
Bellona
Bellona
Prueglerkaese
Bellona
Level 157
God Stats
8W - 4L
1,677 SR
Queue Stats
146W - 82L
1,697 Elo+
Party 2
Eset
Eset
Scorn2604
Eset
Level 101
God Stats
6W - 5L
1,565 SR
Queue Stats
863W - 771L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 2 / 3
10,583
529
6,549
15,228
6,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Baba Yaga
N3xoArmy62
Baba Yaga
15
0 / 2 / 4
9,047
452
6,672
10,350
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Thanatos
15
4 / 5 / 2
9,457
473
9,112
15,153
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
14
1 / 3 / 5
9,126
456
8,344
18,777
25,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
16
2 / 7 / 3
9,656
483
14,396
20,529
9,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Areszº
Chernobog
18
4 / 3 / 3
11,840
592
12,104
11,318
4,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 6
9,146
457
4,548
13,624
14,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
OhHiImF0X
Arachne
19
9 / 2 / 3
11,820
591
12,571
18,858
8,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
18
3 / 2 / 8
11,685
584
11,938
19,000
16,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Eset
16
3 / 2 / 4
10,155
508
11,603
9,107
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
19
19
Deaths
10
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
2
3
2.25
W
Chernobog
Areszº
Chernobog
4
3
3
1.83
W
0
1
6
3
L
Baba Yaga
N3xoArmy62
Baba Yaga
0
2
4
1
W
Arachne
OhHiImF0X
Arachne
9
2
3
5.25
W
Bellona
3
2
8
3.5
W
Eset
3
2
4
2.5
L
Thanatos
4
5
2
1
L
Bacchus
1
3
5
1.17
L
Bastet
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,073
Damage
52,764
80,037
Taken
71,907
54,886
Mitigated
46,521
28,843
Healing
22,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
6,549
3,976
0
5,290
15,228
6,146
58
2,768
12,378
0
105,601
W
Chernobog
Areszº
Chernobog
12,104
7,372
0
4,466
11,318
4,453
1,587
3,154
8,164
0
105,621
W
4,548
2,004
30
3,369
13,624
14,098
87
5,266
8,358
25,361
0
L
Baba Yaga
N3xoArmy62
Baba Yaga
6,672
598
0
2,706
10,350
5,159
0
2,947
7,169
97,114
0
W
Arachne
OhHiImF0X
Arachne
12,571
8,229
0
5,019
18,858
8,261
499
1,966
16,892
0
107,476
W
Bellona
11,938
2,990
0
7,703
19,000
16,032
755
593
18,407
0
99,505
W
Eset
11,603
522
406
1,972
9,107
3,677
0
4,513
4,594
70,483
0
L
Thanatos
9,112
2,166
0
12,745
15,153
8,680
0
2,046
13,009
0
78,133
L
Bacchus
8,344
1,338
0
2,416
18,777
25,228
0
5,511
12,870
36,428
0
L
Bastet
14,396
2,752
0
5,686
20,529
9,673
0
2,013
18,460
0
72,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,869
Gold Earned
54,646
613
Minions Killed
673
0
Camps Cleared
0
1,914,285
Distance Traveled
2,139,708
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,583
529
170
9
0
365,668
1
W
Chernobog
11,840
592
180
9
0
413,261
4
W
Atlas
9,146
457
29
1
0
380,147
3
L
Baba Yaga
9,047
452
174
9
0
373,098
7
W
Arachne
11,820
591
134
7
0
520,358
3
W
Bellona
11,685
584
196
10
0
445,592
5
W
Eset
10,155
508
134
7
0
380,350
7
L
Thanatos
9,457
473
116
6
0
424,613
8
L
Bacchus
9,126
456
33
2
0
369,327
4
L
Bastet
9,656
483
120
6
0
381,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role