Player Matchup

Merlin
Merlin
Platinum V
APairofTimbs
Merlin
Platinum V
Level 127
God Stats
8W - 9L
1,514 SR
Queue Stats
28W - 34L
1,726 MMR
Solo
Mercury
Mercury
Diamond III
Diramu
Mercury
Diamond III
Level 160
God Stats
14W - 4L
1,797 SR
Queue Stats
106W - 101L
2,289 MMR
Party 3
Baron Samedi
Baron Samedi
Diamond IV
RAGEPINGER
Baron Samedi
Diamond IV
Level 155
God Stats
2W - 0L
1,862 SR
Queue Stats
88W - 79L
2,180 MMR
Party 3
Susano
Susano
Gold V
TomatoStorm
Susano
Gold V
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
28W - 14L
1,664 MMR
Party 1
Hou Yi
Hou Yi
Silver I
Κills
Hou Yi
Silver I
Level 160
God Stats
6W - 0L
1,676 SR
Queue Stats
28W - 8L
1,618 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,670 SR
1,896 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,616 SR
1,915 MMR
Ne Zha
Ne Zha
Diamond IV
Deanboy95
Ne Zha
Diamond IV
Level 148
God Stats
1W - 1L
1,702 SR
Queue Stats
161W - 152L
2,313 MMR
Solo
King Arthur
King Arthur
Platinum IV
GoodInTheory
King Arthur
Platinum IV
Level 134
God Stats
5W - 2L
1,932 SR
Queue Stats
34W - 25L
1,992 MMR
Party 2
Thoth
Thoth
Diamond V
READJUSTING
Thoth
Diamond V
Level 105
God Stats
2W - 2L
1,735 SR
Queue Stats
133W - 125L
1,932 MMR
Solo
Rama
Rama
Platinum IV
RoyalT2400
Rama
Platinum IV
Level 149
God Stats
22W - 16L
1,392 SR
Queue Stats
846W - 851L
1,696 MMR
Party 2
Athena
Athena
Gold IV
SlyMedic
Athena
Gold IV
Level 147
God Stats
3W - 4L
1,318 SR
Queue Stats
78W - 82L
1,641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
9 / 4 / 11
12,326
587
18,646
14,243
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Diramu
Mercury
20
14 / 1 / 12
14,591
695
24,487
18,016
9,933
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
RAGEPINGER
Baron Samedi
19
2 / 1 / 9
12,389
590
8,038
20,263
21,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Susano
18
8 / 3 / 15
12,658
603
19,149
19,977
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
Κills
Hou Yi
20
14 / 1 / 11
13,562
646
30,482
19,546
10,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
Jing WeiRavanaAresNemesis

VS

Bans
CliodhnaBellonaKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deanboy95
Ne Zha
14
3 / 12 / 3
9,608
458
10,731
25,281
10,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
GoodInTheory
King Arthur
16
1 / 7 / 1
10,408
496
14,025
25,129
23,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 10 / 2
8,321
396
5,098
17,302
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 13 / 0
9,494
452
9,560
26,048
10,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
SlyMedic
Athena
13
1 / 5 / 5
9,163
436
5,807
24,964
30,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
47
Kills
9
10
Deaths
47
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
9
4
11
3.63
L
Ne Zha
Deanboy95
Ne Zha
3
12
3
0.38
W
Mercury
Diramu
Mercury
14
1
12
20
L
King Arthur
GoodInTheory
King Arthur
1
7
1
0.21
W
Baron Samedi
RAGEPINGER
Baron Samedi
2
1
9
6.5
L
2
10
2
0.3
L
2
13
0
0.15
L
Athena
SlyMedic
Athena
1
5
5
0.7
W
Susano
8
3
15
5.17
W
Hou Yi
Κills
Hou Yi
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,802
Damage
45,221
92,045
Taken
118,724
59,690
Mitigated
81,439
41,463
Healing
10,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,646
1,174
0
4,412
14,243
6,142
1,840
4,823
9,420
83,449
0
L
Ne Zha
Deanboy95
Ne Zha
10,731
2,805
0
1,096
25,281
10,726
0
5,370
19,911
0
61,828
W
Mercury
Diramu
Mercury
24,487
15,943
0
7,113
18,016
9,933
1,302
1,835
15,731
0
171,070
L
King Arthur
GoodInTheory
King Arthur
14,025
2,964
0
1,708
25,129
23,975
0
8,210
16,919
0
88,440
W
Baron Samedi
RAGEPINGER
Baron Samedi
8,038
1,752
654
11,857
20,263
21,180
2,248
1,094
19,169
91,951
0
L
5,098
156
0
956
17,302
5,978
664
5,183
12,119
46,939
0
L
9,560
7,893
0
3,071
26,048
10,590
0
1,936
24,112
0
70,585
L
Athena
SlyMedic
Athena
5,807
1,852
309
3,635
24,964
30,170
0
5,985
18,979
30,336
0
W
Susano
19,149
6,901
0
6,104
19,977
12,051
620
2,989
16,839
0
80,757
W
Hou Yi
Κills
Hou Yi
30,482
21,530
0
11,323
19,546
10,384
1,234
1,598
17,948
0
135,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,526
Gold Earned
46,994
748
Minions Killed
524
0
Camps Cleared
0
2,223,277
Distance Traveled
1,728,473
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,326
587
113
5
0
394,308
9
L
Ne Zha
9,608
458
94
4
0
408,719
5
W
Mercury
14,591
695
211
10
0
546,712
2
L
King Arthur
10,408
496
172
8
0
367,329
3
W
Baron Samedi
12,389
590
171
8
0
403,447
3
L
Thoth
8,321
396
84
4
0
249,783
5
L
Rama
9,494
452
123
6
0
323,155
0
L
Athena
9,163
436
51
2
0
379,487
9
W
Susano
12,658
603
81
4
0
449,327
4
W
Hou Yi
13,562
646
172
8
0
429,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role