Player Matchup

Medusa
Medusa
HeWhoSweats
Medusa
Level 47
God Stats
108W - 22L
1,858 SR
Queue Stats
314W - 119L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
PotatoPillager
Sylvanus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 23L
1,690 Elo+
Party 2
Bastet
Bastet
lUncleFlight
Bastet
Level 103
God Stats
6W - 1L
1,946 SR
Queue Stats
63W - 84L
1,370 Elo+
Solo
Team Averages
Level 56
1,768 SR
1,570 Elo+

VS

Team Averages
Level 80
1,389 SR
1,204 Elo+
Mulan
Mulan
Karma CGM
Mulan
Level 82
God Stats
2W - 3L
1,575 SR
Queue Stats
28W - 81L
1,186 Elo+
Party 1
Eset
Eset
KidFlash CGM
Eset
Level 85
God Stats
0W - 1L
1,295 SR
Queue Stats
35W - 80L
1,222 Elo+
Party 1
Artemis
Artemis
UwU Dalha
Artemis
Level 72
God Stats
0W - 1L
1,295 SR
Queue Stats
30W - 85L
1,205 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
4 / 0 / 4
8,023
802
7,088
4,549
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
13
3 / 1 / 6
7,885
789
7,694
10,326
8,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
12
2 / 1 / 7
7,861
786
6,869
6,675
2,879
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Karma CGM
Mulan
9
0 / 3 / 2
6,188
619
1,929
11,370
6,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 3 / 2
6,126
613
2,824
7,148
2,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
UwU Dalha
Artemis
9
0 / 3 / 1
5,881
588
2,253
5,465
1,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
0
2
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
4
0
4
6
L
Mulan
Karma CGM
Mulan
0
3
2
0.33
L
0
3
2
0.33
W
Sylvanus
3
1
6
6
L
Artemis
UwU Dalha
Artemis
0
3
1
0.17
W
Bastet
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
7,006
21,550
Taken
23,983
12,926
Mitigated
10,652
6,056
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,088
2,355
0
1,287
4,549
1,741
1,857
536
4,013
0
31,507
L
Mulan
Karma CGM
Mulan
1,929
48
0
697
11,370
6,622
0
2,542
8,828
0
7,986
L
2,824
94
124
482
7,148
2,035
0
2,824
4,324
9,220
0
W
Sylvanus
7,694
2,108
981
2,297
10,326
8,306
489
1,702
8,624
18,813
3,900
L
Artemis
UwU Dalha
Artemis
2,253
584
0
328
5,465
1,995
0
1,758
3,707
0
10,603
W
Bastet
6,869
1,767
0
1,491
6,675
2,879
425
1,423
5,252
0
27,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
18,195
129
Minions Killed
54
7
Camps Cleared
2
570,489
Distance Traveled
366,946
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,023
802
43
4
1
195,504
1
L
Mulan
6,188
619
13
1
0
133,892
0
L
Eset
6,126
613
14
1
0
138,328
2
W
Sylvanus
7,885
789
40
4
2
168,990
1
L
Artemis
5,881
588
27
3
2
94,726
2
W
Bastet
7,861
786
46
5
4
205,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role