Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Frustracia
Kuzenbo
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 90L
1,456 Elo+
Party 1
Da Ji
Da Ji
exsuxx
Da Ji
Level 24
God Stats
1W - 0L
1,676 SR
Queue Stats
47W - 54L
1,500 Elo+
Party 1
Fafnir
Fafnir
killer548
Fafnir
Level 148
God Stats
2W - 2L
1,348 SR
Queue Stats
130W - 152L
1,478 Elo+
Solo
Chernobog
Chernobog
smrtka666
Chernobog
Level 125
God Stats
2W - 1L
1,505 SR
Queue Stats
294W - 285L
1,481 Elo+
Solo
Team Averages
Level 101
1,506 SR
1,483 Elo+

VS

Team Averages
Level 127
1,465 SR
1,454 Elo+
Zeus
Zeus
Afriikanec
Zeus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
Evsichka
Gilgamesh
Level 143
God Stats
1W - 3L
1,206 SR
Queue Stats
97W - 111L
1,283 Elo+
Solo
Hun Batz
Hun Batz
Smithy202
Hun Batz
Level 129
God Stats
3W - 3L
1,293 SR
Queue Stats
143W - 144L
1,497 Elo+
Solo
Vamana
Vamana
crotte2nez
Vamana
Level 127
God Stats
2W - 1L
1,827 SR
Queue Stats
174W - 171L
1,514 Elo+
Solo
Cthulhu
Cthulhu
mpafalonica
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
20
3 / 2 / 24
13,879
730
13,507
30,978
39,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
Frustracia
Kuzenbo
20
5 / 1 / 21
13,842
729
17,557
26,213
42,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Da Ji
exsuxx
Da Ji
20
11 / 8 / 11
13,678
720
19,527
22,659
14,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
killer548
Fafnir
20
4 / 2 / 28
13,329
702
15,305
26,478
43,009
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chernobog
smrtka666
Chernobog
20
13 / 3 / 17
14,852
782
43,964
27,198
17,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 11 / 8
12,610
664
24,975
23,765
11,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Evsichka
Gilgamesh
19
3 / 6 / 5
11,573
609
13,159
20,588
20,081
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hun Batz
Smithy202
Hun Batz
18
4 / 9 / 5
11,129
586
32,694
22,768
13,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
crotte2nez
Vamana
19
3 / 5 / 11
12,636
665
20,273
33,735
31,232
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
mpafalonica
Cthulhu
20
3 / 5 / 8
12,164
640
18,378
20,656
30,120
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
53
36
Kills
16
16
Deaths
36
101
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
2
24
7.5
L
3
11
8
0.64
L
Gilgamesh
Evsichka
Gilgamesh
3
6
5
0.92
W
Kuzenbo
Frustracia
Kuzenbo
5
1
21
15.5
L
Hun Batz
Smithy202
Hun Batz
4
9
5
0.72
L
Vamana
crotte2nez
Vamana
3
5
11
1.7
W
Da Ji
exsuxx
Da Ji
11
8
11
2.06
W
Fafnir
killer548
Fafnir
4
2
28
9
L
Cthulhu
mpafalonica
Cthulhu
3
5
8
1.4
W
Chernobog
smrtka666
Chernobog
13
3
17
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,860
Damage
109,479
133,526
Taken
121,512
157,100
Mitigated
106,397
53,121
Healing
38,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
13,507
735
9,235
8,959
30,978
39,652
501
9,322
21,656
23,140
0
L
24,975
2,353
1,268
3,520
23,765
11,858
0
8,757
15,008
52,603
0
L
Gilgamesh
Evsichka
Gilgamesh
13,159
1,645
1,044
1,291
20,588
20,081
0
8,476
12,112
109
28,274
W
Kuzenbo
Frustracia
Kuzenbo
17,557
5,239
519
4,757
26,213
42,762
1,104
13,152
13,061
30,990
0
L
Hun Batz
Smithy202
Hun Batz
32,694
4,151
3,244
2,147
22,768
13,106
0
7,660
15,108
0
52,339
L
Vamana
crotte2nez
Vamana
20,273
8,028
4,148
12,561
33,735
31,232
0
12,170
21,565
2,722
30,754
W
Da Ji
exsuxx
Da Ji
19,527
4,622
3,686
1,775
22,659
14,445
1,615
6,713
15,946
0
29,689
W
Fafnir
killer548
Fafnir
15,305
3,534
3,313
5,592
26,478
43,009
819
8,613
17,865
32,628
0
L
Cthulhu
mpafalonica
Cthulhu
18,378
663
4,606
4,408
20,656
30,120
0
9,306
11,350
45,674
0
W
Chernobog
smrtka666
Chernobog
43,964
32,825
3,362
11,923
27,198
17,232
4,167
7,784
19,414
0
88,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,580
Gold Earned
60,112
173
Minions Killed
213
0
Camps Cleared
0
1,765,513
Distance Traveled
1,436,733
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,879
730
18
1
0
362,117
1
L
Zeus
12,610
664
74
4
0
226,619
0
L
Gilgamesh
11,573
609
32
2
0
252,055
3
W
Kuzenbo
13,842
729
23
1
0
383,468
0
L
Hun Batz
11,129
586
42
2
0
307,593
1
L
Vamana
12,636
665
20
1
0
301,871
0
W
Da Ji
13,678
720
17
1
0
323,949
1
W
Fafnir
13,329
702
26
1
0
372,983
1
L
Cthulhu
12,164
640
45
2
0
348,595
3
W
Chernobog
14,852
782
89
5
0
322,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role