Player Matchup

Kumbhakarna
Kumbhakarna
ICorrectI
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 25L
1,736 Elo+
Party 1
Sol
Sol
Jaawwn
Sol
Level 62
God Stats
3W - 0L
1,733 SR
Queue Stats
98W - 31L
1,707 Elo+
Party 1
Hou Yi
Hou Yi
amenotejiikara
Hou Yi
Level 48
God Stats
7W - 3L
1,671 SR
Queue Stats
44W - 10L
1,633 Elo+
Party 1
Team Averages
Level 46
1,635 SR
1,692 Elo+

VS

Team Averages
Level 59
1,359 SR
1,342 Elo+
Discordia
Discordia
blacksattack
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
daannrruu
Kuzenbo
Level 5
God Stats
0W - 1L
1,209 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
ianzilla
Izanami
Level 86
God Stats
3W - 4L
1,367 SR
Queue Stats
65W - 84L
1,026 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ICorrectI
Kumbhakarna
15
0 / 0 / 22
11,119
741
7,577
16,282
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sol
Jaawwn
Sol
18
14 / 1 / 11
12,634
842
29,050
19,139
8,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
14 / 2 / 8
12,327
822
21,331
12,189
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
blacksattack
Discordia
14
2 / 8 / 1
10,059
671
13,415
15,258
6,559
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
daannrruu
Kuzenbo
13
1 / 9 / 2
10,119
675
5,748
27,904
34,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ianzilla
Izanami
12
0 / 11 / 1
8,448
563
9,410
20,934
9,129
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
28
Kills
3
3
Deaths
28
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ICorrectI
Kumbhakarna
0
0
22
11
W
Sol
Jaawwn
Sol
14
1
11
19.5
W
14
2
8
9
L
Discordia
blacksattack
Discordia
2
8
1
0.31
L
Kuzenbo
daannrruu
Kuzenbo
1
9
2
0.22
L
Izanami
ianzilla
Izanami
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,958
Damage
28,573
47,610
Taken
64,096
32,764
Mitigated
50,321
21,049
Healing
3,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ICorrectI
Kumbhakarna
7,577
302
0
6,454
16,282
18,120
321
6,734
9,548
22,539
0
W
Sol
Jaawwn
Sol
29,050
14,118
0
11,753
19,139
8,724
2,443
6,254
12,885
89,066
0
W
21,331
9,982
0
2,842
12,189
5,920
298
6,537
5,652
0
52,308
L
Discordia
blacksattack
Discordia
13,415
698
101
871
15,258
6,559
0
8,561
6,697
40,257
0
L
Kuzenbo
daannrruu
Kuzenbo
5,748
2,657
260
1,678
27,904
34,633
0
14,420
13,484
14,539
0
L
Izanami
ianzilla
Izanami
9,410
5,213
0
130
20,934
9,129
0
13,751
7,183
0
36,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,080
Gold Earned
28,626
198
Minions Killed
119
11
Camps Cleared
1
769,852
Distance Traveled
682,654
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,119
741
21
1
1
269,496
4
W
Sol
12,634
842
101
7
9
251,111
2
W
Hou Yi
12,327
822
76
5
1
249,245
2
L
Discordia
10,059
671
47
3
1
230,073
1
L
Kuzenbo
10,119
675
6
0
0
241,968
2
L
Izanami
8,448
563
66
4
0
210,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role