Player Matchup

Tiamat
Tiamat
ExampleAlv
Tiamat
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 21L
1,680 Elo+
Party 1
Fenrir
Fenrir
HugzAlv
Fenrir
Level 127
God Stats
0W - 2L
1,451 SR
Queue Stats
86W - 59L
1,649 Elo+
Party 1
King Arthur
King Arthur
Joseph90viper
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,532 Elo+
Party 1
Ah Puch
Ah Puch
PichyCuhh
Ah Puch
Level 17
God Stats
2W - 5L
1,324 SR
Queue Stats
25W - 30L
1,416 Elo+
Party 1
Artemis
Artemis
xXTOXICWOLFXxHD
Artemis
Level 24
God Stats
26W - 13L
1,671 SR
Queue Stats
141W - 98L
1,647 Elo+
Party 1
Team Averages
Level 55
1,489 SR
1,585 Elo+

VS

Team Averages
Level 72
1,685 SR
1,611 Elo+
Anhur
Anhur
 
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BeeBeSea
Olorun
Level 10
God Stats
2W - 0L
1,737 SR
Queue Stats
18W - 7L
1,691 Elo+
Party 2
Anubis
Anubis
Ixnxl
Anubis
Level 107
God Stats
7W - 0L
1,788 SR
Queue Stats
117W - 81L
1,640 Elo+
Party 2
Bellona
Bellona
Quick4Hands
Bellona
Level 83
God Stats
16W - 6L
1,787 SR
Queue Stats
375W - 300L
1,673 Elo+
Party 2
Danzaburou
Danzaburou
gotnobittiez
Danzaburou
Level 31
God Stats
3W - 3L
1,612 SR
Queue Stats
5W - 4L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ExampleAlv
Tiamat
14
0 / 7 / 6
8,347
642
9,036
14,344
8,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
HugzAlv
Fenrir
16
4 / 9 / 3
9,934
764
10,210
20,312
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Joseph90viper
King Arthur
13
0 / 8 / 3
7,965
613
1,371
14,886
7,533
Ah Puch
PichyCuhh
Ah Puch
15
2 / 4 / 2
8,788
676
17,271
11,951
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 8 / 4
9,266
713
11,564
18,760
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
19
5 / 0 / 17
11,288
868
8,911
9,949
4,588
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Olorun
BeeBeSea
Olorun
19
13 / 0 / 12
11,900
915
17,283
11,434
6,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Ixnxl
Anubis
17
7 / 5 / 19
10,588
814
16,114
14,786
8,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Quick4Hands
Bellona
18
5 / 1 / 22
10,570
813
17,714
16,620
14,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
gotnobittiez
Danzaburou
17
6 / 1 / 17
10,664
820
10,993
11,241
5,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
123
7
Kills
36
36
Deaths
7
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
0
17
13.5
W
Olorun
BeeBeSea
Olorun
13
0
12
19
L
Tiamat
ExampleAlv
Tiamat
0
7
6
0.43
L
Fenrir
HugzAlv
Fenrir
4
9
3
0.61
W
Anubis
Ixnxl
Anubis
7
5
19
3.3
L
King Arthur
Joseph90viper
King Arthur
0
8
3
0.19
L
Ah Puch
PichyCuhh
Ah Puch
2
4
2
0.75
W
Bellona
Quick4Hands
Bellona
5
1
22
16
W
Danzaburou
gotnobittiez
Danzaburou
6
1
17
14.5
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,452
Damage
71,015
80,253
Taken
64,030
35,642
Mitigated
39,047
6,087
Healing
21,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,911
6,016
0
3,741
9,949
4,588
114
5,506
4,443
0
43,878
W
Olorun
BeeBeSea
Olorun
17,283
8,712
1,281
6,338
11,434
6,376
2,755
3,887
7,547
54,491
3,980
L
Tiamat
ExampleAlv
Tiamat
9,036
784
0
1,194
14,344
8,221
102
5,177
9,096
25,987
0
L
Fenrir
HugzAlv
Fenrir
10,210
3,263
0
2,179
20,312
8,606
0
8,379
11,843
0
28,772
W
Anubis
Ixnxl
Anubis
16,114
411
0
4,195
14,786
8,055
568
5,175
9,611
37,073
0
L
King Arthur
Joseph90viper
King Arthur
1,371
488
0
0
14,886
7,533
0
6,231
8,442
0
4,612
L
Ah Puch
PichyCuhh
Ah Puch
17,271
548
0
916
11,951
3,994
0
5,179
6,682
37,399
0
W
Bellona
Quick4Hands
Bellona
17,714
5,029
0
2,885
16,620
14,521
265
7,578
9,042
453
27,356
W
Danzaburou
gotnobittiez
Danzaburou
10,993
5,709
0
2,917
11,241
5,507
2,534
4,161
7,080
0
29,808
L
11,564
5,678
0
1,798
18,760
7,288
318
7,179
11,482
0
34,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,300
Gold Earned
55,010
184
Minions Killed
300
0
Camps Cleared
0
1,108,336
Distance Traveled
1,355,250
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,288
868
91
7
0
261,281
6
W
Olorun
11,900
915
82
6
0
284,008
4
L
Tiamat
8,347
642
34
3
0
245,319
0
L
Fenrir
9,934
764
42
3
0
248,600
0
W
Anubis
10,588
814
42
3
0
228,967
0
L
King Arthur
7,965
613
9
1
0
152,327
1
L
Ah Puch
8,788
676
40
3
0
241,909
0
W
Bellona
10,570
813
35
3
0
314,816
0
W
Danzaburou
10,664
820
50
4
0
266,178
1
L
Artemis
9,266
713
59
5
0
220,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role