Player Matchup

The Morrigan
The Morrigan
BrokenConsole3
The Morrigan
Level 129
God Stats
33W - 60L
1,413 SR
Queue Stats
288W - 278L
1,351 Elo+
Solo
Tyr
Tyr
Hawkeyez34
Tyr
Level 160
God Stats
2W - 3L
1,203 SR
Queue Stats
277W - 131L
1,719 Elo+
Party 1
Neith
Neith
ModernKryptic
Neith
Level 146
God Stats
29W - 39L
1,454 SR
Queue Stats
293W - 293L
1,525 Elo+
Solo
Tiamat
Tiamat
Zig Foreign
Tiamat
Level 87
God Stats
1W - 0L
1,355 SR
Queue Stats
23W - 30L
1,375 Elo+
Solo
Kumbhakarna
Kumbhakarna
cheapstake01
Kumbhakarna
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
225W - 85L
1,807 Elo+
Party 1
Team Averages
Level 110
1,385 SR
1,555 Elo+

VS

Team Averages
Level 114
1,509 SR
1,483 Elo+
Thoth
Thoth
 
Thoth
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
GeorgeLaCrak
Yemoja
Level 84
God Stats
5W - 5L
1,595 SR
Queue Stats
596W - 593L
1,515 Elo+
Solo
Neith
Neith
distantsage
Neith
Level 128
God Stats
32W - 45L
1,415 SR
Queue Stats
127W - 130L
1,413 Elo+
Solo
Bellona
Bellona
temp-398305
Bellona
Level 44
God Stats
1W - 2L
1,478 SR
Queue Stats
47W - 54L
1,486 Elo+
Solo
Mercury
Mercury
x410_AcidTripz
Mercury
Level 157
God Stats
11W - 16L
1,557 SR
Queue Stats
107W - 112L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrokenConsole3
The Morrigan
14
1 / 1 / 6
8,150
679
7,449
4,571
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 8
9,582
799
15,754
14,723
19,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 0 / 5
9,961
830
8,813
7,467
3,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
15
1 / 1 / 8
8,481
707
9,215
6,388
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
cheapstake01
Kumbhakarna
16
3 / 0 / 11
10,147
846
11,814
14,785
15,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
2 / 7 / 1
7,855
655
9,396
13,470
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
14
0 / 3 / 3
8,062
672
5,747
13,315
13,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 0 / 2
7,660
638
5,531
8,841
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
temp-398305
Bellona
13
1 / 3 / 1
7,680
640
9,566
15,303
14,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 4 / 0
7,723
644
4,059
12,497
6,381
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
17
Kills
3
3
Deaths
17
38
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
7
1
0.36
W
The Morrigan
BrokenConsole3
The Morrigan
1
1
6
4
L
Yemoja
0
3
3
0.5
W
7
1
8
11
W
5
0
5
7.5
W
Tiamat
1
1
8
5
W
Kumbhakarna
cheapstake01
Kumbhakarna
3
0
11
8.5
L
0
0
2
1
L
Bellona
temp-398305
Bellona
1
3
1
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,045
Damage
34,299
47,934
Taken
63,426
43,836
Mitigated
45,250
10,675
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,396
408
60
872
13,470
6,251
0
5,303
8,167
30,064
0
W
The Morrigan
BrokenConsole3
The Morrigan
7,449
1,485
0
318
4,571
2,106
1,856
1,823
2,748
16,465
2,076
L
Yemoja
5,747
1,123
1,646
2,477
13,315
13,870
0
6,148
7,167
19,694
0
W
15,754
2,040
0
3,713
14,723
19,467
528
3,137
11,586
0
30,673
W
8,813
3,100
0
2,392
7,467
3,344
2,216
2,913
4,554
0
48,979
W
Tiamat
9,215
637
0
550
6,388
3,400
322
2,594
3,794
25,648
0
W
Kumbhakarna
cheapstake01
Kumbhakarna
11,814
1,936
0
3,702
14,785
15,519
96
4,676
10,109
30,589
0
L
5,531
3,054
0
1,991
8,841
3,928
0
4,268
4,573
0
29,066
L
Bellona
temp-398305
Bellona
9,566
2,867
0
984
15,303
14,820
0
5,473
9,830
0
30,247
L
4,059
1,450
0
2,189
12,497
6,381
0
5,465
7,032
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
38,980
228
Minions Killed
201
0
Camps Cleared
0
1,254,780
Distance Traveled
1,143,474
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,855
655
40
3
0
213,414
3
W
The Morrigan
8,150
679
23
2
0
228,799
0
L
Yemoja
8,062
672
27
2
0
203,403
0
W
Tyr
9,582
799
34
3
0
270,724
0
W
Neith
9,961
830
101
8
0
262,813
1
W
Tiamat
8,481
707
37
3
0
246,116
2
W
Kumbhakarna
10,147
846
33
3
0
246,328
1
L
Neith
7,660
638
61
5
0
227,173
1
L
Bellona
7,680
640
31
3
0
243,272
6
L
Mercury
7,723
644
42
4
0
256,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role