Player Matchup

Baron Samedi
Baron Samedi
DofoG
Baron Samedi
Level 105
God Stats
8W - 4L
1,291 SR
Queue Stats
441W - 419L
1,521 Elo+
Solo
Ullr
Ullr
Dumbrandon
Ullr
Level 49
God Stats
3W - 0L
1,830 SR
Queue Stats
12W - 0L
2,032 Elo+
Party 2
Fenrir
Fenrir
ForgonConclusion
Fenrir
Level 53
God Stats
4W - 0L
1,779 SR
Queue Stats
83W - 16L
1,968 Elo+
Party 2
Thor
Thor
cuchumain
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,797 Elo+
Party 2
Agni
Agni
thebuilder1k
Agni
Level 118
God Stats
1W - 0L
1,357 SR
Queue Stats
50W - 31L
1,598 Elo+
Solo
Team Averages
Level 70
1,552 SR
1,783 Elo+

VS

Team Averages
Level 80
1,548 SR
1,611 Elo+
Chaac
Chaac
Osphate
Chaac
Level 149
God Stats
2W - 2L
1,567 SR
Queue Stats
295W - 240L
1,704 Elo+
Party 1
Hades
Hades
Ribzyy
Hades
Level 17
God Stats
9W - 2L
1,834 SR
Queue Stats
110W - 58L
1,724 Elo+
Party 1
Apollo
Apollo
ShrekIsMySmurf
Apollo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 266L
1,484 Elo+
Party 3
Ares
Ares
VantablackVenom
Ares
Level 65
God Stats
0W - 5L
1,145 SR
Queue Stats
32W - 42L
1,510 Elo+
Party 3
Thanatos
Thanatos
mjjjj
Thanatos
Level 66
God Stats
8W - 7L
1,696 SR
Queue Stats
184W - 158L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DofoG
Baron Samedi
13
0 / 2 / 17
9,639
567
8,189
15,289
16,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
15 / 0 / 1
11,855
697
22,864
13,003
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
6 / 3 / 5
9,491
558
9,390
16,484
7,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
17
4 / 1 / 4
10,821
637
14,704
13,782
9,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 3 / 6
8,478
499
11,089
11,324
4,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Osphate
Chaac
14
3 / 7 / 6
9,005
530
12,518
18,337
11,321
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Ribzyy
Hades
14
0 / 3 / 2
8,552
503
11,125
18,429
16,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
0 / 8 / 1
7,045
414
3,987
15,989
4,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 6
7,943
467
6,059
20,788
22,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
mjjjj
Thanatos
13
4 / 5 / 1
8,198
482
8,800
15,584
7,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
28
Kills
9
9
Deaths
28
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DofoG
Baron Samedi
0
2
17
4.25
W
15
0
1
15.5
W
6
3
5
2.83
L
Chaac
Osphate
Chaac
3
7
6
0.86
L
Hades
Ribzyy
Hades
0
3
2
0.33
L
0
8
1
0.06
L
2
5
6
1
W
Thor
4
1
4
6
L
Thanatos
mjjjj
Thanatos
4
5
1
0.9
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,236
Damage
42,489
69,882
Taken
89,127
44,711
Mitigated
61,374
20,848
Healing
30,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DofoG
Baron Samedi
8,189
1,701
3,909
4,810
15,289
16,759
0
4,641
10,648
34,068
0
W
22,864
11,332
0
1,760
13,003
6,459
2,286
2,858
10,145
0
114,022
W
9,390
3,840
0
7,738
16,484
7,928
0
2,883
13,601
0
68,702
L
Chaac
Osphate
Chaac
12,518
3,285
0
3,314
18,337
11,321
0
7,515
10,822
0
61,099
L
Hades
Ribzyy
Hades
11,125
1,895
843
7,507
18,429
16,133
0
2,971
15,458
78,150
0
L
3,987
1,935
0
1,847
15,989
4,842
0
1,122
14,867
0
57,349
L
6,059
608
555
4,679
20,788
22,041
63
4,607
16,181
19,685
0
W
Thor
14,704
3,319
0
2,381
13,782
9,480
464
6,165
7,617
0
94,485
L
Thanatos
mjjjj
Thanatos
8,800
2,527
0
11,559
15,584
7,037
0
3,063
12,521
0
56,487
W
11,089
1,216
0
250
11,324
4,085
0
1,575
9,749
69,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,284
Gold Earned
40,743
571
Minions Killed
445
0
Camps Cleared
0
1,661,482
Distance Traveled
1,629,680
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,639
567
46
3
0
301,908
3
W
Ullr
11,855
697
159
9
0
355,621
4
W
Fenrir
9,491
558
95
6
0
354,075
3
L
Chaac
9,005
530
96
6
0
335,078
1
L
Hades
8,552
503
147
9
0
327,539
4
L
Apollo
7,045
414
94
6
0
305,606
4
L
Ares
7,943
467
21
1
0
305,509
2
W
Thor
10,821
637
182
11
0
315,404
3
L
Thanatos
8,198
482
87
5
0
355,948
5
W
Agni
8,478
499
89
5
0
334,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role