Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
squibs69
Yu Huang
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 52L
1,406 Elo+
Party 1
Danzaburou
Danzaburou
zNorthz
Danzaburou
Level 65
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 44L
1,406 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,437 Elo+

VS

Team Averages
Level 33
1,320 SR
1,320 Elo+
Yemoja
Yemoja
Jahgiggle
Yemoja
Level 3
God Stats
0W - 2L
1,307 SR
Queue Stats
1W - 6L
1,411 Elo+
Party 2
Nox
Nox
XoxoLadyDeath
Nox
Level 33
God Stats
7W - 17L
1,293 SR
Queue Stats
31W - 79L
1,196 Elo+
Party 2
Mercury
Mercury
ivanziro1
Mercury
Level 62
God Stats
3W - 8L
1,359 SR
Queue Stats
141W - 200L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 1 / 6
9,133
652
6,461
10,859
9,220
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
squibs69
Yu Huang
14
3 / 1 / 5
9,408
672
9,282
8,045
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
zNorthz
Danzaburou
15
4 / 0 / 5
9,846
703
12,377
6,544
3,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jahgiggle
Yemoja
13
0 / 2 / 0
8,683
620
5,194
14,491
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 3 / 0
8,246
589
3,595
8,138
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
ivanziro1
Mercury
13
0 / 4 / 1
8,335
595
6,679
9,461
4,086
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
2
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
6
5
L
Yemoja
Jahgiggle
Yemoja
0
2
0
0
L
1
3
0
0.33
L
Mercury
ivanziro1
Mercury
0
4
1
0.13
W
Yu Huang
squibs69
Yu Huang
3
1
5
5.5
W
Danzaburou
zNorthz
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,120
Damage
15,468
25,448
Taken
32,090
16,252
Mitigated
24,852
3,895
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,461
1,365
0
474
10,859
9,220
320
3,706
7,153
0
18,026
L
Yemoja
Jahgiggle
Yemoja
5,194
766
455
2,629
14,491
17,070
0
4,851
9,526
19,256
0
L
3,595
413
0
0
8,138
3,696
0
2,668
5,390
19,209
0
L
Mercury
ivanziro1
Mercury
6,679
1,334
0
364
9,461
4,086
0
1,938
7,482
0
33,366
W
Yu Huang
squibs69
Yu Huang
9,282
1,175
0
750
8,045
3,863
684
3,784
4,236
34,747
0
W
Danzaburou
zNorthz
Danzaburou
12,377
4,071
0
2,671
6,544
3,169
1,267
1,654
4,890
0
38,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
25,264
143
Minions Killed
149
6
Camps Cleared
5
785,766
Distance Traveled
720,169
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,133
652
24
2
1
281,945
3
L
Yemoja
8,683
620
32
2
2
231,501
1
L
Nox
8,246
589
46
3
0
213,945
5
L
Mercury
8,335
595
71
5
3
274,723
3
W
Yu Huang
9,408
672
60
4
3
253,709
0
W
Danzaburou
9,846
703
59
4
2
250,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role