Player Matchup

Tiamat
Tiamat
Celydore
Tiamat
Level 128
God Stats
0W - 3L
1,510 SR
Queue Stats
24W - 33L
1,183 Elo+
Solo
Sylvanus
Sylvanus
TheCorruptedOnes
Sylvanus
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 65L
1,469 Elo+
Party 1
Neith
Neith
TheGunnyOnes
Neith
Level 106
God Stats
1W - 10L
1,478 SR
Queue Stats
81W - 75L
1,475 Elo+
Party 1
Odin
Odin
TheLiftedOnes
Odin
Level 59
God Stats
1W - 2L
1,732 SR
Queue Stats
95W - 111L
1,441 Elo+
Party 1
Discordia
Discordia
yizzle4shizzle
Discordia
Level 112
God Stats
1W - 8L
1,423 SR
Queue Stats
8W - 16L
1,366 Elo+
Solo
Team Averages
Level 99
1,529 SR
1,387 Elo+

VS

Team Averages
Level 102
1,503 SR
1,431 Elo+
Chaac
Chaac
Dysphorica
Chaac
Level 153
God Stats
6W - 12L
1,328 SR
Queue Stats
500W - 603L
1,311 Elo+
Solo
Ra
Ra
Koggelram
Ra
Level 124
God Stats
1W - 0L
1,609 SR
Queue Stats
38W - 40L
1,481 Elo+
Solo
Chiron
Chiron
MiniC9
Chiron
Level 114
God Stats
1W - 1L
1,733 SR
Queue Stats
41W - 66L
1,450 Elo+
Solo
Achilles
Achilles
Mythical1120
Achilles
Level 68
God Stats
4W - 4L
1,275 SR
Queue Stats
42W - 39L
1,491 Elo+
Party 2
Mercury
Mercury
x3 DEMON KIDSx
Mercury
Level 49
God Stats
7W - 8L
1,570 SR
Queue Stats
110W - 130L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Celydore
Tiamat
11
0 / 4 / 6
6,794
425
7,006
11,405
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 3
8,287
518
10,131
15,244
9,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
3 / 3 / 3
6,264
392
8,462
6,392
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 2 / 5
8,090
506
8,330
11,301
10,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
yizzle4shizzle
Discordia
12
2 / 1 / 0
7,629
477
5,703
9,395
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
3 / 4 / 5
7,514
470
7,197
16,194
14,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 4
8,198
512
7,108
11,467
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
MiniC9
Chiron
12
5 / 4 / 5
8,285
518
6,018
11,244
4,352
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Mythical1120
Achilles
12
1 / 2 / 1
7,733
483
5,957
12,620
11,466
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 2 / 3
8,485
530
7,749
11,995
4,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
14
14
Deaths
15
17
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Celydore
Tiamat
0
4
6
0.75
W
Chaac
3
4
5
1.38
W
1
3
4
1
W
Chiron
MiniC9
Chiron
5
4
5
1.88
W
Achilles
Mythical1120
Achilles
1
2
1
0.75
L
6
4
3
1.88
L
3
3
3
1.5
L
4
2
5
3.25
W
4
2
3
2.75
L
Discordia
yizzle4shizzle
Discordia
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,632
Damage
34,029
53,737
Taken
63,520
33,061
Mitigated
40,993
19,543
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Celydore
Tiamat
7,006
732
198
2,683
11,405
6,777
499
2,630
8,775
31,446
0
W
Chaac
7,197
514
242
2,753
16,194
14,983
787
3,782
12,412
0
29,159
W
7,108
513
650
4,379
11,467
5,278
1,232
5,375
6,092
63,564
0
W
Chiron
MiniC9
Chiron
6,018
2,257
642
2,067
11,244
4,352
1,158
2,403
8,841
0
36,932
W
Achilles
Mythical1120
Achilles
5,957
506
0
1,909
12,620
11,466
1,732
6,958
5,662
0
46,796
L
10,131
4,062
1,854
6,656
15,244
9,650
774
2,995
12,249
39,048
11,902
L
8,462
3,417
0
1,149
6,392
2,662
639
130
6,262
0
26,371
L
8,330
1,160
447
2,473
11,301
10,801
90
1,178
10,123
9,091
39,033
W
7,749
4,343
150
648
11,995
4,914
335
4,595
7,400
0
61,505
L
Discordia
yizzle4shizzle
Discordia
5,703
378
68
4,015
9,395
3,171
815
175
9,220
49,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,064
Gold Earned
40,215
307
Minions Killed
381
0
Camps Cleared
0
1,294,624
Distance Traveled
1,588,235
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,794
425
46
3
0
289,742
2
W
Chaac
7,514
470
29
2
0
298,146
2
W
Ra
8,198
512
116
7
0
311,965
3
W
Chiron
8,285
518
58
4
0
320,844
1
W
Achilles
7,733
483
78
5
0
311,030
5
L
Sylvanus
8,287
518
75
5
0
254,434
1
L
Neith
6,264
392
27
2
0
159,366
6
L
Odin
8,090
506
68
4
0
318,071
5
W
Mercury
8,485
530
100
6
0
346,250
0
L
Discordia
7,629
477
91
6
0
273,011
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role