Player Matchup

Kali
Kali
Bronze V
Constantine906
Kali
Bronze V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,414 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
JuLi_SaNJo
Kumbhakarna
Silver II
Level 123
God Stats
3W - 4L
1,686 SR
Queue Stats
21W - 27L
1,494 MMR
Solo
Chernobog
Chernobog
Silver I
LoT_Steeve
Chernobog
Silver I
Level 66
God Stats
7W - 14L
1,418 SR
Queue Stats
266W - 277L
1,022 MMR
Solo
Hera
Hera
Bronze V
TilioBoyz7
Hera
Bronze V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,462 MMR
Solo
Achilles
Achilles
Silver IV
electronic_jorge
Achilles
Silver IV
Level 126
God Stats
13W - 18L
1,128 SR
Queue Stats
230W - 244L
833 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,446 SR
1,245 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,529 SR
1,293 MMR
Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Aquuri
Izanami
Silver II
Level 81
God Stats
19W - 16L
1,644 SR
Queue Stats
130W - 129L
1,269 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
Chatsolide93
Zhong Kui
Silver III
Level 121
God Stats
61W - 65L
1,466 SR
Queue Stats
514W - 538L
959 MMR
Solo
Athena
Athena
Silver I
kikato_1995
Athena
Silver I
Level 89
God Stats
3W - 2L
1,535 SR
Queue Stats
185W - 185L
1,238 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
l EIGHTS l
Guan Yu
Bronze IV
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 3
11,619
430
11,131
30,273
14,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
JuLi_SaNJo
Kumbhakarna
14
1 / 3 / 4
10,199
378
5,527
24,307
32,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
LoT_Steeve
Chernobog
18
1 / 7 / 4
11,766
436
12,205
21,906
10,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 11 / 5
11,892
440
17,597
23,364
10,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 6 / 5
14,114
523
21,858
33,469
40,309
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
MedusaPoseidonCthulhuGeb

VS

Bans
BakasuraKing ArthurBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
6 / 1 / 10
14,553
539
16,590
23,456
12,430
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Aquuri
Izanami
20
11 / 2 / 2
16,096
596
30,535
19,444
10,296
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Zhong Kui
Chatsolide93
Zhong Kui
19
3 / 2 / 7
13,510
500
16,530
18,811
15,231
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
18
3 / 2 / 13
13,770
510
14,523
26,250
37,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
l EIGHTS l
Guan Yu
20
7 / 2 / 5
14,711
545
20,077
35,548
48,746
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
9
Kills
30
31
Deaths
9
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
1
10
11
W
Izanami
Aquuri
Izanami
11
2
2
6
W
Zhong Kui
Chatsolide93
Zhong Kui
3
2
7
3.25
L
1
4
3
0.63
L
Kumbhakarna
JuLi_SaNJo
Kumbhakarna
1
3
4
1
L
Chernobog
LoT_Steeve
Chernobog
1
7
4
0.43
L
2
11
5
0.41
L
4
6
5
1.08
W
Athena
3
2
13
4.75
W
Guan Yu
l EIGHTS l
Guan Yu
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,318
Damage
98,255
133,319
Taken
123,509
108,619
Mitigated
123,775
28,536
Healing
46,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
16,590
8,535
0
1,917
23,456
12,430
503
4,358
19,098
0
159,080
W
Izanami
Aquuri
Izanami
30,535
20,776
0
8,983
19,444
10,296
4,365
2,870
16,574
0
180,992
W
Zhong Kui
Chatsolide93
Zhong Kui
16,530
1,553
0
9,344
18,811
15,231
449
7,494
11,317
103,041
0
L
11,131
5,478
0
8,454
30,273
14,682
496
3,867
26,406
0
115,908
L
Kumbhakarna
JuLi_SaNJo
Kumbhakarna
5,527
935
0
4,313
24,307
32,784
0
9,354
14,953
27,245
0
L
Chernobog
LoT_Steeve
Chernobog
12,205
8,870
0
5,444
21,906
10,317
0
3,209
18,697
0
100,970
L
17,597
3,903
356
4,651
23,364
10,527
877
10,298
13,066
105,544
0
L
21,858
6,055
0
5,318
33,469
40,309
77
6,337
27,132
0
107,823
W
Athena
14,523
3,027
0
4,008
26,250
37,072
24
8,845
17,405
63,066
0
W
Guan Yu
l EIGHTS l
Guan Yu
20,077
2,110
5,693
16,525
35,548
48,746
453
8,170
27,378
0
108,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,590
Gold Earned
72,640
651
Minions Killed
768
0
Camps Cleared
0
2,336,462
Distance Traveled
2,521,855
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,553
539
171
6
0
592,495
3
W
Izanami
16,096
596
235
9
0
458,379
5
W
Zhong Kui
13,510
500
127
5
0
414,813
4
L
Kali
11,619
430
130
5
0
507,109
1
L
Kumbhakarna
10,199
378
35
1
0
499,791
8
L
Chernobog
11,766
436
163
6
0
430,742
2
L
Hera
11,892
440
162
6
0
414,477
1
L
Achilles
14,114
523
161
6
0
484,343
8
W
Athena
13,770
510
69
3
0
545,011
4
W
Guan Yu
14,711
545
166
6
0
511,157
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role