Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
SultanSunBear
Chernobog
Level 139
God Stats
2W - 2L
1,749 SR
Queue Stats
52W - 52L
1,469 Elo+
Party 1
Sobek
Sobek
artistic_hobby77
Sobek
Level 63
God Stats
5W - 5L
1,557 SR
Queue Stats
220W - 271L
1,409 Elo+
Solo
Cerberus
Cerberus
shaundaxo
Cerberus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,689 Elo+
Party 1
Team Averages
Level 96
1,561 SR
1,513 Elo+

VS

Team Averages
Level 119
1,445 SR
1,389 Elo+
Ah Puch
Ah Puch
Copenhagen
Ah Puch
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 146L
1,395 Elo+
Solo
Cernunnos
Cernunnos
Dazuii
Cernunnos
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 228L
1,447 Elo+
Solo
King Arthur
King Arthur
Guccibagmari
King Arthur
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
272W - 293L
1,421 Elo+
Solo
Khepri
Khepri
R 0 C K G U T
Khepri
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
Tater Tort
Nu Wa
Level 88
God Stats
2W - 2L
1,224 SR
Queue Stats
65W - 60L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
3 / 4 / 8
11,352
631
18,000
17,231
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
19
3 / 3 / 7
11,256
625
16,042
15,596
6,775
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
SultanSunBear
Chernobog
19
4 / 4 / 7
11,704
650
13,712
19,570
11,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 11
10,641
591
6,758
23,581
26,011
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
shaundaxo
Cerberus
16
2 / 6 / 6
9,727
540
2,545
29,486
33,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Copenhagen
Ah Puch
20
4 / 1 / 13
12,519
696
28,722
9,733
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Dazuii
Cernunnos
20
5 / 3 / 12
12,488
694
22,705
17,232
9,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Guccibagmari
King Arthur
18
1 / 7 / 10
10,925
607
9,398
24,410
23,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
3 / 2 / 16
12,031
668
10,726
14,676
20,498
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
7 / 2 / 13
12,832
713
27,585
8,787
5,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
84
14
Kills
20
20
Deaths
15
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
4
8
1.75
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
7
2.17
W
Ah Puch
Copenhagen
Ah Puch
4
1
13
10.5
W
Cernunnos
Dazuii
Cernunnos
5
3
12
3.67
W
King Arthur
Guccibagmari
King Arthur
1
7
10
0.86
W
3
2
16
5.5
L
Chernobog
SultanSunBear
Chernobog
4
4
7
1.88
W
Nu Wa
7
2
13
6.75
L
2
3
11
2.5
L
Cerberus
shaundaxo
Cerberus
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,057
Damage
99,136
105,464
Taken
74,838
86,300
Mitigated
64,493
32,598
Healing
26,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,000
398
3,673
3,682
17,231
8,669
501
12,876
4,355
53,369
0
L
Ah Muzen Cab
 
Ah Muzen Cab
16,042
2,446
2,106
3,069
15,596
6,775
1,015
12,654
2,942
0
37,405
W
Ah Puch
Copenhagen
Ah Puch
28,722
1,398
3,909
3,439
9,733
5,899
900
3,184
6,469
57,622
0
W
Cernunnos
Dazuii
Cernunnos
22,705
8,015
1,672
5,504
17,232
9,362
3,631
9,066
8,024
0
50,478
W
King Arthur
Guccibagmari
King Arthur
9,398
1,824
448
899
24,410
23,700
477
5,976
18,268
0
23,052
W
10,726
381
3,385
2,357
14,676
20,498
756
5,627
8,834
17,207
0
L
Chernobog
SultanSunBear
Chernobog
13,712
8,722
2,668
2,902
19,570
11,177
1,268
12,730
6,840
0
54,201
W
Nu Wa
27,585
10,215
3,053
1,869
8,787
5,034
2,005
2,800
5,940
42,804
0
L
6,758
169
4,555
5,003
23,581
26,011
58
12,887
10,694
13,278
0
L
Cerberus
shaundaxo
Cerberus
2,545
365
957
3,983
29,486
33,668
0
15,886
13,600
8,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,680
Gold Earned
60,795
241
Minions Killed
230
0
Camps Cleared
0
1,627,861
Distance Traveled
1,631,777
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,352
631
64
4
0
309,976
0
L
Ah Muzen Cab
11,256
625
48
3
0
348,413
4
W
Ah Puch
12,519
696
71
4
0
340,049
7
W
Cernunnos
12,488
694
68
4
0
331,569
0
W
King Arthur
10,925
607
26
1
0
303,676
0
W
Khepri
12,031
668
19
1
0
347,942
0
L
Chernobog
11,704
650
100
6
0
323,504
1
W
Nu Wa
12,832
713
46
3
0
308,541
0
L
Sobek
10,641
591
10
1
0
348,349
0
L
Cerberus
9,727
540
19
1
0
297,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role