Player Matchup

Hun Batz
Hun Batz
BigGoose69
Hun Batz
Level 42
God Stats
12W - 17L
1,462 SR
Queue Stats
100W - 197L
1,346 Elo+
Party 1
Atlas
Atlas
TJgreatdane36
Atlas
Level 29
God Stats
9W - 12L
1,424 SR
Queue Stats
99W - 194L
1,286 Elo+
Party 1
Ra
Ra
living_leech
Ra
Level 16
God Stats
5W - 18L
1,242 SR
Queue Stats
21W - 51L
1,180 Elo+
Party 1
Team Averages
Level 29
1,376 SR
1,271 Elo+

VS

Team Averages
Level 54
1,457 SR
1,251 Elo+
The Morrigan
The Morrigan
DigitaI_Malakai
The Morrigan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 34L
1,180 Elo+
Party 2
Shiva
Shiva
Sickruinedx
Shiva
Level 68
God Stats
2W - 2L
1,545 SR
Queue Stats
44W - 72L
1,268 Elo+
Party 2
Charybdis
Charybdis
ricroc02
Charybdis
Level 47
God Stats
1W - 3L
1,325 SR
Queue Stats
31W - 53L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BigGoose69
Hun Batz
20
7 / 6 / 7
16,007
667
25,436
29,477
20,024
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 8 / 9
14,700
613
25,364
32,363
17,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 7 / 7
15,998
667
15,590
20,662
9,628
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DigitaI_Malakai
The Morrigan
20
5 / 5 / 15
15,679
653
18,561
20,312
8,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 4 / 8
17,476
728
38,426
38,205
38,970
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charybdis
ricroc02
Charybdis
19
3 / 6 / 11
14,944
623
8,415
24,661
9,386
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
12
Kills
21
21
Deaths
15
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BigGoose69
Hun Batz
7
6
7
1.75
W
The Morrigan
DigitaI_Malakai
The Morrigan
5
5
15
2.5
W
13
4
8
4.25
L
2
8
9
0.81
L
3
7
7
0.93
W
Charybdis
ricroc02
Charybdis
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,390
Damage
65,402
82,502
Taken
83,178
47,464
Mitigated
56,770
24,340
Healing
26,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BigGoose69
Hun Batz
25,436
5,364
0
5,888
29,477
20,024
511
5,925
23,532
0
91,727
W
The Morrigan
DigitaI_Malakai
The Morrigan
18,561
2,694
80
4,325
20,312
8,414
349
10,786
8,943
50,275
4,451
W
38,426
8,215
365
18,380
38,205
38,970
970
19,070
18,246
0
83,045
L
25,364
6,556
474
6,121
32,363
17,812
90
9,371
22,960
63,545
0
L
15,590
583
4,226
7,631
20,662
9,628
1,614
2,425
18,219
73,141
0
W
Charybdis
ricroc02
Charybdis
8,415
5,165
0
2,955
24,661
9,386
1,575
10,082
14,101
0
44,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,705
Gold Earned
48,099
278
Minions Killed
193
12
Camps Cleared
4
1,296,309
Distance Traveled
1,191,094
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
16,007
667
113
5
7
443,759
1
W
The Morrigan
15,679
653
61
3
3
350,227
4
W
Shiva
17,476
728
61
3
0
454,383
2
L
Atlas
14,700
613
62
3
3
419,553
1
L
Ra
15,998
667
103
4
2
432,997
0
W
Charybdis
14,944
623
71
3
1
386,484
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role