Player Matchup

Sylvanus
Sylvanus
Bimmpy
Sylvanus
Level 127
God Stats
6W - 3L
1,574 SR
Queue Stats
168W - 121L
1,525 Elo+
Party 1
Hera
Hera
Kugisakii
Hera
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 49L
1,436 Elo+
Party 1
Apollo
Apollo
Lalozo
Apollo
Level 38
God Stats
21W - 20L
1,612 SR
Queue Stats
252W - 301L
1,491 Elo+
Solo
Hun Batz
Hun Batz
Scytrope
Hun Batz
Level 25
God Stats
68W - 47L
1,646 SR
Queue Stats
274W - 213L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
gatovish
Amaterasu
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 107L
1,575 Elo+
Party 1
Team Averages
Level 94
1,567 SR
1,513 Elo+

VS

Team Averages
Level 39
1,581 SR
1,724 Elo+
Zeus
Zeus
Bemani
Zeus
Level 11
God Stats
8W - 3L
1,602 SR
Queue Stats
8W - 3L
1,904 Elo+
Party 2
Ratatoskr
Ratatoskr
ImUnbreakable
Ratatoskr
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 77L
1,569 Elo+
Party 2
Neith
Neith
VenifyTV
Neith
Level 4
God Stats
2W - 1L
1,663 SR
Queue Stats
3W - 4L
1,811 Elo+
Party 2
Sylvanus
Sylvanus
WhatWrongWukong
Sylvanus
Level 47
God Stats
127W - 91L
1,638 SR
Queue Stats
133W - 103L
1,572 Elo+
Party 2
Nemesis
Nemesis
aiden69247
Nemesis
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 20L
1,763 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bimmpy
Sylvanus
11
2 / 0 / 4
7,898
527
3,138
7,780
6,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
13
1 / 0 / 3
8,292
553
8,166
5,889
2,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Lalozo
Apollo
16
2 / 0 / 1
9,821
655
5,387
10,370
4,166
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Scytrope
Hun Batz
12
1 / 0 / 5
7,966
531
4,487
9,058
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
gatovish
Amaterasu
14
5 / 1 / 2
8,928
595
4,821
11,746
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bemani
Zeus
9
0 / 4 / 1
6,166
411
6,022
8,141
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
ImUnbreakable
Ratatoskr
10
0 / 1 / 1
6,489
433
2,439
8,304
7,105
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
VenifyTV
Neith
9
0 / 4 / 1
5,938
396
2,014
5,235
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
12
0 / 2 / 1
7,225
482
5,558
7,309
4,174
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
aiden69247
Nemesis
13
1 / 0 / 0
7,429
495
3,699
10,823
4,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
1
1
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bemani
Zeus
0
4
1
0.13
W
Sylvanus
Bimmpy
Sylvanus
2
0
4
4
L
Ratatoskr
ImUnbreakable
Ratatoskr
0
1
1
0.5
W
Hera
1
0
3
2.5
W
Apollo
Lalozo
Apollo
2
0
1
2.5
W
Hun Batz
Scytrope
Hun Batz
1
0
5
3.5
L
Neith
VenifyTV
Neith
0
4
1
0.13
L
Sylvanus
0
2
1
0.25
L
Nemesis
aiden69247
Nemesis
1
0
0
1
W
Amaterasu
gatovish
Amaterasu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,999
Damage
19,732
44,843
Taken
39,812
26,415
Mitigated
20,618
22,393
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bemani
Zeus
6,022
691
0
280
8,141
2,848
198
3,274
4,867
42,888
0
W
Sylvanus
Bimmpy
Sylvanus
3,138
778
1,785
3,014
7,780
6,873
62
2,860
4,920
20,003
0
L
Ratatoskr
ImUnbreakable
Ratatoskr
2,439
666
0
1,521
8,304
7,105
0
3,923
4,381
0
21,633
W
Hera
8,166
1,241
77
2,741
5,889
2,737
408
3,467
2,422
62,811
0
W
Apollo
Lalozo
Apollo
5,387
2,568
0
5,816
10,370
4,166
3,893
3,551
6,819
0
85,773
W
Hun Batz
Scytrope
Hun Batz
4,487
1,241
0
4,224
9,058
3,321
0
655
8,403
0
61,941
L
Neith
VenifyTV
Neith
2,014
983
0
251
5,235
2,058
0
1,037
4,198
0
27,524
L
Sylvanus
5,558
1,905
1,237
2,780
7,309
4,174
0
711
6,598
42,415
11,198
L
Nemesis
aiden69247
Nemesis
3,699
1,157
0
762
10,823
4,433
0
2,359
8,464
0
62,258
W
Amaterasu
gatovish
Amaterasu
4,821
1,711
0
4,736
11,746
9,318
0
1,250
10,496
0
58,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,905
Gold Earned
33,247
502
Minions Killed
384
0
Camps Cleared
0
1,569,916
Distance Traveled
1,478,498
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,166
411
79
5
0
266,949
0
W
Sylvanus
7,898
527
23
2
0
311,513
7
L
Ratatoskr
6,489
433
32
2
0
303,778
3
W
Hera
8,292
553
118
8
0
297,094
6
W
Apollo
9,821
655
159
11
0
304,321
6
W
Hun Batz
7,966
531
92
6
0
351,007
0
L
Neith
5,938
396
54
4
0
286,275
4
L
Sylvanus
7,225
482
109
7
0
258,803
0
L
Nemesis
7,429
495
110
7
0
362,693
2
W
Amaterasu
8,928
595
110
7
0
305,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role