Player Matchup

Geb
Geb
Cuksn
Geb
Level 76
God Stats
2W - 1L
1,511 SR
Queue Stats
105W - 95L
1,455 Elo+
Solo
Bellona
Bellona
Lobotomy0911
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,290 Elo+
Solo
Heimdallr
Heimdallr
Micknife
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,510 Elo+
Solo
Hera
Hera
UK_TAYLOR888
Hera
Level 128
God Stats
6W - 5L
1,452 SR
Queue Stats
362W - 384L
1,433 Elo+
Solo
Ah Puch
Ah Puch
mfturlin
Ah Puch
Level 88
God Stats
14W - 2L
2,018 SR
Queue Stats
300W - 278L
1,447 Elo+
Solo
Team Averages
Level 69
1,596 SR
1,427 Elo+

VS

Team Averages
Level 103
1,589 SR
1,476 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Falloutboy11
Ullr
Level 140
God Stats
1W - 1L
1,702 SR
Queue Stats
177W - 177L
1,460 Elo+
Solo
Sobek
Sobek
RonaldGAD
Sobek
Level 100
God Stats
1W - 2L
1,664 SR
Queue Stats
439W - 458L
1,454 Elo+
Solo
Nemesis
Nemesis
Rumata
Nemesis
Level 146
God Stats
4W - 4L
1,580 SR
Queue Stats
293W - 281L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cuksn
Geb
15
1 / 4 / 20
10,198
784
9,786
20,794
28,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Lobotomy0911
Bellona
15
0 / 2 / 16
9,802
754
4,535
14,473
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Micknife
Heimdallr
17
7 / 3 / 17
10,338
795
21,319
13,483
8,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 18
10,110
778
15,992
8,190
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
mfturlin
Ah Puch
19
14 / 1 / 9
11,459
881
19,357
9,416
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
2 / 8 / 6
9,813
755
13,717
17,250
6,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
 
Osiris
15
2 / 6 / 5
8,827
679
4,261
15,638
13,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
4 / 1 / 5
9,494
730
11,687
13,056
6,466
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
RonaldGAD
Sobek
10
0 / 5 / 2
7,215
555
3,812
14,566
14,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Rumata
Nemesis
17
3 / 6 / 7
9,605
739
9,497
20,553
17,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
36
25
Kills
11
11
Deaths
26
80
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
8
6
0.63
L
Osiris
 
Osiris
2
6
5
0.75
W
Geb
Cuksn
Geb
1
4
20
2.75
L
4
1
5
6.5
W
Bellona
Lobotomy0911
Bellona
0
2
16
4
W
Heimdallr
Micknife
Heimdallr
7
3
17
5.17
L
Sobek
RonaldGAD
Sobek
0
5
2
0.2
L
Nemesis
Rumata
Nemesis
3
6
7
1.08
W
3
1
18
12
W
Ah Puch
mfturlin
Ah Puch
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,989
Damage
42,974
66,356
Taken
81,063
57,751
Mitigated
58,738
19,148
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
13,717
5,171
0
2,650
17,250
6,998
2,000
11,907
5,329
0
33,811
L
Osiris
 
Osiris
4,261
977
207
786
15,638
13,120
791
8,456
7,182
0
7,751
W
Geb
Cuksn
Geb
9,786
726
0
3,386
20,794
28,929
1,117
1,532
19,262
20,612
0
L
11,687
6,095
2,348
5,035
13,056
6,466
439
6,325
6,731
0
35,286
W
Bellona
Lobotomy0911
Bellona
4,535
505
3,032
3,427
14,473
11,123
489
995
13,478
0
11,309
W
Heimdallr
Micknife
Heimdallr
21,319
8,933
0
735
13,483
8,155
4,564
643
12,840
0
42,150
L
Sobek
RonaldGAD
Sobek
3,812
37
147
1,325
14,566
14,578
264
7,785
6,781
7,522
0
L
Nemesis
Rumata
Nemesis
9,497
2,462
3,632
4,736
20,553
17,576
819
10,662
9,891
0
17,084
W
15,992
3,632
1,364
701
8,190
4,364
765
257
7,933
34,679
0
W
Ah Puch
mfturlin
Ah Puch
19,357
1,170
3,573
2,930
9,416
5,180
1,671
385
9,031
36,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,907
Gold Earned
44,954
145
Minions Killed
120
0
Camps Cleared
0
1,307,954
Distance Traveled
1,165,435
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,813
755
39
3
0
248,526
1
L
Osiris
8,827
679
3
0
0
200,607
0
W
Geb
10,198
784
24
2
0
250,598
0
L
Ullr
9,494
730
55
4
0
228,696
1
W
Bellona
9,802
754
14
1
0
292,961
3
W
Heimdallr
10,338
795
39
3
0
231,926
4
L
Sobek
7,215
555
8
1
0
194,522
0
L
Nemesis
9,605
739
15
1
0
293,084
0
W
Hera
10,110
778
32
2
0
257,684
1
W
Ah Puch
11,459
881
36
3
0
274,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role