Player Matchup

Baron Samedi
Baron Samedi
Buntavio
Baron Samedi
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,030 Elo+
Party 1
Izanami
Izanami
Cowford
Izanami
Level 17
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
Wolfnerva
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,030 Elo+
Party 1
Team Averages
Level 23
1,393 SR
1,186 Elo+

VS

Team Averages
Level 91
1,440 SR
1,412 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
CallMe0RE0
King Arthur
Level 105
God Stats
9W - 31L
1,320 SR
Queue Stats
150W - 216L
1,343 Elo+
Party 2
Skadi
Skadi
DaddyMaxson
Skadi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Buntavio
Baron Samedi
10
0 / 4 / 2
6,034
603
4,442
10,211
5,008
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Cowford
Izanami
9
0 / 6 / 1
5,885
589
1,911
11,561
3,941
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Wolfnerva
Da Ji
9
2 / 4 / 0
6,565
657
2,816
10,170
4,241
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
9 / 0 / 5
9,061
906
15,310
6,831
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CallMe0RE0
King Arthur
11
1 / 1 / 8
7,394
739
4,399
7,488
5,366
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
4 / 1 / 9
8,439
844
8,335
4,942
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
14
14
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
9
0
5
11.5
L
Baron Samedi
Buntavio
Baron Samedi
0
4
2
0.25
W
King Arthur
CallMe0RE0
King Arthur
1
1
8
5
L
Izanami
Cowford
Izanami
0
6
1
0.08
W
4
1
9
8.5
L
Da Ji
Wolfnerva
Da Ji
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,169
Damage
28,044
31,942
Taken
19,261
13,190
Mitigated
9,824
2,491
Healing
4,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,310
964
64
2,401
6,831
2,726
757
1,734
5,097
58,697
0
L
Baron Samedi
Buntavio
Baron Samedi
4,442
1,073
959
1,282
10,211
5,008
0
4,406
5,764
15,832
0
W
King Arthur
CallMe0RE0
King Arthur
4,399
997
329
468
7,488
5,366
114
1,951
5,537
0
19,769
L
Izanami
Cowford
Izanami
1,911
1,120
0
250
11,561
3,941
21
7,338
4,223
0
12,958
W
8,335
2,722
0
777
4,942
1,732
676
1,421
3,521
0
23,867
L
Da Ji
Wolfnerva
Da Ji
2,816
249
0
0
10,170
4,241
0
3,525
6,645
0
6,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,484
Gold Earned
24,894
66
Minions Killed
139
0
Camps Cleared
10
465,792
Distance Traveled
565,174
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,061
906
82
8
6
176,468
3
L
Baron Samedi
6,034
603
14
1
0
152,528
5
W
King Arthur
7,394
739
28
3
4
208,619
0
L
Izanami
5,885
589
36
4
0
140,268
1
W
Skadi
8,439
844
29
3
0
180,087
2
L
Da Ji
6,565
657
16
2
0
172,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role