Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
AnglerTom
Guan Yu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 31L
1,311 Elo+
Solo
Ares
Ares
El_Shaddayy
Ares
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
368W - 344L
1,635 Elo+
Solo
Rama
Rama
M_A_X_990
Rama
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 212L
1,441 Elo+
Solo
Sol
Sol
PRrubiaheli
Sol
Level 127
God Stats
18W - 10L
1,651 SR
Queue Stats
595W - 617L
1,447 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,467 Elo+

VS

Team Averages
Level 82
1,574 SR
1,464 Elo+
Artemis
Artemis
Funky9Gamer6
Artemis
Level 110
God Stats
4W - 2L
1,733 SR
Queue Stats
241W - 241L
1,460 Elo+
Solo
Neith
Neith
Incubutys
Neith
Level 118
God Stats
2W - 0L
1,586 SR
Queue Stats
70W - 77L
1,642 Elo+
Solo
Izanami
Izanami
JayJay1340
Izanami
Level 28
God Stats
2W - 1L
1,501 SR
Queue Stats
109W - 140L
1,355 Elo+
Solo
Medusa
Medusa
Vermaia
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,345 Elo+
Solo
Terra
Terra
shedim
Terra
Level 139
God Stats
7W - 4L
1,548 SR
Queue Stats
550W - 565L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
8 / 2 / 11
12,611
701
29,053
28,546
52,006
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
AnglerTom
Guan Yu
17
1 / 5 / 12
10,573
587
5,643
30,764
34,530
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
4 / 3 / 11
12,717
707
20,366
29,107
52,908
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
17
3 / 6 / 5
10,688
594
10,160
20,629
11,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 4 / 11
11,709
651
21,905
27,597
15,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Funky9Gamer6
Artemis
16
2 / 5 / 6
10,690
594
18,491
15,848
9,164
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Incubutys
Neith
20
6 / 5 / 12
12,576
699
32,053
22,145
14,012
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
JayJay1340
Izanami
20
2 / 3 / 11
12,172
676
16,228
17,060
10,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Vermaia
Medusa
20
6 / 4 / 8
13,106
728
29,399
22,006
13,786
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
shedim
Terra
20
4 / 2 / 14
12,519
696
24,525
24,155
35,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
71
19
Kills
20
20
Deaths
19
50
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
8
2
11
6.75
L
Guan Yu
AnglerTom
Guan Yu
1
5
12
1.4
L
4
3
11
3.17
W
Artemis
Funky9Gamer6
Artemis
2
5
6
1
W
Neith
Incubutys
Neith
6
5
12
2.4
W
Izanami
JayJay1340
Izanami
2
3
11
2.5
L
Rama
3
6
5
0.92
L
3
4
11
2.13
W
Medusa
Vermaia
Medusa
6
4
8
2.5
W
Terra
shedim
Terra
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,127
Damage
120,696
136,643
Taken
101,214
166,995
Mitigated
82,862
62,035
Healing
37,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
29,053
3,922
6,571
6,648
28,546
52,006
52
4,180
24,366
0
49,407
L
Guan Yu
AnglerTom
Guan Yu
5,643
844
17,120
9,236
30,764
34,530
458
5,083
25,681
0
13,487
L
20,366
199
1,461
3,702
29,107
52,908
216
6,618
22,489
26,869
0
W
Artemis
Funky9Gamer6
Artemis
18,491
7,235
1,530
2,340
15,848
9,164
1,487
7,030
8,818
0
28,639
W
Neith
Incubutys
Neith
32,053
9,485
632
4,772
22,145
14,012
2,040
7,062
15,083
0
60,928
W
Izanami
JayJay1340
Izanami
16,228
8,134
2,589
2,562
17,060
10,782
2,885
8,774
8,286
0
50,896
L
Rama
10,160
8,954
3,924
3,774
20,629
11,732
672
3,218
17,411
0
21,776
L
21,905
7,649
1,399
8,200
27,597
15,819
3,448
5,426
22,171
58,415
0
W
Medusa
Vermaia
Medusa
29,399
12,913
1,485
3,433
22,006
13,786
1,133
7,401
14,605
0
49,683
W
Terra
shedim
Terra
24,525
990
9,022
9,054
24,155
35,118
497
12,004
12,151
35,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,298
Gold Earned
61,063
165
Minions Killed
197
0
Camps Cleared
0
1,586,539
Distance Traveled
1,537,169
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,611
701
38
2
0
381,642
1
L
Guan Yu
10,573
587
20
1
0
339,974
0
L
Ares
12,717
707
19
1
0
313,022
1
W
Artemis
10,690
594
24
1
0
278,306
1
W
Neith
12,576
699
57
3
0
294,917
1
W
Izanami
12,172
676
61
3
0
286,362
0
L
Rama
10,688
594
17
1
0
273,902
0
L
Sol
11,709
651
71
4
0
277,999
0
W
Medusa
13,106
728
34
2
0
320,408
0
W
Terra
12,519
696
21
1
0
357,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role