Player Matchup

Fenrir
Fenrir
Belichick fil A
Fenrir
Level 121
God Stats
4W - 3L
1,452 SR
Queue Stats
105W - 100L
1,519 Elo+
Solo
Jing Wei
Jing Wei
Buradx
Jing Wei
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 59L
1,307 Elo+
Solo
Sol
Sol
Keviyn
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 66L
1,511 Elo+
Party 1
Ares
Ares
UltraYayoxx
Ares
Level 160
God Stats
0W - 2L
1,612 SR
Queue Stats
70W - 67L
1,506 Elo+
Party 1
Neith
Neith
quellcrist23
Neith
Level 17
God Stats
0W - 3L
1,215 SR
Queue Stats
15W - 21L
1,435 Elo+
Solo
Team Averages
Level 70
1,456 SR
1,456 Elo+

VS

Team Averages
Level 99
1,391 SR
1,496 Elo+
Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
KingKamiSusanoo
Poseidon
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,227 Elo+
Party 2
Ah Puch
Ah Puch
MissZombieFAIL
Ah Puch
Level 150
God Stats
1W - 2L
1,185 SR
Queue Stats
47W - 49L
1,516 Elo+
Solo
Awilix
Awilix
TheLoliGuy1
Awilix
Level 27
God Stats
1W - 0L
1,268 SR
Queue Stats
15W - 5L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 9
9,434
674
11,624
23,317
14,106
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Buradx
Jing Wei
16
6 / 7 / 6
9,881
706
11,936
14,612
9,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Keviyn
Sol
17
2 / 2 / 9
9,146
653
11,159
10,791
6,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 6 / 8
10,129
724
11,344
22,287
29,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 7
8,419
601
5,714
10,930
6,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
10 / 1 / 8
11,846
846
17,787
11,994
6,512
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
 
Hercules
18
3 / 2 / 12
11,197
800
6,324
22,973
18,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
15
2 / 7 / 7
10,071
719
11,331
14,492
6,285
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 13
10,213
730
19,973
9,573
5,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
16
6 / 4 / 8
10,612
758
15,205
19,241
19,395
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
69
14
Kills
21
22
Deaths
15
39
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
8
14
W
Hercules
 
Hercules
3
2
12
4.5
L
3
2
9
3.75
L
Jing Wei
Buradx
Jing Wei
6
7
6
1.29
L
Sol
Keviyn
Sol
2
2
9
3.25
W
Poseidon
2
7
7
0.79
W
0
1
13
6.5
W
Awilix
6
4
8
2.5
L
2
6
8
1
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,777
Damage
70,620
81,937
Taken
78,273
66,081
Mitigated
56,326
23,955
Healing
33,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,787
10,244
2,138
4,147
11,994
6,512
3,671
3,790
8,204
0
35,894
W
Hercules
 
Hercules
6,324
1,062
5,615
10,905
22,973
18,692
1,260
6,833
16,140
2,457
13,328
L
11,624
2,712
3,898
9,224
23,317
14,106
26
7,264
16,053
0
17,741
L
Jing Wei
Buradx
Jing Wei
11,936
6,034
987
809
14,612
9,207
966
6,926
7,686
0
26,377
L
Sol
Keviyn
Sol
11,159
1,657
1,794
3,403
10,791
6,577
265
5,742
5,049
28,780
0
W
Poseidon
11,331
1,273
1,922
1,790
14,492
6,285
382
4,247
10,245
25,661
0
W
19,973
318
817
2,546
9,573
5,442
1,091
2,527
7,046
49,874
0
W
Awilix
15,205
5,248
1,129
2,339
19,241
19,395
725
5,106
14,135
0
23,588
L
11,344
444
106
1,522
22,287
29,884
140
5,877
16,410
24,858
0
L
5,714
2,500
835
1,377
10,930
6,307
228
6,272
4,658
0
14,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,009
Gold Earned
53,939
142
Minions Killed
160
0
Camps Cleared
0
1,268,768
Distance Traveled
1,440,253
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,846
846
36
3
0
282,647
2
W
Hercules
11,197
800
22
2
0
297,872
0
L
Fenrir
9,434
674
14
1
0
300,975
0
L
Jing Wei
9,881
706
42
3
0
220,480
3
L
Sol
9,146
653
37
3
0
274,754
1
W
Poseidon
10,071
719
34
2
0
256,570
4
W
Ah Puch
10,213
730
49
4
0
314,958
0
W
Awilix
10,612
758
19
1
0
288,206
1
L
Ares
10,129
724
21
2
0
265,715
4
L
Neith
8,419
601
28
2
0
206,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role